Sil wrote...
Happy Ending DLC?
Shepard gets one of those just before the final mission in each game.
Ooooooh yeeeeeeeah
Happy Ending DLC
#76
Posté 02 mars 2013 - 04:41
#77
Posté 02 mars 2013 - 04:59
Casey Hudson:
"We have a rule in our franchise that there is no canon."
I think if its modded into the game then its no longer fan fiction but an alternate "non canon" story thats as canon as the rest of the game.
Modifié par Xellith, 02 mars 2013 - 04:59 .
#78
Posté 02 mars 2013 - 05:04
Xellith wrote...
Casey Hudson:
"We have a rule in our franchise that there is no canon."
I think if its modded into the game then its no longer fan fiction but an alternate "non canon" story thats as canon as the rest of the game.
Pretty sure his comment refers to additional interpretation and choices, not point-blank subtraction from the mandatory plot.
But hey, whatever works.
#79
Posté 02 mars 2013 - 05:04
Still a better endingDr_Extrem wrote...
Sil wrote...
Happy Ending DLC?
Shepard gets one of those just before the final mission in each game.
Ooooooh yeeeeeeeah
#80
Posté 02 mars 2013 - 05:30
dreamgazer wrote...
Xellith wrote...
Casey Hudson:
"We have a rule in our franchise that there is no canon."
I think if its modded into the game then its no longer fan fiction but an alternate "non canon" story thats as canon as the rest of the game.
Pretty sure his comment refers to additional interpretation and choices, not point-blank subtraction from the mandatory plot.
But hey, whatever works.
If it gets people to keep buying their DLC and games, I doubt they'll quibble over such details
#81
Posté 02 mars 2013 - 05:55
Of course it's linked. You can skip/screw up most of the missions, don't import a ME1/2 Shep and still having the breath ending, whatever it means.3DandBeyond wrote...
People that say that after the EC, MP is not linked to SP anymore are not factually correct. Sure, it's true that you don't have to play MP in order to get the superific bestest amazingly emotionally satisfying torso breathes ending anymore, but it is linked.
Major problem number one-not story related. People experienced issues and could not play or use any DLC content not that long ago when the EA servers were down. Question, once the servers do go dead, what happens to that content.
The other issue is story related. If indeed your choices within the story are what mattered then MP should not effect SP at all. Part of this does become a real question when the servers do go dead. MP changes your galactic readiness so that you don't have to be a completionist to get all of those lovely choices at the end AND the torso gasp scene. But, it also adds N7 assets that can help pump up the EMS especialy for anyone who only bought ME3 and couldn't afford or just will never buy the DLC or ME1 and 2.
This means that for many people who do find the torso scene at least partly satisfying, they of course can now get all the assets needed within the SP itself, but they may always have to play the game more of a strict way in order to get all the stuff.
This is all considering that without an online connection you need to have I think 6800 (somewhere around there) in assets to get the special rubble gasp.
The other effect it has is that it totally dilutes the idea that your choices in the game matter at least in regard to the endings, they don't. I could play ME3 only and if the game let me, skip everything from Mars on until the conduit.
It was done to attract more people on their MP and encourage more micro-transactions. Obviously. I think they were testing the community to see if this cycle was ready for this kind of practices (along with DLC Day One) and it backfired. It can't be forced. Not now, at least. But the day will come soon.
I personally don't give a damn about MP and never will. Not my taste. I can't give you any opinion about the servers problem, since I've never experienced the situation.
I also play on PC, so whenever I see that a game dev/publisher is trying to force me to play in a way I don't want to, there is always some white knight on the internet to save me. Gibbed editor saved my day pre EC. It will become more and more difficult though. Dunno if you heard from the "cloud-gaming".
And you're absolutely right, choices and story don't really matter anymore. It was clear at the moment they decided to introduce a mode where you can skip every conversation and just shoot things. That coming from a studio that created BG and known for its high-quality RPGs.
I had once a hefty argument with Ieldra at the beginning of his Synthesis thread (Pre EC) about the meaning of the breath scene. If I recall it good (Ieldra correct me if you read this and I'm wrong) he said that it was just there just to reward people who played MP, and that it didn't have any further meaning. I lol'd hard at that time.
But now, one year after, I honestly think that I was dead wrong and that he accurately saw it through.
Modifié par Uncle Jo, 02 mars 2013 - 05:58 .
#82
Posté 02 mars 2013 - 05:58
dreamgazer wrote...
Xellith wrote...
Casey Hudson:
"We have a rule in our franchise that there is no canon."
I think if its modded into the game then its no longer fan fiction but an alternate "non canon" story thats as canon as the rest of the game.
Pretty sure his comment refers to additional interpretation and choices, not point-blank subtraction from the mandatory plot.
But hey, whatever works.
you can always pretend, that the subtracted "thing" is still I game - just not shown.
With the "thing" Ingame, I would have to pretend, that it was in the meu even during sarens attack on the citadel - I don't like the idea.
#83
Posté 02 mars 2013 - 06:00
iakus wrote...
dreamgazer wrote...
Xellith wrote...
Casey Hudson:
"We have a rule in our franchise that there is no canon."
I think if its modded into the game then its no longer fan fiction but an alternate "non canon" story thats as canon as the rest of the game.
Pretty sure his comment refers to additional interpretation and choices, not point-blank subtraction from the mandatory plot.
But hey, whatever works.
If it gets people to keep buying their DLC and games, I doubt they'll quibble over such details
Nah.
As much as I like MEHEM (oddly not because it's "happy" but because it cuts out the Catalyst BS) it didn't change my mind about not buying DLCs for ME3.
This is rather sad and surprising since I have bought *every* DLC for all previous DLC available games (yes, even DA2) by Bioware.
At the moment, I am just hanging around to see what the MEHEM team can do, hopefully work the Refusal speech in somehow, its too epic to be wasted as a middle finger to us.
#84
Posté 02 mars 2013 - 06:11
Archonsg wrote...
iakus wrote...
If it gets people to keep buying their DLC and games, I doubt they'll quibble over such details
Nah.
As much as I like MEHEM (oddly not because it's "happy" but because it cuts out the Catalyst BS) it didn't change my mind about not buying DLCs for ME3.
This is rather sad and surprising since I have bought *every* DLC for all previous DLC available games (yes, even DA2) by Bioware.
At the moment, I am just hanging around to see what the MEHEM team can do, hopefully work the Refusal speech in somehow, its too epic to be wasted as a middle finger to us.
Well, maybe not "you" specifically, but MEHEM is the only reason I am seriously considering getting the Citadel DLC. Without it, the game is simply a waste of hard drive space to me.
I guess modding can increase game revenues after all
And yeah, some of the ideas for future iterations of MEHEM look quite exciting.
#85
Posté 02 mars 2013 - 06:20
*nods*
I am however sticking to my principles and decision not to support what I perceive to be a flawed product that another customer fixed.
Buying SP DLCs at this point for me is like buying car accessories from the same dealer who sold me a broken vehicle that a random stranger fixed, for free.
I rather buy MrFobs and team a beer or two ;-)
Modifié par Archonsg, 02 mars 2013 - 06:21 .
#86
Posté 02 mars 2013 - 06:29
Archonsg wrote...
@iakus
*nods*
I am however sticking to my principles and decision not to support what I perceive to be a flawed product that another customer fixed.
Buying SP DLCs at this point for me is like buying car accessories from the same dealer who sold me a broken vehicle that a random stranger fixed, for free.
I rather buy MrFobs and team a beer or two ;-)
Believe me, I would too. It causes me a twinge to essentially be rewarding Bioware for such a massive screw-up. But the rest of the game, while flawed, wasn't all that bad. And under normal circumstasnces, Citadel would be an ideal dlc.
The next game that gets made, particularly the next Mass Effect game , however, my first question is going to be "Why should I trust you again?"
Also, I'm not touching anything until it's confirmed MEHEM works with it. Citadel will not be a release day purchase, that's for darn sure.
#87
Posté 02 mars 2013 - 06:40
Yeah.
I 'd wait for the final MEHEM release where MRFobs and team says "That's it, people, we are done!" before buying any content. Who knows, he might give us reason to *want* to buy the DLCs.
Or more likely, Bioware in their infinite wisdom, break MEHEM with a patch.
ps : I an going to wait a few months. Who knows, they might have a DLC special, all DLCs for $19.90
Modifié par Archonsg, 02 mars 2013 - 06:42 .
#88
Posté 02 mars 2013 - 06:54
Archonsg wrote.
Or more likely, Bioware in their infinite wisdom, break MEHEM with a patch.
ps : I an going to wait a few months. Who knows, they might have a DLC special, all DLCs for $19.90
Nothing, a new mehem-patch can't fix.
I might buy the dlcs - if they are on discount. Something that did not happen before (with me 2 i.e.).
Modifié par Dr_Extrem, 02 mars 2013 - 06:55 .
#89
Posté 02 mars 2013 - 08:09
I disagree.Ironhandjustice wrote...
We can copy things as they do. There is no special abbility to do thisShepard108278 wrote...
I know. I am very thankfull none of them work for bioware lol.Mcfly616 wrote...
Don't worry. It's merely fan fiction.Shepard108278 wrote...
Oh god I hope not.Ironhandjustice wrote...
Don't get angry, my friend.
With time, MEHEM will became canon. If you don't know what it is, is in my signature.
Seriously, the ending was very rushed, and Drew (the main writer) was fired at middle game development.
Out of the story arc, the quality after the first battle scene to the ending (priority earth, non-existant war assets, non-existant choice variables...) and even the main plot is very poor compared to the first two games.
I have and don't see a problem.Perhaps you liked it, but think in the quality of the rest of the game, and the quality of the ending.
And of course, think about how many resources Mehem people have to develop the mod. They don't even have a developer tool!!!
Is quite hard to make things from scratch
This I know and I respect them and their effort but in the same way you hate the ending I feel the same about MEHEM.





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