BirdsallSa wrote...
You are not a member of Team BirdsallSa, because you were not invited.
I've got to know, what sort of team is Team BirdsallSa? Are you a sports team? Do you fight crime? Organise fun runs?
BirdsallSa wrote...
You are not a member of Team BirdsallSa, because you were not invited.
BigEvil wrote...
BirdsallSa wrote...
You are not a member of Team BirdsallSa, because you were not invited.
I've got to know, what sort of team is Team BirdsallSa? Are you a sports team? Do you fight crime? Organise fun runs?
BigEvil wrote...
BirdsallSa wrote...
You are not a member of Team BirdsallSa, because you were not invited.
I've got to know, what sort of team is Team BirdsallSa? Are you a sports team? Do you fight crime? Organise fun runs?

3DandBeyond wrote...
I guess it lets you know what not to buy-saves money.
Considering that real honest actual sf storytellers panned this bunch of garbage and that literary people have thoroughly deconstructed it and explained how the endings in no way thematically fit the stories that came before, and that actual people who read realize the endings are atrocious, I think the OP is misguided at best. This is a person that thinks in games you should have concentration camps. And that thinks dictators are just great, that there are no heroes and that good does not really exist. He believes there's no such thing as a hero. He thinks there should be no free will. So, I think the lessons learned are ones people have fought to rid the world of as often as is humanly possible.
The endings are bitter and demented, the sweet that the OP believes exists has no basis in rational thought, but exists in slides and cutscenes that only exist to promote the idea the relays did not destroy the galaxy. It's because BW considered fans stupid for not understanding that in the original endings, even though they showed and said and all but hit us over the head with content that said the relays should have destroyed the galaxy when they exploded.
There's no corollary at all with real life here. Synthesis alone makes that idea laughable. The idea that anyone would choose some shackled form of life when they've just begun to fight a foe they have been trying to get at and join the galaxy together to fight is ridiculous.
And the main idea of this story does not exist at the end-it's been replaced just as surely as has most of the poignant, bittersweet, coherent, rational, and contextual matter that made up the stories. Sure, there are things that are wrong with the rest of the game, but it falls apart at the end. The endings are not connected to the rest of the story except by superficial means-characters' names, the setting, and so on connect them, but not the story (or lack thereof).
I certainly appreciated these endings when they were attached to the stories they were ripped from, but in ME3 they have nothing to do with the main ME idea. The uniting of the galaxy-Shepard is alone and makes a solo decision. Choices along the way would define the outcome-no, the choice at the end defines the outcome and that is merely determined by EMS, most of which doesn't even have to be earned within the story. Strength through diversity-nope, it's really about ridding the galaxy of diversity. Organics, whether they like it or not will be homogenized-either with synthetics that become a part of them or through the control of synthetics over their lives, or by the very lack of synthetics. Organics learn the lesson that there is no diversity that can exist that accepts synthetics-because organics and synthetics cannot live together on an equal footing. One must be subservient or one or the other must be destroyed-destroy kills synthetics and synthesis destroys organics. Redemption-there is none. The galaxy must surrender and must obey a choice that exists and is given by someone-the kid or the crucible's original creators or just someone. People have no apparent right to their own destiny-they cannot win it and cannot work toward it-a choice created by an unknown entity and then enacted by Shepard will decide their destiny. What a wise thing. And oh, I am so benefitting by learning this.
The OP has some nerve talking about how much he has learned from this game. He has constantly told people they need to understand real life. Well, get a clue. We all have real lives. We can see the news or read or watch or experience real life. Yet, when I (an older woman) tried to explain some of what has happened in my real life-the OP called me a liar. I think he needs to learn what hatred is and what contempt is, for he has shown both in equal measure. So much for learning some decent lessons from this tripe.
I don't need a video game to try and tell me about real life. I am alive and I live it every day.
drayfish wrote...
Thank you for the lesson Bioware.
You've shown me that diversity and unity are an empty, hopeless lie. The only way to stop intollerance and fear is through genocide, totalitarianism, or eugenics. And if people don't believe that, they should die, and watch everyone they loved slaughtered because they were a coward.
What a beautiful message.
spirosz wrote...
BigEvil wrote...
BirdsallSa wrote...
You are not a member of Team BirdsallSa, because you were not invited.
I've got to know, what sort of team is Team BirdsallSa? Are you a sports team? Do you fight crime? Organise fun runs?
They like to indulge themselves in their superiority complex.
No she did not "nail it". Seival nailed it. He has nailed it on every post in every thread. It is criminal to not recognize this. I wasn't going to respond to this thread anymore, but I just received a message from a fellow pro ender thanking me for my services on the forums and it has convinced me to dismantle this post. If you people want to escape real life so bad then go watch a movie or read a fantasy book. This is more than a saturday morning cartoon, There are real consequences to decisions. Do I kill Petrovsky for his crimes against humanity or let him live another day to gain intel on the Illusive Man. A man's life hangs in the balance but more importantly, how far are you willing to go to serve justice? Far enough to let Cerberus take control of the galaxy? Because that's what happens if he dies. The same can be said for any of the gut wrenching decisions in this game. Well, the ending is no different. And there's only one right choice. There's only one choice that rids us of the conflict for good and that's synthesis. The Intelligence tells us this himself and it is not an opinion this is not the girl scouts selling cookies this is a fact.spirosz wrote...
StayFrosty05 wrote...
3DandBeyond wrote...
.......snip.........
I guess it lets you know what not to buy-saves money.
Considering that real honest actual sf storytellers panned this bunch of garbage and that literary people have thoroughly deconstructed it and explained how the endings in no way thematically fit the stories that came before, and that actual people who read realize the endings are atrocious, I think the OP is misguided at best. This is a person that thinks in games you should have concentration camps. And that thinks dictators are just great, that there are no heroes and that good does not really exist. He believes there's no such thing as a hero. He thinks there should be no free will. So, I think the lessons learned are ones people have fought to rid the world of as often as is humanly possible.
The endings are bitter and demented, the sweet that the OP believes exists has no basis in rational thought, but exists in slides and cutscenes that only exist to promote the idea the relays did not destroy the galaxy. It's because BW considered fans stupid for not understanding that in the original endings, even though they showed and said and all but hit us over the head with content that said the relays should have destroyed the galaxy when they exploded.
There's no corollary at all with real life here. Synthesis alone makes that idea laughable. The idea that anyone would choose some shackled form of life when they've just begun to fight a foe they have been trying to get at and join the galaxy together to fight is ridiculous.
And the main idea of this story does not exist at the end-it's been replaced just as surely as has most of the poignant, bittersweet, coherent, rational, and contextual matter that made up the stories. Sure, there are things that are wrong with the rest of the game, but it falls apart at the end. The endings are not connected to the rest of the story except by superficial means-characters' names, the setting, and so on connect them, but not the story (or lack thereof).
I certainly appreciated these endings when they were attached to the stories they were ripped from, but in ME3 they have nothing to do with the main ME idea. The uniting of the galaxy-Shepard is alone and makes a solo decision. Choices along the way would define the outcome-no, the choice at the end defines the outcome and that is merely determined by EMS, most of which doesn't even have to be earned within the story. Strength through diversity-nope, it's really about ridding the galaxy of diversity. Organics, whether they like it or not will be homogenized-either with synthetics that become a part of them or through the control of synthetics over their lives, or by the very lack of synthetics. Organics learn the lesson that there is no diversity that can exist that accepts synthetics-because organics and synthetics cannot live together on an equal footing. One must be subservient or one or the other must be destroyed-destroy kills synthetics and synthesis destroys organics. Redemption-there is none. The galaxy must surrender and must obey a choice that exists and is given by someone-the kid or the crucible's original creators or just someone. People have no apparent right to their own destiny-they cannot win it and cannot work toward it-a choice created by an unknown entity and then enacted by Shepard will decide their destiny. What a wise thing. And oh, I am so benefitting by learning this.
The OP has some nerve talking about how much he has learned from this game. He has constantly told people they need to understand real life. Well, get a clue. We all have real lives. We can see the news or read or watch or experience real life. Yet, when I (an older woman) tried to explain some of what has happened in my real life-the OP called me a liar. I think he needs to learn what hatred is and what contempt is, for he has shown both in equal measure. So much for learning some decent lessons from this tripe.
I don't need a video game to try and tell me about real life. I am alive and I live it every day.
Beautifully said DandBeyond...Thank you...you have nailed it.
BirdsallSa wrote...
"I appreciate conflict for said reasons" Is it worth huanity's existance to "open new perspectives"? Because that's exactly what happened in Mass EffectArgolas wrote...
@Seival:
Amongst all the spam, trolling and alike, there is actually some really good stuff happening here on BSN.The debates help everyone form an opinion about one of our favorite games (I'm assuming that if it isn't, one wouldn't stay long). If there wasn't any conflict and we all had the same opinion, this whole platform would be worth nothing.
I, for one, celebrate diversity. I am glad that there are others who reflect my thoughts and disagree, opening me new perspectives. Although it is not always pleasant, I appreciate conflict for said reasons. It is up to us to keep it civil.
Now that nailed it!Auld Wulf wrote...
You can just tell that the vast majority of posters here would prefer the original Blade Runner over the Director's Cut. I've always had the feeling that gamers really do represent some of the least intelligent people of any particular entertainment culture. The ME3 forums have confirmed that over and over again. Don't worry, Seival... we pretty much represent 'we noble few' at this point. I feel your pain.
But hey, gamers have to have their incredibly shallow, one-dimensional gaming experiences. Where every one is the same as the last, just reskinned, and with slightly different graphics. Just button mashing for instant gratification and an ending that's basically a testament to how fantastic the player is. It's just such a completely and utterly mindless thing. If it was my choice, I'd sit every damn gamer down in front of The Longest Journey and force them to play it. That's a game that's triggered as much speculation as any, with lots of ambiguity, and there's no stereotypically honeyed, happy ending to be had there, either.
I can't do that, though. That is beyond my capabilities.
It's just disappointing when you realise just how anti-intellectual your fellow gamer is. And all they want is a modern redo of 8-bit games. Kill **** -> Happy Ending. As one-dimensional and shallow as that. That is their "enjoyment." Too simple to actually want to be taken out of their comfort zones by anything. This has been a... sobering experience, for me. Suffice it to say, I had at least a somewhat more charitable opinion of gamers before BSN. Now? Bleeding simpletons. The most undeniably ghetto subculture of the modern age.
And now, the cycle is complete.Auld Wulf wrote...
You can just tell that the vast majority of posters here would prefer the original Blade Runner over the Director's Cut. I've always had the feeling that gamers really do represent some of the least intelligent people of any particular entertainment culture. The ME3 forums have confirmed that over and over again. Don't worry, Seival... we pretty much represent 'we noble few' at this point. I feel your pain.
But hey, gamers have to have their incredibly shallow, one-dimensional gaming experiences. Where every one is the same as the last, just reskinned, and with slightly different graphics. Just button mashing for instant gratification and an ending that's basically a testament to how fantastic the player is. It's just such a completely and utterly mindless thing. If it was my choice, I'd sit every damn gamer down in front of The Longest Journey and force them to play it. That's a game that's triggered as much speculation as any, with lots of ambiguity, and there's no stereotypically honeyed, happy ending to be had there, either.
I can't do that, though. That is beyond my capabilities.
It's just disappointing when you realise just how anti-intellectual your fellow gamer is. And all they want is a modern redo of 8-bit games. Kill **** -> Happy Ending. As one-dimensional and shallow as that. That is their "enjoyment." Too simple to actually want to be taken out of their comfort zones by anything. This has been a... sobering experience, for me. Suffice it to say, I had at least a somewhat more charitable opinion of gamers before BSN. Now? Bleeding simpletons. The most undeniably ghetto subculture of the modern age.
Auld Wulf wrote...
You can just tell that the vast majority of posters here would prefer the original Blade Runner over the Director's Cut. I've always had the feeling that gamers really do represent some of the least intelligent people of any particular entertainment culture. The ME3 forums have confirmed that over and over again. Don't worry, Seival... we pretty much represent 'we noble few' at this point. I feel your pain.
But hey, gamers have to have their incredibly shallow, one-dimensional gaming experiences. Where every one is the same as the last, just reskinned, and with slightly different graphics. Just button mashing for instant gratification and an ending that's basically a testament to how fantastic the player is. It's just such a completely and utterly mindless thing. If it was my choice, I'd sit every damn gamer down in front of The Longest Journey and force them to play it. That's a game that's triggered as much speculation as any, with lots of ambiguity, and there's no stereotypically honeyed, happy ending to be had there, either.
I can't do that, though. That is beyond my capabilities.
It's just disappointing when you realise just how anti-intellectual your fellow gamer is. And all they want is a modern redo of 8-bit games. Kill **** -> Happy Ending. As one-dimensional and shallow as that. That is their "enjoyment." Too simple to actually want to be taken out of their comfort zones by anything. This has been a... sobering experience, for me. Suffice it to say, I had at least a somewhat more charitable opinion of gamers before BSN. Now? Bleeding simpletons. The most undeniably ghetto subculture of the modern age.
drayfish wrote...
Thank you for the lesson Bioware.
You've shown me that diversity and unity are an empty, hopeless lie. The only way to stop intollerance and fear is through genocide, totalitarianism, or eugenics. And if people don't believe that, they should die, and watch everyone they loved slaughtered because they were a coward.
What a beautiful message.
Auld Wulf wrote...
just reskinned
BirdsallSa wrote...
He hasn't been banned because unlike the trolls here that do nothing but whine he speaks the truth and backs it up with the facts. One of the only just posters here.
BirdsallSa wrote...
He hasn't been banned because unlike the trolls here that do nothing but whine he speaks the truth and backs it up with the facts. One of the only just posters here.