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AUI: Pro Nerfers Explain your reasoning to me.


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#201
Kittstalkur

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Wolfsbladex wrote...

Its not worth it getting mad over ignorance dude. On a forum for a popular game expect to read illogical bs 7/10 of the time you'll be here. Accept hypocrisy, contradictions, bs, whatever. You can't always help a poor soul over the Internet.


I'll get mad because this is one of my new favorite kits. I love the run and gun style of the Drell Adept the way I play him (where I almost never use Clusters unless there's 3+ enemies bunched together), and this is essentially the same but more with less ability to AOE. I'll be the first to admit it's incredibly survivable, but a great deal of that comes from TC over Repair Matrix.

F***, my DA and AIU are practically the same character, they both use a Raider with HVB/smart choke as their only weapon, they both use Reave/Snap Freeze for staggers while lining up shots.

#202
Dark Tlaloc

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Kittstalkur wrote...

Dark Tlaloc wrote...

Agreed. The argument that because you can be sync-killed
while repair matrix kicks in makes it balanced is ridiculous; that’s such a
situational “drawback” that it doesn’t bear discussion.


You know what. I just want to point out why this entire stupid argument is pissing me off so much.

For the past year everyone has been defending sync kills as a necessary evil because otherwise "vanguards would dominate every game." Which means that on a fundamental level, Vanguards have been just as overpowered as the AIU since DAY ONE. Except nobody has so much as uttered a whimper over Novaguards rolling around the map taking fire from everything and going HAA-AAAH all the time.

Stop with this stupid f***ing bulls***.


For the record, I’ve always thought the Novaguard was kinda
cheap, which is why I refuse to play him (that and I played him for 3
playthroughs of SP, so I was a little bored). In all fairness though, Vanguards
literally throw themselves at sync-killing enemies, which makes it a little different
than a character who IS NOT forced to charge directly at an enemy with sync
killing ability. Interesting point though.

#203
Guest_Jiovanie-_*

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ryoldschool wrote...

Jiovanie- wrote...

Stathis1992 wrote...

Jiovanie- wrote...

Stathis1992 wrote...

Jiovanie- wrote...

They don't have to explain anything to you lol.... Who are you anyway?


Who are you again?

Reversing the question is a crappy attempt. Try again with something worth raging over.


Who are you again? :>

Nice try :wizard:



One of you guys think's they are Kobe Bryant.   That is what Kobe said when he was asked about a quote from a rookie who said "Kobe was not hard to guard".   I believe the quote was "Who is he again?"


No, I doubt either of us thinks we are some random guy. 

#204
RoundedPlanet88

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Stathis1992 wrote...

Kittstalkur wrote...

Dark Tlaloc wrote...

Agreed. The argument that because you can be sync-killed
while repair matrix kicks in makes it balanced is ridiculous; that’s such a
situational “drawback” that it doesn’t bear discussion.


You know what. I just want to point out why this entire stupid argument is pissing me off so much.

For the past year everyone has been defending sync kills as a necessary evil because otherwise "vanguards would dominate every game." Which means that on a fundamental level, Vanguards have been just as overpowered as the AIU since DAY ONE. Except nobody has so much as uttered a whimper over Novaguards rolling around the map taking fire from everything and going HAA-AAAH all the time.

Stop with this stupid f***ing bulls***.


Finally a comment from a person that seems to know this game.



Last I checked biotic charge was Cooldown dependent.

#205
lightswitch

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Kittstalkur wrote...

I'll get mad because this is one of my new favorite kits. I love the run and gun style of the Drell Adept the way I play him (where I almost never use Clusters unless there's 3+ enemies bunched together), and this is essentially the same but more with less ability to AOE. I'll be the first to admit it's incredibly survivable, but a great deal of that comes from TC over Repair Matrix.


:blink:

Quit lying to yourself.

#206
Guest_Jiovanie-_*

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Kittstalkur wrote...

Wolfsbladex wrote...

Its not worth it getting mad over ignorance dude. On a forum for a popular game expect to read illogical bs 7/10 of the time you'll be here. Accept hypocrisy, contradictions, bs, whatever. You can't always help a poor soul over the Internet.


I'll get mad because this is one of my new favorite kits. I love the run and gun style of the Drell Adept the way I play him (where I almost never use Clusters unless there's 3+ enemies bunched together), and this is essentially the same but more with less ability to AOE. I'll be the first to admit it's incredibly survivable, but a great deal of that comes from TC over Repair Matrix.

F***, my DA and AIU are practically the same character, they both use a Raider with HVB/smart choke as their only weapon, they both use Reave/Snap Freeze for staggers while lining up shots.

Don't get mad. I highly doubt BioWare is going to nerf the AIU in any way. In the hands of a brand new player, she's not going to save them from much. In the hands of a player who's played this game since release, odds are they're going to do well with her.

People want balance right? Was the game balanced before the inclusion of the GI, TGI, or the AIU? I mean we all remember how bad the stunlock was for the Geth right? Hunters shooting even after you already staggered them. Rocket Troopers doing a quintuple rocket glitch. Being burned by flames that couldn't have been hitting you from the distance you were taking damage at. 

Then we add in the cheapness of the Phantom's gauntlet. Then there's the Collector's; there's no point with cover with the Collectors. Between the Grenades, Seeker Swarms(Scourges) and the Abominations and Possessed Scions....Praetorians shooting lazors behind them. Any of the Collector faction becoming more durable upon possession. I mean the list could go on. No amount of medigel is gonna save you from dying. It's just going to bring you back to die again and again and again.

#207
Kittstalkur

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RoundedPlanet88 wrote...

Last I checked biotic charge was Cooldown dependent.


Nova isn't. And the 50% DR from Biotic Charge lasts longer than its cooldown unless you're toting a Javelin for whatever ungodly reason.

#208
RoundedPlanet88

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Kittstalkur wrote...

RoundedPlanet88 wrote...

Last I checked biotic charge was Cooldown dependent.


Nova isn't. And the 50% DR from Biotic Charge lasts longer than its cooldown unless you're toting a Javelin for whatever ungodly reason.


And nova-guard has no tac cloak, and no insta -revive. EDIbot also quite frankly kills faster, and takes a LOT less skill to use........Don`t even try to argue that nova-cancelling is "easy" cause I havn`t seen a PUG do it yet.
And let me ask you this, When was the last time your charge actually freaking WORKED RIGHT off host?

#209
Kittstalkur

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RoundedPlanet88 wrote...

And nova-guard has no tac cloak, and no insta -revive. EDIbot also quite frankly kills faster, and takes a LOT less skill to use........Don`t even try to argue that nova-cancelling is "easy" cause I havn`t seen a PUG do it yet.
And let me ask you this, When was the last time your charge actually freaking WORKED RIGHT off host?


Plenty. I was using the Drellguard a lot before Reckoning dropped and I only really host games when I'm playing with friends.

I have yet to take on three Phantoms on my AEIOU and kill them all without them even being able to touch me, but I've done that on my Novaguard repeatedly. Granted it's an edge case, but the Novaguard can still ruin just fine even on Gold.

And I will add to this, yes, most PUGs don't use Novaguards correctly, but most of the PUGs I've seen don't use the AIU correctly. I've seen more than a few with Harriers, and one even had no tactical cloak, or didn't know how to use it, because I never saw her cloak.

Modifié par Kittstalkur, 28 février 2013 - 08:28 .


#210
Simba501

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Adragalus wrote...
 . . .

That and I see the staggeringly illogical "ERMEGHERD FERTY MERDIGERLS" tossed around so much that it's starting to wear a little thin.

 . . .



#211
Ziegrif

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Jiovanie- wrote...

Stathis1992 wrote...

Jiovanie- wrote...

Stathis1992 wrote...

Jiovanie- wrote...

They don't have to explain anything to you lol.... Who are you anyway?


Who are you again?

Reversing the question is a crappy attempt. Try again with something worth raging over.


Who are you again? :>

Nice try :wizard:


WHOOOOOOO ARE YOU? WHO WHO, WHO WHO! *Guitar riff*.

#212
jackjj

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 I didn't even spec her in the revive-evolution step
so: nerf the whiners & nerf-shouters :police:


leave my honeybot alone :wub:

Modifié par jackjj, 28 février 2013 - 08:30 .


#213
Guest_Jiovanie-_*

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Also, I'd like to add something to the "AIU takes no skill".

TC: Duration, Recharge Speed, Bonus Power
SF: Dmg, Duration and Slow, Tech combo
RM: Spec completely out of it.
Unshackled AI: Dmg and Capacity, power dmg, assault rifles
Fitness: Durability, Martial Artist, Durability

Avenger X: No mod
Predator X: No mod

Would she still take no skill?

#214
xtorma

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lightswitch wrote...

Kittstalkur wrote...

I'll get mad because this is one of my new favorite kits. I love the run and gun style of the Drell Adept the way I play him (where I almost never use Clusters unless there's 3+ enemies bunched together), and this is essentially the same but more with less ability to AOE. I'll be the first to admit it's incredibly survivable, but a great deal of that comes from TC over Repair Matrix.


:blink:

Quit lying to yourself.


It's true if you don't suck. TC is the main survivabilty power. Dead shait doesn't shoot back. RM just saves folks from stupid. Image IPB

#215
jackjj

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Jiovanie- wrote...

Also, I'd like to add something to the "AIU takes no skill".

TC: Duration, Recharge Speed, Bonus Power
SF: Dmg, Duration and Slow, Tech combo
RM: Spec completely out of it.
Unshackled AI: Dmg and Capacity, power dmg, assault rifles
Fitness: Durability, Martial Artist, Durability

Avenger X: No mod
Predator X: No mod

Would she still take no skill?


QFT

#216
Stathis1992

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Jiovanie- wrote...

Also, I'd like to add something to the "AIU takes no skill".

TC: Duration, Recharge Speed, Bonus Power
SF: Dmg, Duration and Slow, Tech combo
RM: Spec completely out of it.
Unshackled AI: Dmg and Capacity, power dmg, assault rifles
Fitness: Durability, Martial Artist, Durability

Avenger X: No mod
Predator X: No mod

Would she still take no skill?


You need to improve your sarcasm.

#217
RoundedPlanet88

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Kittstalkur wrote...

RoundedPlanet88 wrote...

And nova-guard has no tac cloak, and no insta -revive. EDIbot also quite frankly kills faster, and takes a LOT less skill to use........Don`t even try to argue that nova-cancelling is "easy" cause I havn`t seen a PUG do it yet.
And let me ask you this, When was the last time your charge actually freaking WORKED RIGHT off host?


Plenty. I was using the Drellguard a lot before Reckoning dropped and I only really host games when I'm playing with friends.

I have yet to take on three Phantoms on my AEIOU and kill them all without them even being able to touch me, but I've done that on my Novaguard repeatedly. Granted it's an edge case, but the Novaguard can still ruin just fine even on Gold.


I never said nova guard was bad, I`ve played too much with him, and with others who use him well to say that with a straight face. BUT, he is VERY lag dependent, ALL the vanguards are. And quite frankly, I have a less-than optimal connection, which means that getting moderate lag is the norm. Its playable, and you can use it, BUT, again, novaguard actually takes some skill to play, AND you HAVE to keep you cooldown up. EDIbot LOL`s like every other infiltrator at cooldowns......Combine that with EDIbot being able to easily outpace pretty much every non-infiltartor makes her more than a little unreasonable. I honestly believe that all the ****ing on the BSN will be completely pointless though, cause I SUSPECT that bioware will nerf some weird part of the power in a couple of weeks, And unlike the TGI/Havoc disaster (for the havoc at least) she has a unique "stimpack", as well as a unique tac-cloak, I also suspect they could modify her passive/and or fitness bonuses without a patch as well, So she will hopefully receive some nerf to at least bring her into line with the other infiltrators. Which really isn`t asking ****ing much.

#218
Adragalus

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Simba501 wrote...

Adragalus wrote...
 . . .

That and I see the staggeringly illogical "ERMEGHERD FERTY MERDIGERLS" tossed around so much that it's starting to wear a little thin.

 . . .

I honestly don't get it. The general nerfer claim is that if you're good you never go down anyway and never need RM, and if you gel a lot, you're bad. 

So why is 40 gel OP? It's such a circular argument that... ugh. :sick:

#219
RoundedPlanet88

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Jiovanie- wrote...

Also, I'd like to add something to the "AIU takes no skill".

TC: Duration, Recharge Speed, Bonus Power
SF: Dmg, Duration and Slow, Tech combo
RM: Spec completely out of it.
Unshackled AI: Dmg and Capacity, power dmg, assault rifles
Fitness: Durability, Martial Artist, Durability

Avenger X: No mod
Predator X: No mod

Would she still take no skill?



GI-
0-0-0-0-0
Preadator 1,
No mods or amps,
Would he still do well?
WTF is your point?

#220
Guest_Jiovanie-_*

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Stathis1992 wrote...

Jiovanie- wrote...

Also, I'd like to add something to the "AIU takes no skill".

TC: Duration, Recharge Speed, Bonus Power
SF: Dmg, Duration and Slow, Tech combo
RM: Spec completely out of it.
Unshackled AI: Dmg and Capacity, power dmg, assault rifles
Fitness: Durability, Martial Artist, Durability

Avenger X: No mod
Predator X: No mod

Would she still take no skill?


You need to improve your sarcasm.

It's not sarcasm; I'm being serious. I'm getting tired of seeing the "this kit takes no skill" argument when it pertains to any kit that has syngergistic abilities. I mean if she truly takes no skill; you could build her any way right?

#221
Guest_Jiovanie-_*

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RoundedPlanet88 wrote...

Jiovanie- wrote...

Also, I'd like to add something to the "AIU takes no skill".

TC: Duration, Recharge Speed, Bonus Power
SF: Dmg, Duration and Slow, Tech combo
RM: Spec completely out of it.
Unshackled AI: Dmg and Capacity, power dmg, assault rifles
Fitness: Durability, Martial Artist, Durability

Avenger X: No mod
Predator X: No mod

Would she still take no skill?



GI-
0-0-0-0-0
Preadator 1,
No mods or amps,
Would he still do well?
WTF is your point?

Why don't you tell me what the point of that was. Also, refrain from profanity. My virgin eyes can't handle such a thing.

#222
Ziegrif

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Y'know.
I think were all going to be left dumber by this experience.

#223
J-Reyno

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Kittstalkur wrote...

I'll be the first to admit it's incredibly survivable, but a great deal of that comes from TC over Repair Matrix.


False.

#224
DcIhNaGv3z

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its a co-op game, not a competition. Good kits/weapons will help the team succeed. Complaining about things that help the team is just stupid.

Personally I love to mix it up all the time, and I enjoy the personal challenge of using the less-then-ideal kit, but I also enjoy powerhouse kits like TGI/AUI.

The beauty of this game is that the "difficulty" and "challenge" is self regulated.

#225
RoundedPlanet88

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Jiovanie- wrote...

RoundedPlanet88 wrote...

Jiovanie- wrote...

Also, I'd like to add something to the "AIU takes no skill".

TC: Duration, Recharge Speed, Bonus Power
SF: Dmg, Duration and Slow, Tech combo
RM: Spec completely out of it.
Unshackled AI: Dmg and Capacity, power dmg, assault rifles
Fitness: Durability, Martial Artist, Durability

Avenger X: No mod
Predator X: No mod

Would she still take no skill?



GI-
0-0-0-0-0
Preadator 1,
No mods or amps,
Would he still do well?
WTF is your point?

Why don't you tell me what the point of that was. Also, refrain from profanity. My virgin eyes can't handle such a thing.


You went out of your way to do a sub-optimal build. I took your same argument to its logical conclusion. Balance should NEVER be around the LEAST optimal build. Your point was that arguments, and balance thoughts, should be based on LOWER EFFEICENCY BUILDS. Which makes no sense. As for what I did, I simply extended your OWN ARGUMENT. Do I REALLY have to explain to you what you yourself were saying?