How much money is there in SP with all DLCs installed?
#1
Posté 01 mars 2013 - 07:28
I'm making a Mass Effect comeback, and the first order of business is to to a full insanity playthrough with an infiltrator! This playthrough I plan on experimenting alot with power and weaponcombinations. The thing is, I want to try out the standard sniper infiltrator, a shotgun infiltrator and other kinds of builds. But in order to play effectively, your guns need to be upgraded, right? And upgrading guns cost money. Buying the Black Widow, the Wraith and the Paladin cost money. Respeccing your characters cost money! Buying the last two ranks of weapon upgrades cost money!
Obviously the total amount of money in the game is limited, so what I want to know, is there enough money in the game (standard game plus all the DLCs that add quests) to buy and upgrade everything? If not, how many weapons am I able to get to rank V over the course of the game, while keeping money at hand for buying upgrades and respeccing characters?
Btw, I kind of wrote this in my phone, so please forgive my spelling errors!
#2
Posté 01 mars 2013 - 08:45
If you aren't interested in that wait till after citadel DLC, it features a sort of casino which could possibly give a unlimited amount of credits in a single playthrough. We don't know that yet though.
Modifié par Drayce333, 01 mars 2013 - 08:46 .
#3
Posté 01 mars 2013 - 09:00
It's hard to judge if a weapon is suited to my playstyle if I only use it at rank I. And there are alot of guns in ME3, and I want to try quite a few, this time around!
#4
Posté 01 mars 2013 - 12:36
What has that got to do with it? Finish a playthrough with your imported infiltrator and then import that ME3 save to start a new playthrough. I've done at least three NG+ with mine so far.Soaring Goat wrote...
I know about the new game plus feature, but this infiltrator is imported directly from ME2.
#5
Posté 01 mars 2013 - 01:10
Because thay may not be the only character Soaring Goat has available to import? For myself I have over a dozen different Shepards. I do not want to keep playing NG+ with the same character and same class just so I can try every single weapon.All-a-Mort wrote...
What has that got to do with it? Finish a playthrough with your imported infiltrator and then import that ME3 save to start a new playthrough. I've done at least three NG+ with mine so far.Soaring Goat wrote...
I know about the new game plus feature, but this infiltrator is imported directly from ME2.
@Soaring Goat, if no one has answered your question by the end of the day, I will take a look at my game and try to come up with an estimate. I also recommend checking the Mass Effect Wiki to see what they say. I can tell you that you will not have enough credits to buy all mods and upgrade all weapons in a single playthrough without modding. You can get some Store Discount bonuses from Intel upgrades, but it will still not be enough.
If it helps, here is a short list of weapons you may want to avoid upgrading:
- Most non-DLC assault rifles. Saber is generally considered the best of the non-DLC assault rifles.
- If you have DLC weapon packs, do not upgrade any of the non-DLC SMGs. The Punisher SMG (DLC) and Hurricane (Collector's Edition) are considered the best SMGs.
- Katana, Scimitar, and Eviscerator are outclassed by other shotguns.
- Predator and Phalynx are probably not worth upgrading.
- Javelin and Widow are good in multiplayer, but not worth it on single player Insanity because of 100% shield gate. Viper is a weird weapon: as an Infiltrator, you can probably one-shot basic enemies with it, and with Disruptor Ammo it can prime tech bursts on every single shot. I like it personally, but a lot of people do not.
#6
Posté 01 mars 2013 - 02:13
RedCaesar97 wrote...
- Most non-DLC assault rifles. Saber is generally considered the best of the non-DLC assault rifles.
Gosh, Red, kick a guy right in the Mattock why don't ya?
Good advice, though.
#7
Posté 01 mars 2013 - 04:46
RedCaesar97 wrote...
I do not want to keep playing NG+ with the same character and same class just so I can try every single weapon.
You can earn every weapon except 3 without shelling out credits, there is also a multplayer mode and a weapon training room. Pick your favorite and max it out, same for squadmates. You do not need to max out everything.
#8
Posté 01 mars 2013 - 05:06
Modifié par someone else, 01 mars 2013 - 05:07 .
#9
Posté 01 mars 2013 - 05:07
For the life of me, I do not think I have used the Mattock once in single player and I have no idea why. Probably why I overlooked it.brad2240 wrote...
RedCaesar97 wrote...
- Most non-DLC assault rifles. Saber is generally considered the best of the non-DLC assault rifles.
Gosh, Red, kick a guy right in the Mattock why don't ya?
I also did not mention the Vindicator which is a decent assault rifle.
Modifié par RedCaesar97, 01 mars 2013 - 05:36 .
#10
Posté 01 mars 2013 - 05:14
I mostly agree. Upgrading weapons makes them lighter, deal more damage, and have more ammo.Drayce333 wrote...
RedCaesar97 wrote...
I do not want to keep playing NG+ with the same character and same class just so I can try every single weapon.
You can earn every weapon except 3 without shelling out credits, there is also a multplayer mode and a weapon training room. Pick your favorite and max it out, same for squadmates. You do not need to max out everything.
Some guns are terrible at rank 1, like the Claymore. The Claymore is my favorite weapon, but it is just awful at rank 1: too heavy and too little ammo. You need it at least at level V to make it worth something.
"Picking a favorite" is also good advice, but it is tough to pick a favorite when you cannot get all the weapons early enough. Heck, you can only get the Falcon after the point of no return, which means the only time you can really try it out on your first playthrough is on the last 2 missions, 2 2/3 missions if you decide to use it at level I.
#11
Posté 01 mars 2013 - 05:44
brad2240 wrote...
RedCaesar97 wrote...
- Most non-DLC assault rifles. Saber is generally considered the best of the non-DLC assault rifles.
Gosh, Red, kick a guy right in the Mattock why don't ya?
Good advice, though.
It always amuses me that the Mattock got a reputation for being 'weak' because it isn't the unholy death machine of devmode doom that it was in ME2
#12
Posté 01 mars 2013 - 05:47
RedCaesar97 wrote...
For the life of me, I do not think I have used the Mattock once in single player and I have no idea why. Probably why I overlooked it.
You should. Its not the powerhouse it was in ME2 but its a very good, balanced weapon if you like semi-auto. I use it a lot, especially on casters with weight concerns.
#13
Posté 01 mars 2013 - 06:50
RedCaesar97 wrote...
Because thay may not be the only character Soaring Goat has available to import? For myself I have over a dozen different Shepards. I do not want to keep playing NG+ with the same character and same class just so I can try every single weapon.
@Soaring Goat, if no one has answered your question by the end of the day, I will take a look at my game and try to come up with an estimate. I also recommend checking the Mass Effect Wiki to see what they say. I can tell you that you will not have enough credits to buy all mods and upgrade all weapons in a single playthrough without modding. You can get some Store Discount bonuses from Intel upgrades, but it will still not be enough.
If it helps, here is a short list of weapons you may want to avoid upgrading:
- Most non-DLC assault rifles. Saber is generally considered the best of the non-DLC assault rifles.
- If you have DLC weapon packs, do not upgrade any of the non-DLC SMGs. The Punisher SMG (DLC) and Hurricane (Collector's Edition) are considered the best SMGs.
- Katana, Scimitar, and Eviscerator are outclassed by other shotguns.
- Predator and Phalynx are probably not worth upgrading.
- Javelin and Widow are good in multiplayer, but not worth it on single player Insanity because of 100% shield gate. Viper is a weird weapon: as an Infiltrator, you can probably one-shot basic enemies with it, and with Disruptor Ammo it can prime tech bursts on every single shot. I like it personally, but a lot of people do not.
Thank you, RedCeasar97, I appreaciate you offer to come up with an estimate. I've googled quite a bit but I still don't know exactly how much money you can get from one playthough. I'm not really interested in doing a NG+ just to upgrade a couple of weapons I might use for a couple of missions. I just want to see how much stuff, weapon mods and weapon upgrades I can get from a single playthrough. When I play I keep an eye on the equipment guide from the wiki page (http://masseffect.wi...(Mass_Effect_3)). I'm not sure if every little mod or credits pickup is there, but it seems pretty exhaustive. I usually try my best to pick up all available credits, weapons, upgrades etc. And I try to limit my use of Medigel aswell.
Thank you for your weapons tips. I will probably use the so called useless weapons, just to see for myself if I think they're worthless or not but I'm pretty confident they are. I might even make a thing of it, to just use the standard starting weapons (Predator, Mantis and so on) but most of all I want to get a feel for the guns. And just using them at level I doesn't seem fair.
I guess I could save before upgrading a couple of guns, and then do a mission where I try them out. Then I could reload and try with different upgraded guns but I'm not a big fan of playing the same levels over and over (I did that enough during Garrus' recruitment mission in ME2)
brad2240 wrote...
Gosh, Red, kick a guy right in the Mattock why don't ya?
Good advice, though.
I like the Mattock as well. And I still want to give "silly" guns a fair try, like the chakram launcher for instance.
Drayce333 wrote...
You can earn every weapon except 3 without shelling out credits, there
is also a multplayer mode and a weapon training room. Pick your favorite
and max it out, same for squadmates. You do not need to max out
everything.
This is me picking my favorite!
Anyway, thank's for replying everyone. I'm still searching for an answer but I bet there are people who want to find this out, just like me. And I'm way too lazy to play though the entire game just to sum up all the credits-gains available... :innocent:
EDIT: Fixed the quotations.. :/
Modifié par Soaring Goat, 01 mars 2013 - 06:53 .
#14
Posté 01 mars 2013 - 08:15
if your trying ot upgrade all you guns, I suggest not wasting money on guns you find since every other playthrough when you find a gun it's up its rank by 3 -though beware the glitch where guns stop appearing even if you haven't maxed them-
If you have the DLC weapons
You have the Typhoon and the Venom... you don't need any other weapons XD
but if you like me, a collector nut it'll take about maybe four or five paythroughs to max everything but the Predator-whch seems to glitch out and stop at VII
the thing you need to do to max out the bang for you buck is wait til you have both discount upgrades
Modifié par WarGriffin, 01 mars 2013 - 08:20 .
#15
Posté 01 mars 2013 - 11:14
Playing as a lvl 1 Infiltrator, I initially levelled my Viper up to V, then subsequently purchased (and upgraded to V) the Black Widow, Paladin and round about the Thessia stage, the Wraith, as well as fully upgrading the Revenant, sniper conc/dam mods and pistol dam/mag mods, and finally fully kitted out my models and fish tank. With all that spent, I had about 180K left over. I took the 5% reductions intel upgrade.
The three spectre weapons cost 662500, say about another 120000 for the weapon upgrades, another 40000 for the assorted mods, 50000 for ship models and tank peripherals. Add on the 180K left over and I think it comes out at just over 1 million (my estimated total is 1.0525 mil.).
I'm not sure how much help that is, but you should basically be able to buy the three spectre weapons and still have enough credits to experiment with about half a dozen other weapons. Also note that since the latest patch, the Paladin has only three shots, so the fully upgraded mag mod is unnecessary and you might even prefer to wait for the Carnifex.
#16
Posté 02 mars 2013 - 02:46
So as a few other people have stated, it looks like you can earn about 1,000,000 credits with all DLCs, give or take a few 10,000s.
#17
Posté 02 mars 2013 - 05:08
I have no idea how much there really is. You certainly can't max everything.
As for Gibbed, the only thing I would recommend weapon wise is just checking the NG+ box so you can level guns all the way to X. That will also award them 3 times when you pick them up. Since you can go from Level 1 to 60 now the restriction doesn't make sense to me. It is of course expensive to level them up that many levels in one game though.





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