Hey TS, welcome to the Juggernaut compendium!! Here's the build I use on Gold. I go full offensive. I find he's already quite defensive with this build and going full defensive leaves you woefully useless when you have to solo a wave or 2.
http://narida.pytalh...gernautShield5/I'll explain the reason for this build. I used to go the defensive route and I find that most PUG's do not want to stick together and will go down too often to utilize the Geth Turret Shield restore often. I find it's best to use it only if you see a teammate getting hit by a boss or after rezzing them in a hot zone. It's best to use it as an offensive power otherwise and to back up your teammates rushing a spawn point too as both a shield pylon and as a flamethrower.
Hex Shield more often then not is a hindrance then a boon. Gets in the way to often and I stopped using it pretty much after extensively play testing it as a defensive shield (large shield) and as a power enhancer (damage synergy). The extra 3 levels for 10% damage isn't worth it. I just use it now as someone else mentioned. To cover flanks, to protect from Ravagers, Scions, Turrets and Primes at range when meleeing/tanking, and for protecting allies while rezzing or while doing objectives. I use it sparingly now.
Siege Pulse is your bread and butter. Spam Siege on bosses, use it as a finisher on mooks after melee or as a opener which I usually finish off with the Lancer/Turret combo. It's also great to get enemies out of cover of course. Watch everything drop like flies.
Lastly I go full health because I still like to tank for my teammates and the melee I use for restoring shields not for running faster or killing. His other powers are better for doing that quicker and more efficiently
Also one more thing. As someone mentioned about the PPR and CSMG it's a good idea to use a weapon that doesn't require using a lot of ammo or trips to an ammo box. I go with the Lancer as it's lighter then the PPR and I can spam Siege Pulse and Turrets much faster. Good synergy and the Lancer has a great clip size even at a low rank and does decent damage with the right Amps on Gold/Plat. I use GPSMG only if I accidentally overheat the Lancer and need it in a pinch. It has a ton of ammo, it's super light, good penetration on armor and gets a slight damage bonus with Geth.
Modifié par Hyperglide, 28 juillet 2013 - 03:07 .