This is the first character I can reliably and consistently get 150k points on Gold.
narida.pytalhost.com/me3/classes/#Engineer/TalonMercenary/PAMOK/ArcPistol10AG5BK5//StrengthEnhancer3/PowerAmplifierModule4/GrenadeCapacity5/My Build:
Cain Trip Mines - Radius, Armor Damage, Radius
AP Arrows - Damage, Armor Damage, Arrow Count
Elite Mercenary - Power Damage, Power Damage, Charge Generation
Omni-Bow Mastery - Omni-Bow Damage, Killing Spree, Omni-Bow Damage
Arc Pistol X - Melee Stunner V, Heavy Barrel V
Genade Capacity V
With this build, I can 1-2 shot nearly all mooks. The charge mechanics of Arc Pistol work very well with the bow without slowing down bow usage. A charged shot from Arc Pistol is about 800+ damage, supplementing the 2k+ damage you would be doing with the bow.
The bow's auto aiming mechanic makes sure I never miss a shot wit the Arc Pistol. I usually take Drill ammo with me so even if enemies are in cover, and my bows can't reac them, my Arc Pistol shots can and accurately with the bow's auto aim.
I tried out other charge weapons, but none does as well as a good job as the Arc Pistol. Wiith the Graal, Kishock & GPS, I find I miss my targets more often because these are projectile weapons. The Acolyte is a good alternative, but I'd like to be effective to all defense types. The Arc Pistol is probably the only charge weapon that's also hitscan, guaranteeing I'll hit my targets. Plus, it deals great damage for a pistol, has great ammo capacity, lightweight, and it bypasses shield-gate.
AP Arrows almost guarantees it will OHKO any mook and is a great boss killer. I only wished it would actually penetrate cover and guardian's shield since it is ARMOR-PIERCING, but oh well. I tried Concussive Arrows before and I find them very lacking. They are great for staggering or launching an enemy, but their damage is not significant and I don't need anything competiting in my grenade pool with AP Arrows & Cain Mines. Con-Arrows just doesn't cut it. Any enemy I can hit with Con-Arrow and stun them, I could have almost definitely killed them with AP Arrows.
Cain Mines can take out spawns or weaken them greatly with 9m radius explosion. These mines allow me to not worry about my flank since I usually position to cover my blind spots. This allows me to focus on shooting down everything else with my bow and Arc Pistol without any worries.
One thing about this character that may turn people off is his durability. I feel choosing the shield fitness evolutions are a waste, or adding any shield equipment/consumables are waste as well. No matter what, he'll remain squishy, but I realize you have to learn to be the master of soft cover if you want to conquer this weakness. Once I had started using soft cover a lot more often, I ended up dying significantly less.
Modifié par haitianzero, 21 mars 2013 - 03:31 .