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Can Mages Specifically Arcane Warriors Learn Dual Weapon Talents?


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18 réponses à ce sujet

#1
Tsuzo

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I have an Arcane Warrior/Blood Mage, and I was wondering can my mage learn and master Dual Weapon talents?
I am just asking because it is not listed in my talents section.

#2
Sylvius the Mad

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No. Mages cannot learn weapon talents of any kind.

#3
Decho the Dolphin

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I do not think that they can; as I understand it only the listed talents may be learned.

#4
Tsuzo

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Darn, my friend told me if you learn Dual Weapon Mastery you can dual wield with to long swords, specifically if I could with my mage it would be Starfang and The SpellWeaver.

#5
Guest_Maviarab_*

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That would be if your a warrior....which your not :)

#6
Tsuzo

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Exactly; also while I have the time' who vends the Executioner's Helm?

#7
Tsuzo

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Never mind, I found it.

#8
mollari22

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well, it sucks anyway...why can't i just go outside and practice a little with a sword instead of learning another spell? AW should get access to physical talents instead of the god-like buffs.
Too bad there aren't any mods that would make that happen. Hope one will come someday...

Modifié par mollari22, 17 mars 2010 - 01:49 .


#9
sajahVarel

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stamina using class use stamina talents, mana based classes (mages) use mana talents. Dual weapon talents are generic stamina talents, so a mage won't ever be able to use them.

#10
Zy-El

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AW's are powerful enough. That's the downside of being a hybrid character class - not as good as a pure mage nor as vulnerable and not as good as a pure warrior but able to dish AoE damage. How many Warriors can drop a fireball and wipe out half the enemy before diving in to slice them up? How many Mages can wade into a circle of darkspawn and then EMP them with a mind blast - without getting interrupted!



The AW is a different kind of build and play style as I'm discovering now. You can't tank like a Warrior but neither do you have to run when surrounded by enemies. My female Elven AW looks awesome in Cailan's full armour w/20% avoid melee is nice!

#11
SOLID_EVEREST

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Just use Rose's Thorn, it will be like your Arcane Warrior is duel wielding, but you also get the cool stats on the weapon.

#12
mollari22

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Zy-El wrote...

AW's are powerful enough. That's the downside of being a hybrid character class....

It's not actually a hybrid class, its a pure mage, able to dish out the same amount of spells as an ordinary mage and with  equal power (minus few points of spellpower that an ordinary mage get from his staff, but AW can still use staff anyway). I don't see any point (other then RP) in not taking AW spec with all mages, as it makes u  significantly tougher at the cost of just 1 spell. I would gladly sacrifice some of my magic power to get some basic martial skills (might be passive, like the first tree of 2-weapons skills), but all i can do is to dump a little more attribute points into dex instead of magic. It would be nice to be able to do something more than that...

Modifié par mollari22, 17 mars 2010 - 11:07 .


#13
mollari22

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sajahVarel wrote...

stamina using class use stamina talents, mana based classes (mages) use mana talents. Dual weapon talents are generic stamina talents, so a mage won't ever be able to use them.


Are you trying to say that my AW can't make it up the stairs on his own? Come on, he used to live in a tower, u know :happy:

Modifié par mollari22, 17 mars 2010 - 11:19 .


#14
mollari22

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duplicate, sorry

Modifié par mollari22, 17 mars 2010 - 11:16 .


#15
Sylvius the Mad

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mollari22 wrote...

well, it sucks anyway...why can't i just go outside and practice a little with a sword instead of learning another spell?

There's actually an in-game reason for that.  Read your codex entries during the Broken Circle quest.

#16
sajahVarel

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Are you trying to say, that my AW can't make it up the stairs on his own? Come on, he used to live in a tower, u know


no, I was speaking of the game engine, it's designed that way, mana class based can only learn spells and stamina based classes can only learn talents (by changing 3 numbers in the 2da file your can make a rogue using the 2 handed talents or shield talents, but to do the same thing with a mage you will have to clone each talents and change them into spells, ie switching the cost property from stamina to mana, quite a mess up in the data base >.>).

Modifié par sajahVarel, 17 mars 2010 - 11:28 .


#17
mollari22

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Sylvius the Mad wrote...

mollari22 wrote...

well, it sucks anyway...why can't i just go outside and practice a little with a sword instead of learning another spell?

There's actually an in-game reason for that.  Read your codex entries during the Broken Circle quest.


I don't know exactly what you mean, but let me point out that i am not with the Circle anymore, i am Grey Warden now and i could really use some basic martial training

#18
mollari22

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sajahVarel wrote...

Are you trying to say, that my AW can't make it up the stairs on his own? Come on, he used to live in a tower, u know


no, I was speaking of the game engine, it's designed that way, mana class based can only learn spells and stamina based classes can only learn talents (by changing 3 numbers in the 2da file your can make a rogue using the 2 handed talents or shield talents, but to do the same thing with a mage you will have to clone each talents and change them into spells, ie switching the cost property from stamina to mana, quite a mess up in the data base >.>).


I get your point. It's just my wishfull thinking. Guess i just miss the old D&D system from Baldur's Gate and Neverwinter. It was (is) really flexible.

#19
AuraofMana

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minus few points of spellpower that an ordinary mage get from his staff


More than a few points in Awakening. Items are even more powerful and you'll lose quite a bit of Spellpower (even up to 10%+) without a staff. I don't even think they have any Arcane Warrior gear, minus a few +health regen Mage only jewelries (which you can find generic ones anyway).