Not all stories are happiness-generating machines.
#151
Posté 01 mars 2013 - 03:38
#152
Posté 01 mars 2013 - 03:38
BirdsallSa wrote...
We will not be ignored. We are fighting for something many on the bsn fail to understand, justice. Where honor has been lost, we will be there. When a thread is going off topic, we will be there. When someone is shouting their opinion as fact with no evidence, we will be there. We will never abandon the bsn not for money, power or any other alterior motive aside from duty that demands we stand our ground.Steelcan wrote...
I propose we all just ignore BirdsallSa, Auld Wolf, and Seival. Then once they run out of prey, they can go back under their bridge and leave the rest of us alone.
Looks like ill just have to assassinate your leaders. Just like the arch duke!
Modifié par Ryoten, 01 mars 2013 - 03:39 .
#153
Posté 01 mars 2013 - 03:40
Reap_ii wrote...
Ryoten wrote...
Nothing but Emo kids in here "i want my super dark and deep story". Happy endings are good stories. Star Trek: TNG...best ending ever. There....
This thread can now be put to rest.
happy endings can be good, but so can sad endings. however, bad endings are never good endings.
this
#154
Posté 01 mars 2013 - 03:48
AlanC9 wrote...
TheRealJayDee wrote...
I can put my name under most everything 3DandBeyond and drayfish (and others) write and shake my head in disbelief at some of the things some other folks can get away with saying without any consequences.
Wait...... consequences?
Well, naturally I wouldn't have noticed if certain people got a friendly warning by a mod that it's not cool to openly and repeatedly call other users dumb, and I might also not have noticed if someone had been temporarily banned. So I don't really know, but something like that's what I mean by consequences.
RedBeardJim wrote...
BirdsallSa wrote...
We will not be ignored. We are fighting for something many on the bsn fail to understand, justice. Where honor has been lost, we will be there. When a thread is going off topic, we will be there. When someone is shouting their opinion as fact with no evidence, we will be there. We will never abandon the bsn not for money, power or any other alterior motive aside from duty that demands we stand our ground.Steelcan wrote...
I propose we all just ignore BirdsallSa, Auld Wolf, and Seival. Then once they run out of prey, they can go back under their bridge and leave the rest of us alone.
Kind of by default, yes.
#155
Posté 01 mars 2013 - 03:57
"We will not be ignored!" (But we will probably ignore you)
"Whenever a thread goes off topic, we will be there!" (To continue to derail it further..by promoting ourselves)
"Whenever someone touts their opinion as fact, we will be ther!" (To counter it with our own opinion-fact touting)
Good times.
#156
Posté 01 mars 2013 - 04:17
TheRealJayDee wrote...
If I was in the mood for it I would once again post a list of some of my favourite games that have endings that go from bittersweet to downright sad, but I'm not.
So for me, as for many others, the problem is not the lack of a happy ending just for the sake of always having a happy end to every story, but the lack of an ending that's well thought out, well written and fits the story told in the Mass Effect trilogy.
I can put my name under most everything 3DandBeyond and drayfish (and others) write and shake my head in disbelief at some of the things some other folks can get away with saying without any consequences.
Yeah, this has made me shake my head many times. As I said earlier, gmag got banned and I don't recall him ever insulting anyone, yet this dogmatic trio insult in nearly every post. BSN is a funny 'ole place, innit?
#157
Posté 01 mars 2013 - 04:51
+1RedBeardJim wrote...
BirdsallSa wrote...
We will not be ignored. We are fighting for something many on the bsn fail to understand, justice. Where honor has been lost, we will be there. When a thread is going off topic, we will be there. When someone is shouting their opinion as fact with no evidence, we will be there. We will never abandon the bsn not for money, power or any other alterior motive aside from duty that demands we stand our ground.Steelcan wrote...
I propose we all just ignore BirdsallSa, Auld Wolf, and Seival. Then once they run out of prey, they can go back under their bridge and leave the rest of us alone.
Kind of by default, yes.
#158
Posté 01 mars 2013 - 04:53
#159
Posté 01 mars 2013 - 05:00
#160
Posté 01 mars 2013 - 05:02
Venom man4 wrote...
I believe since this game is a RPG. The option of a happy or sad ending should of been available to please both crowds.
sure, happy or sad endings available for every one, but first, make sure its good.
#161
Posté 01 mars 2013 - 05:06
Steelcan wrote...
I propose we all just ignore BirdsallSa, Auld Wolf, and Seival. Then once they run out of prey, they can go back under their bridge and leave the rest of us alone.
#162
Posté 01 mars 2013 - 05:07
Seival wrote...
Some stories are told to teach some vital lessons, or share thoughts on some very important matters. These stories are truely deep and instructive, and they cannot have happy endings. They are all bittersweet. Just like the real life.
Mass Effect Trilogy is that kind of story... To think about important things, and make your own conclusions. To test you own morality in the crucible of dire and inevitable events. To learn a lesson and find comfort in important things you understood.
To like such story is to accept and understand its main idea. You don't have to be happy after reading. But you will certainly become a little wiser.
Once again, I want to say thanks to BioWare, and especially the writers. I hope you will keep creating stories like Mass Effect Trilogy in the future no matter what some disappointed people say. The Trilogy was golden. The Ending was brilliant. You will be remembered as one of the best sci-fi storytellers.
This story is not deep orinstructive. Or, if it is, it's a horrible message. The story can't even stay consistent with it's earlier episodes!
However, disregarding all of that, life is ****. I want my entertainment to be not life. I want to play Commander "Badass" Shepard who continues to do the impossible.
True, this is simply what -I- want. And if the story was deep, and it did it well. If it left me feeling like I grew as a person, then it could be a sad as it needed to be. This didn't happen. I left ME3 feeling like I was kicked in the gut and laughed at. And all the stuff that's happened later? BioWare has just come back around and kicked me again.
#163
Posté 01 mars 2013 - 05:28
While personally I didn't find Mass Effect 3's ending to be that dark I can understand why people feel it doesn't match with how the rest of the story goes. The Mass Effect trilogy isn't that dark of a story. We constantly see Shepard overcome impossible feats practically unscathed and this gives players the sense that they can do anything.
In Mass Effect 3 you can see the writers attempting to make the story feel dark, with scripted deaths, and showing the destruction of the Reapers, but in my opinion it really didn't achieve the darkness they wanted to go for.
#164
Posté 01 mars 2013 - 05:33
This times a thousand. It's a morality play that rails against morality.TheCrazyHobo wrote...
drayfish wrote...
Thank you for the lesson Bioware.
You've shown me that diversity and unity are an empty, hopeless lie. The only way to stop intollerance and fear is through genocide, totalitarianism, or eugenics. And if people don't believe that, they should die, and watch everyone they loved slaughtered because they were a coward.
What a beautiful message.
#165
Posté 01 mars 2013 - 06:23
"I don't like what you like, so now I'll call you names!" classic BSN.Ryoten wrote...
Nothing but Emo kids in here "i want my super dark and deep story". Happy endings are good stories. Star Trek: TNG...best ending ever. There....
This thread can now be put to rest.
Star Trek sucks btw.
#166
Posté 01 mars 2013 - 06:27
#167
Posté 01 mars 2013 - 06:29
Seival wrote...
Deep and instructive stories always create noisy debates, because a lot of people consider some other people opinions as personal insults. The deeper the story, the more it questions and tests moralities of different people - the more intense are the debates.
Where are the people, who think that peace can be achieved by toleration and following the rules? My advise to those people: look at BSN and reconsider, please. Different entities will always fight each other. Even if the entities are just humans with different ways of thinking.
...Even BSN itself proves that everything Catalyst said is true.
I cannot help but feel extremely sad for you if this is indeed what you believe, that tolerance has no place in achieving peace. If indeed you even understand what you've written then you'd see just how flawed the endings are. In your last paragraph you point to it. You must find synthesis to be a failure. Synthesis says that basically giving synthetics full understanding of organics will keep them from intentionally or accidentally destroying all organic life. Yet you put it differently by actually agreeing with me-if what the kid says is true, then different entities will always fight each other and this notion of someone's idea of full understanding doesn't change that.
However, tolerance can. Tolerance has nothing to do with understanding. It is about recognizing the differences in others and allowing them to exist. It's about not trying to change them, but realizing that even if you do not agree with the things they do, that they have a right to live life their way. There are pernicious forms of tolerance, where some consider themselves to be superior to others and merely tolerate them. But at its finest point, tolerance says "I cannot nor would I change who you are." It is the only way to find any sort of peace because it creates acceptance.
On your first point, please consider looking in a mirror. You have exhibited some of the most destructive behavior I have seen here. If someone disagrees with you in part or in whole, you take it as a personal affront. You have attacked many personally and you exhibit hatred for real people who merely express their overwhelming dislike for an inanimate object, a game. In short, you'd start a war with real people over a thing. And it is you that cannot tolerate anyone having a different point of view. No wonder you only see things in the most negative light.
Modifié par 3DandBeyond, 01 mars 2013 - 06:29 .
#168
Posté 01 mars 2013 - 06:32
I would say that this diminishes the "hard choices" etc of the Mass Effect endings.TheProtheans wrote...
Synthesis is a happy Disney ending, so yes Mass effect has a happy story( for a twisted few).
In destroy, you had to destroy synthetic life. The Mass Effect relays are destroyed.
In control, you are treated to cheesy villainous sounding music and the reapers still dominate the galaxy.
In synthesis everyone is peaceful and the killer robots (reapers) are now sharing culture with everyone.
#169
Posté 01 mars 2013 - 06:39
"Please hold still while I politely bash you into the ground with this hammer."
Man, I don't see many people lay the verbal smack down quile like you. Very refreshing.
#170
Posté 01 mars 2013 - 06:45
TheRealJayDee wrote...
If I was in the mood for it I would once again post a list of some of my favourite games that have endings that go from bittersweet to downright sad, but I'm not.
So for me, as for many others, the problem is not the lack of a happy ending just for the sake of always having a happy end to every story, but the lack of an ending that's well thought out, well written and fits the story told in the Mass Effect trilogy.
I can put my name under most everything 3DandBeyond and drayfish (and others) write and shake my head in disbelief at some of the things some other folks can get away with saying without any consequences.
I appreciate so much being put into the same sentence with drayfish.
Did I want a POSSIBLE happier ending? Damn straight I did. ME1 and 2 and even much of ME3 led me to believe this was to be a possibility. Did I expect it would be difficult to get one? Sure did, and I accepted that. What I never considered was that all those choices and all that I had done before would be distilled down into 3 nauseating choices that paid tribute to a theory that is unsupported by the rest of the story. And that those choices would lack that support as well. I say theory because the kid's basis for the need for the reapers is a Leviathan concoction or one of his own determination that is not proven fact. And into this poo-storm the hero will ride and the hero will say, "that's ok. Didn't want to fight, anyway. RGB it is."
The fact is, I wanted it all. I wanted there to be the overwhelming probability of failure. I wanted there to be the very real possibility of a lot of sacrifices-friends, LI, Shepard. I wanted those sacrifices to have meaning and to be made freely-to see the real quality in those characters as in the Virmire sacrifice-and with the knowledge that it is for a real greater good. And along with that, I wanted one really possible chance to win the whole cannoli. I wanted the galaxy to work togeher and rid themselves of this infection, the reapers and all. And I wanted to see the bitter and the sweet in that moment. The knowledge of what was lost, and the real consequences of a near annihilation-an aftemath with a living hero needed more than ever to help remind people what they worked and fought for.
Ultimately, I wanted it all to make some kind of sense. I wanted it to be in keeping with the character of the Shepard I created with dialogue Bioware wrote.
#171
Posté 01 mars 2013 - 06:49
Venom man4 wrote...
I believe since this game is a RPG. The option of a happy or sad ending should of been available to please both crowds.
Such a simple concept, yet Biwoare completely forgot about that.
#172
Posté 01 mars 2013 - 06:51
I always kind of thought the ending to the reaper conflict would be decided by the choices we'd made up to that point. That we would direct how our fleets and armies fight in the end. What we've found, who we've recruited, how we've treated them. I expected it to be an ending that was a result of that. I did not expect to magically pick the state of the galaxy DESPITE all of that at the end.
The "What-if" scenarios are nice for thought provoking chats but...don't really make a condusive decision-constructed ending.
#173
Posté 01 mars 2013 - 06:56
So much this.tevix wrote...
"Maybe we'll loose half the galaxy...maybe more..."
I always kind of thought the ending to the reaper conflict would be decided by the choices we'd made up to that point. That we would direct how our fleets and armies fight in the end. What we've found, who we've recruited, how we've treated them. I expected it to be an ending that was a result of that. I did not expect to magically pick the state of the galaxy DESPITE all of that at the end.
The "What-if" scenarios are nice for thought provoking chats but...don't really make a condusive decision-constructed ending.
#174
Posté 01 mars 2013 - 07:05
Modifié par Refara, 01 mars 2013 - 07:05 .
#175
Posté 01 mars 2013 - 09:54
Honestly, why do I read these threads when I just know the typical modus operandi of the people who make them? I feel like my brain cells die every time I read them.
Modifié par BD Manchild, 01 mars 2013 - 09:56 .




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