doozerdude wrote...
There is no such thing as bad in practice.
There is however this thing called l2p
You're on PC, show me how it's done. lightswitch37, add me, we'll play.
doozerdude wrote...
There is no such thing as bad in practice.
There is however this thing called l2p
Modifié par EvanKester, 01 mars 2013 - 11:42 .
Glad I'm not the only one who noticed he is more squishy than the numbers indicate. Is it because barrier is weaker than shields? Maybe the kind of damage from enemies penetrates barriers better than shields? I dunno, but combine that with long cooldown and he's tricky to use. Still love the character...fun to play.upinya slayin wrote...
i can't figure him out really. he seems more squishy then his health/shields would imply. His BEs don't get a damage modifyer. Dark Spehre is sketchy when trying to explode. and his cooldowns are long. I can't find a build i like and i've tried liek 4. My fav so far would be the no dark sphere build
Deerber wrote...
-snipped- (numbers and whatnot supporting drell)
From a pure damage point of view, the Collector will never ever ever be able to even stand close to a Drell Adept. But that's not the point, cause he might be good and still not be close to the Drell. The point is that he's not even that good, in my opinion (and Lightswitch's), because mainly of his long animation and cooldowns, maybe for something else too.
Modifié par LC714, 02 mars 2013 - 01:33 .
Probably!JohnnyQPublic wrote...
Several people have thrown out some huge DOT numbers for Dark Sphere, but you might be mistaken. The listed "damage over time" number is not, as I understand it, damage per second. It is the TOTAL DOT damage and is spread out over the duration. Compare that to inferno grenades, where the description specifically lists "damage per second." I don't think Dark Sphere DOT is nearly as impressive as some people believe.
lightswitch wrote...
I just went and played a few more games with the Collector Adept. Initially I thought he was good but I've completely changed my position. This character is so close to great, but the implementation sucks. Sure the animations are too long, the cooldowns are painful, ascension mode animation and damage increase is a death sentence, and the travel speed of Dark Sphere is awful. But that's not even what ruins this kit.
What really kills it for me is the off-host vanguard-esque glitchiness. The number of times I found myself spamming the 1 key to try and make the Dark Sphere detonate was seriously obnoxious. Half the time you can't get it to detonate exactly when you want, or at all. The same goes for the Seeker Swarms. They're fine, when they work, but once again the controls seem jacked and I'm frequently stuck spamming 2 while nothing happens. The targeting also doesn't seem to work as well as with other biotic powers.
I vastly underperform when I use this kit. A lot. Maybe I just need more practice with it, but I don't think so. Slow animations, slow travel speed on Dark Sphere, slow cooldowns, and unresponsive controls pretty much kill the potential the CA had.
I mean compare it to the Drell Adept. He has similar or more damage output, quick combos with real short animations, powers with fast travel times, and a damage REDUCTION. He's vastly superior to the Collector.
It kills me how they give Adepts and most normal classes huge drawbacks to their good powers in the name of balance (aka long cooldowns and slow travel times), while they give infiltrators a god mode, 4 second cooldowns on everything, wall hacks, insta-health, and only the very best CC powers.
The AIU proves Bioware doesn't care about balance, so I hope they buff this kit into oblivion. The cooldowns should be massively reduced, the animations should be either removed or massively sped up, the damage reduction on Ascension Mode should be completely removed, and the travel speed of Dark Sphere should be doubled or tripled. I want an overpowered caster that doesn't rely on grenades, dammit. Make it happen, Bioware.
TL;DR Glitched controls ruin the CA, should be buffed x10 to compensate.
Deerber wrote...
He's good. Not great... Good. Could be very good (although not even close to the Drell) if it didn't have those oh-so-long animations...
LC714 wrote...
Deerber wrote...
-snipped- (numbers and whatnot supporting drell)
From a pure damage point of view, the Collector will never ever ever be able to even stand close to a Drell Adept. But that's not the point, cause he might be good and still not be close to the Drell. The point is that he's not even that good, in my opinion (and Lightswitch's), because mainly of his long animation and cooldowns, maybe for something else too.
You are correct about the drell. I am in error. I apologize
Edit: But I still believe this kit to be better than the naysayers in this thread make him out to be. If he was truely sub-par, people wouldn't be outscoring TGI+Harriers and whatnot.
SUPER Edit: On the issue of cooldowns, you can cancel Seeker swarm cooldown off host with dark channel
LoganMooreNCSU wrote...
It's really frustrating when you hit 2 over and over and nothing happens, same with the Juggernaut and siege pulse. I might have to start hosting games to make sure it doesn't happen as bad.
born2beagator wrote...
Deerber wrote...
He's good. Not great... Good. Could be very good (although not even close to the Drell) if it didn't have those oh-so-long animations...
nope, he is great. Especially on a team of biotics
Modifié par lightswitch, 02 mars 2013 - 02:22 .
lightswitch wrote...
LoganMooreNCSU wrote...
It's really frustrating when you hit 2 over and over and nothing happens, same with the Juggernaut and siege pulse. I might have to start hosting games to make sure it doesn't happen as bad.
I hear you. So frustrating, it really puts the nail in the coffin on this kit for me.born2beagator wrote...
Deerber wrote...
He's good. Not great... Good. Could be very good (although not even close to the Drell) if it didn't have those oh-so-long animations...
nope, he is great. Especially on a team of biotics
No, he's not.
Modifié par born2beagator, 02 mars 2013 - 02:30 .
Pyroninja42 wrote...
BTW, spec'd properly 4 seeker swarms do 2200+ damage to armor and barriers while also slowing the target down.
Modifié par lightswitch, 02 mars 2013 - 02:34 .
born2beagator wrote...
lightswitch wrote...
LoganMooreNCSU wrote...
It's really frustrating when you hit 2 over and over and nothing happens, same with the Juggernaut and siege pulse. I might have to start hosting games to make sure it doesn't happen as bad.
I hear you. So frustrating, it really puts the nail in the coffin on this kit for me.born2beagator wrote...
Deerber wrote...
He's good. Not great... Good. Could be very good (although not even close to the Drell) if it didn't have those oh-so-long animations...
nope, he is great. Especially on a team of biotics
No, he's not.
Yes, he is. But hey, you guys keep whining about him. Maybe he will actually get a buff:whistle:
Modifié par lightswitch, 02 mars 2013 - 02:32 .
lightswitch wrote...
born2beagator wrote...
lightswitch wrote...
LoganMooreNCSU wrote...
It's really frustrating when you hit 2 over and over and nothing happens, same with the Juggernaut and siege pulse. I might have to start hosting games to make sure it doesn't happen as bad.
I hear you. So frustrating, it really puts the nail in the coffin on this kit for me.born2beagator wrote...
Deerber wrote...
He's good. Not great... Good. Could be very good (although not even close to the Drell) if it didn't have those oh-so-long animations...
nope, he is great. Especially on a team of biotics
No, he's not.
Yes, he is. But hey, you guys keep whining about him. Maybe he will actually get a buff:whistle:
In comparison to what is he great?
Are you on PC? Please, I'm dying for someone to show me in person the wondrous power of the Awakened Collector.
born2beagator wrote...
sadly, I am an xbox peasent. But trust me, if I were on PC I would be happy to show you.
lightswitch wrote...
born2beagator wrote...
sadly, I am an xbox peasent. But trust me, if I were on PC I would be happy to show you.
I didn't really think you would offer any comparisons.