Even discounting that on one play through you miss 5 origins.
Even discounting that playing one gender misses stuff that happens for the other gender.
Even discounting the quests that only appear for certain kinds of characters (the rogue missions at Denerim, for example)
Even discounting how making one choice eliminates all the things you could do with having made a different choice at that point in the game.
Just looking at what is possible on one playthrough with one set of choice making, odds are that most people who say they "did everything" missed stuff.
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I think perhaps the BIGGEST deciding factor in how long the game takes you depends on HOW LONG YOU WANT THE GAME TO TAKE YOU.
If you want to rush it, you'll get done fast.
If you don't like the time it takes to listen to the voice-overs, to read the codexes, to talk to pretty much every NPC that will talk to you, to double-back over locations to see what has changed since the last time you were there - you'll get done fast.
If you are just in the game for the action, the hack N slash, and want just more loot to find and stuff to kill as opposed to experiencing the world and the characters and the story, you'll get through fast.
Maybe it can be boiled down to - do you want to experience everything the game world and design has to offer as if you were role-playing your character living in that world, OR do you want to create a build of an avatar to run through and complete a game while having fun with combat and such?
How you play determines how long the game takes.
Modifié par MerinTB, 15 janvier 2010 - 06:54 .





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