Nitrocuban wrote...
I'd say the combo TC+RM+Snap Freeze is the problem.
Snap Freeze is just a too good power for this kit, they should have given her Cryo Blast.
I don't spec snap freeze. It'll only slow down my damage output
Nitrocuban wrote...
I'd say the combo TC+RM+Snap Freeze is the problem.
Snap Freeze is just a too good power for this kit, they should have given her Cryo Blast.
upinya slayin wrote...
Nitrocuban wrote...
I'd say the combo TC+RM+Snap Freeze is the problem.
Snap Freeze is just a too good power for this kit, they should have given her Cryo Blast.
I don't spec snap freeze. It'll only slow down my damage output
Modifié par Enhanced, 02 mars 2013 - 01:57 .
squidney2k1 wrote...
The problem is that, like all Infiltrators, the balance of Tactical Cloak makes this class overpowered. Many Infiltrators play with Shotguns, which requires a playstyle that puts you in harms way, and finally we have a glass specifically geared towards that playstyle.
Repair Matrix is just another facet that increases survivability. There's no big difference between taking 2000 pts of damage, going down, then getting back up, compared with being able to tank the same 2000 pts of damage and not go down in the first place.Certain classes that have Energy Drain--a free non-consumable ability--can instantly repair their shields, and gain damage reduction in the process, and not go down. Overpowered?
- Krogan Warlod has massive health and can regenerate, which doesn't consume anything, and could withstand that 2000 pts of damage and not go down at all. Overpowered?
- Vorcha have bloodlust which can heal a crazy amount of damage in a fraction of time, making it possible to survive the same 2000 pts of damage and not go down. Overpowered?
- Krogan & Turians can spec to higher shields & health, making them survive that same 2000 pts of damage. Overpowered?
- Juggernaut can survive an INSANE amount of damage and repair it's shields without the cost of any powers or consumables. Overpowered?
- Turian Soldier & Infiltrator can use stim packs, instantly repairing AND boosting their shields, shrugging off 2000 pts of damage. Overpowered?
- Vanguards can charge and get back to full barriers, even when near the point of death. Overpowered?
Volus characters can shield boost (everyone), restoring shields, getting an insane damage reduction, and not go down. Overpowered????????
The point is that Repair Matrix isn't a crutch, just like any other power or ability that increases survivability isn't a crutch. It's just another way of maximizing the amount of damage you can sustain without technically dying (being forced to get revived or use a consumable). The bottom line is that the same 2000 pts of damage that would kill the AIU. It's all about being able to take a certain amount of damage and NOT die, which is an ability shared by nearly 1/4 of the characters in the game.
What pisses people off is the illusion of a self-revive, being that the AIU player is "reckless," "crappy" for going down in the first place, and "using a crutch".....well then every Vanguard, Krogan, Krolord, Vorcha, Turians, Sally Engineer, Sally Infiltrator, Paladin, N7 Shadow, ]Volus, Fury, Asari Sentinel, Geth w/ Turret, Juggernaut, and other other classes with an ability to restore health/shields/barriers is also "using a crutch."
Cyonan wrote...
It's not Tactical Cloak or Repair Matrix that makes the AIU overpowered.
It's having both of them at the same time.
Though as long as she's not being overused it's not much of a problem.
Modifié par sc_ajk29, 02 mars 2013 - 04:37 .
Modifié par MetalDeggial, 02 mars 2013 - 04:59 .
Modifié par Scottus4, 02 mars 2013 - 10:48 .
I rarely go down with her. I use the free revive as a just in case thing and mainly take advantage of the shield repairing of it. I see it as 46 spec ops packs and not 46 medi gels.RedJohn wrote...
Cloak is not the problem, again, the problem is not the damage output, that's just fine.
The problem is that you can have 46 medigel without visit a single ammo box, the instant revive, speed bonus and damage reduction are the real problem, not cloak.
Modifié par Killateral DMG, 02 mars 2013 - 10:50 .