peddroelmz wrote...
Commander_Rafael wrote...
~I might be missing something very basic, but what's that mentioned magic headshot multiplier the Tsol have? Is it about his higher passive bonus or marksmen?
most "heashot bonuses" in game are not really heashot bonuses (passive heashot, targeting VI, vulnerability VI) but regular damage bonuses that apply in case heashot...
The headshot bonus from marksman is different/special - multiplicative in most cases {not really multiplicative - as it stacks with a certain pistol headshot mod and debuffs} ... Significant impact in final headshot damage .. On top of that is listed at 25% in skill description but value used in game is 31.25 % .. So magic ..
one of the main factors that make the Turian soldier so deadly vs mooks in capable hands with weapons such as locus or eagle ...
Thanks for the enlightment! By "a certain pistol hs mod" you mean the cranial mod? It would be something to try out. Also, I presume then it doesn't work at all on bosses, right? They eliminate any sort of multiplicative hs modifiers as far as I know. Speaking of wich, the 40% bonus on bosses is additive or multiplicative on the total of summatory weapon damage from diverse bonus?
Thanks for the patiente, was searching these questions around bsn but it's search engine isn't really accurate.





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