LC714 wrote...
Deerber wrote...
Lol. With all due respect, I don't need to read Mega's guide. I'm perfectly aware of what he can and cannot do. If I may though, you seem not to be aware of what a Drell Adept can do... 
Still, if you haven't it's a good read. And if you haven't you can't really know if you know for sure that you have all of his capabilities down. Even for professionals, whatever they're doing, most would agree that passing up a learning opportunity is a hinderance when trying to hone a skill An outside perspective is always a benefit.
And I am indeed aware of what the drell adept can do. I read many outside perspectives on the subject;)
Haha yeah, I see your point. I actually happen to have already skimmed through it and found out there was nothing I was not aware of
![=]](https://lvlt.forum.bioware.com/public/style_emoticons/default/sideways.png)
Ok so, let's give this a little bit more though, shall we? Say you're running up to a spawn in a later wave of reapers glacier gold - ideal thing for both characters.
Now, let's compute the damage they can do in roughly 10 seconds.
I will also assume that they spec in the best possible way and that they have the best possible consumables on.
My calculations will also be rough and not extremely accurate because, as you will see, the difference is so gigantic that there's no need for accuracy.
Collector: DS detonation (4-5k top) (which actually can only hit 3 enemies, and that's already a
huge hindrance, but let's go on) + 4 BEs from the swarms (4X1687 on armor = 6600), which makes up, considering also some damage from the swarms themselves, to something like 12-13k damage. Being very optimistic. Which means that you won't even manage to kill the Brutes, let alone the Banshees.
Now, the Drell. Let's be pessimistic and say you only manage to get 1 BE per reave + clusters cycle. In 10 seconds you can manage to do 3 cycles of reave + 2 clusters/cycle. Reave (roughly 1k each for the first 2 applications, the last doesn't have time to apply the DoT in our example: 2k), clusters (5k each, 5X6=30k), 3 BEs (3X1687 on armor = 5000). Total damage amounts to 37k. And that's being pessimistic. And that's also accounting for armor, because the clusters do a hell of a lot more damage against barriers. So, Banshees take even more than that. Results, the entire spawn is wiped off the map in less than 10 seconds.
From a pure damage point of view, the Collector will never ever ever be able to even stand close to a Drell Adept. But that's not the point, cause he might be good and still not be close to the Drell. The point is that he's not even that good, in my opinion (and Lightswitch's), because mainly of his long animation and cooldowns, maybe for something else too.
Modifié par Deerber, 01 mars 2013 - 08:29 .