Seival: "Please, read my post carefully before comment it (and sorry for my english, it's not my main language)... The game is great. Really, I have to admit ME3 (and the entire trilogy) is the best RPG game ever made. It deserves 10/10 rating.
But ME3 endings... They made me so sad... Never was so sad about a game before actually... I felt like everything I've made in ME1, ME2, and 99% of ME3 was for nothing...
(1) Choosing to control Reapers = the Cycle starts from the beginning, becouse when you control the Reapers you become one of them anyway. And reapers are not good at anything but harvesting people.
(2) Choosing to destroy all synthetics also = the Cycle starts from the beginning, but much later. Same story, but different faces. So, (1) almost = (2) actually.
(3) Choosing synthesis is very strange. Final stage of evolution? Nonsence. Mass Releys were destroyed. But sooner or later people will invent them again, and sepatated colonies will start to fight eachother. Again synthetcs, but they will fight half-synthetics who made them... Again Reapers, again Citadel. Again same story with different faces.
There are no different endings in ME3, there are 3 endings with almost no difference, but time left for story to repeat itself. And all 3 endings = Shepard's death... Very, very sad...
I'm sure the following was the idea of the entire ME story:
Many yeas ago there was a First Race in the galaxy. In time the race become very advanced, but it always had trouble building the synthetics who will not rebell against their creators. The race bacame insane, and started to make some insane theories about Order and Chaos. They started to believe that Order is that when some civilization become advanced enough to build synthetics, this race must be destroyed, but not completely in order to be able to start from the beginning. And the Chaos is when synthetics kill all organics in the galaxy, and remain the only living creatures. The ancient race created the Citadel and the Reapers (who are half-organics, as you remember). Then the race allowed Reapers to harvest them... Then the Cycles begin... And the Catalist... It was an AI left in Citadel in case that some civilization can become strong enough to oppose Reapers. Catalist's role was to explain the role of the Reapers and give the civilization a choice: live everithing as it is, or change it and become responsible for consiquences...
The problem is that in the game we have only one choice - left everything as it is. So It will be great if BioWare will make a DLC with at least one more ending:
Catalist can provide an option to deactivate all Reapers. Shepard and Anderson will be rescued and stay alive. Reapers will become inactive and harmless. But galactic civilization will be completely responsible for everything it will do in the future.
Please BioWare make it happen. "Take the Earth back!" remember? Right now we have no such option in the game."
Remember This? You were an anti-ender. This was your original opinion. It took someone else to convince you otherwise. At that point you cease to have your own personal opinion an converted to a group opinion. Kinda make's you sound like a bigot talking crap about anti-enders.
Modifié par KwangtungTiger, 01 mars 2013 - 11:16 .