Hmm. More mixed feelings than I expected. Agree with the thrust of the OP, but it also says BioWare having good writing is a myth.Cthulhu42 wrote...
It had its own thread and everything; just a few minutes, I'll see if I can find it.Nightwriter wrote...
Ooh, Bad Writing Theory. I like that.
Edit: Here it is.
An all but official denial of IT
#51
Posté 01 mars 2013 - 11:05
#52
Posté 01 mars 2013 - 11:07
Not that it's anybody's business, but Stan left the company of his own volition last summer, well after the release of ME3 (I think the extended cut had already been released when he left, though I don't remember the exact month).masster blaster wrote...
Then did he get fired, or did he quit? Also when? Was it during the creation of the first half of ME3, or after the first half of ME3?
He worked at BioWare for maybe a decade (or even longer), first in QA and then as a member of the community team.
Pretty much, at least for this generation of games.SpamBot2000 wrote...
It can be argued that Ninja Stan in fact still works for BioWare, only on a more of a pro bono basis.
DA3 and beyond will be the place where Stan loses his ability to speak with authority, I think.
Modifié par devSin, 01 mars 2013 - 11:10 .
#53
Posté 01 mars 2013 - 11:11
#54
Posté 01 mars 2013 - 11:11
and a whole year after the games release, many payed dlcs later, many multiplayer dlcs later, nobody has any idea what will happen in the citadel dlc.Untold wrote...
alsonamedbort wrote...
I can't believe this is so controversial. He said it was a fan-made idea. How is this not accurate?
Well, any ending is fan-made really. They seem to have designed it that way. There is absolutely nothing at all 100% definitive in any of the endings. They all are open to uh hrm..."lot's of speculation for everyone."
noolas ecnahc tsal
#55
Posté 01 mars 2013 - 11:16
#56
Posté 01 mars 2013 - 11:17
Just my opinion though, no need to go spreading it around.
#57
Posté 01 mars 2013 - 11:17
dorktainian wrote...
and a whole year after the games release, many payed dlcs later, many multiplayer dlcs later, nobody has any idea what will happen in the citadel dlc.Untold wrote...
alsonamedbort wrote...
I can't believe this is so controversial. He said it was a fan-made idea. How is this not accurate?
Well, any ending is fan-made really. They seem to have designed it that way. There is absolutely nothing at all 100% definitive in any of the endings. They all are open to uh hrm..."lot's of speculation for everyone."
noolas ecnahc tsal
I think there will be some good squad moments, then many (myself included) will foolishly check the ending again to see if we find a pleasant surprise that is unlikely to be there. After that, well, I expect it will go something like this.
Modifié par Untold, 01 mars 2013 - 11:18 .
#58
Posté 01 mars 2013 - 11:18
clennon8 wrote...
All this time, I was suffering under the delusion that maybe they knew what they were doing, and the ending was actually a work of near-genius. Now I know that it really is nothing more than the ill-fitting rip-off of Deus Ex that it superficially appears to be. As I said, this is good to know. This is information that is useful to me.
It sounds you're slipping into a state of bitter resentment, like a disillusioned disciple losing his faith and coming to scorn his old God. Fascinating.
#59
Posté 01 mars 2013 - 11:19
clennon8 wrote...
All this time, I was suffering under the delusion that maybe they knew what they were doing, and the ending was actually a work of near-genius. Now I know that it really is nothing more than the ill-fitting rip-off of Deus Ex that it superficially appears to be. As I said, this is good to know. This is information that is useful to me.
There's nothing "near-genius" about "it was all a dream" or "reset button" which is what the IT was.
Besides, the notion that Shepard could break free of indoctrination through the power of his awesomeness is idiotic and lore breaking.
#60
Posté 01 mars 2013 - 11:21
Seboist wrote...
clennon8 wrote...
All this time, I was suffering under the delusion that maybe they knew what they were doing, and the ending was actually a work of near-genius. Now I know that it really is nothing more than the ill-fitting rip-off of Deus Ex that it superficially appears to be. As I said, this is good to know. This is information that is useful to me.
There's nothing "near-genius" about "it was all a dream" or "reset button" which is what the IT was.
Besides, the notion that Shepard could break free of indoctrination through the power of his awesomeness is idiotic and lore breaking.
Well, actually reset button was the galaxy after the pre-EC endings.
IT was really more of an extention of the moment, which if it had been handled correctly would have been a rather epic mission into the finale.
Modifié par Untold, 01 mars 2013 - 11:22 .
#61
Posté 01 mars 2013 - 11:22
Seboist wrote...
Besides, the notion that Shepard could break free of indoctrination through the power of his awesomeness is idiotic and lore breaking.
How so? Saren and TIM both managed it, with a little encouragement. For long enough to make it count, any way.
#62
Posté 01 mars 2013 - 11:23
ElSuperGecko wrote...
Seboist wrote...
Besides, the notion that Shepard could break free of indoctrination through the power of his awesomeness is idiotic and lore breaking.
How so? Saren and TIM both managed it, with a little encouragement. For long enough to make it count, any way.
As did Beneizia and Rila.
#63
Posté 01 mars 2013 - 11:24
clennon8 wrote...
All this time, I was suffering under the delusion that maybe they knew what they were doing, and the ending was actually a work of near-genius. Now I know that it really is nothing more than the ill-fitting rip-off of Deus Ex that it superficially appears to be. As I said, this is good to know. This is information that is useful to me.
So you finally see the endings for what they really are? Well, what can I say? Join the club.
I never saw how the "all just a dream" reset-button was ever "genius", but that's besides the point. You're one of us now. Not an ITer, not a literalists, but a realist. Welcome to the club.
#64
Posté 01 mars 2013 - 11:24
Untold wrote...
Seboist wrote...
clennon8 wrote...
All this time, I was suffering under the delusion that maybe they knew what they were doing, and the ending was actually a work of near-genius. Now I know that it really is nothing more than the ill-fitting rip-off of Deus Ex that it superficially appears to be. As I said, this is good to know. This is information that is useful to me.
There's nothing "near-genius" about "it was all a dream" or "reset button" which is what the IT was.
Besides, the notion that Shepard could break free of indoctrination through the power of his awesomeness is idiotic and lore breaking.
Well, actually reset button was the galaxy after the pre-EC endings.
IT was really more of an extention of the moment.
Which could only be accomplished via a massive anti-climax and a series of narrative contrivances. There's no feasible way to execute it, unless you go with the idea that the Catalyst is simply trying to decieve you (which cracks a bit under scrutiny) but BioWare will never tell you if that's true or not.
#65
Posté 01 mars 2013 - 11:25
You know what, I'm actually not upset. I finally got rid of most of the emotional baggage I was carrying around because of this game a couple months ago.Leonardo the Magnificent wrote...
clennon8 wrote...
All this time, I was suffering under the delusion that maybe they knew what they were doing, and the ending was actually a work of near-genius. Now I know that it really is nothing more than the ill-fitting rip-off of Deus Ex that it superficially appears to be. As I said, this is good to know. This is information that is useful to me.
It sounds you're slipping into a state of bitter resentment, like a disillusioned disciple losing his faith and coming to scorn his old God. Fascinating.
I'm going to buy Citadel on Tuesday, and I'm sure I will enjoy it for whatever it is.
ME3 will always have that Terrible Ending stigma, which is unfortunate, but I still love the characters and the setting.
Modifié par clennon8, 02 mars 2013 - 12:20 .
#66
Posté 01 mars 2013 - 11:25
#67
Posté 01 mars 2013 - 11:26
Leonardo the Magnificent wrote...
Untold wrote...
Well, actually reset button was the galaxy after the pre-EC endings.
IT was really more of an extention of the moment.
Which could only be accomplished via a massive anti-climax and a series of narrative contrivances. There's no feasible way to execute it, unless you go with the idea that the Catalyst is simply trying to decieve you (which cracks a bit under scrutiny) but BioWare will never tell you if that's true or not.
Likely not now sir. I was referring to the initial game before a year had passed. Originally BioWare had designed a mission where Shepard lost control too the reapers but the mechanic seemed to be to complex when meshed with dialogue so it was cut.
Before you ask source; Mass Effect 3 Final Hours.
Modifié par Untold, 01 mars 2013 - 11:29 .
#68
Posté 01 mars 2013 - 11:27
clennon8 wrote...
I'm going to buy Citadel on Tuesday, and I'm sure I will enjoy it for whatever it is.
ME3 will always have that Terrible Ending stigma, which is unfortunate, but I still love the characters and the setting.
Good deal. There you go.
#69
Posté 01 mars 2013 - 11:29
#70
Posté 01 mars 2013 - 11:29
ElSuperGecko wrote...
Seboist wrote...
Besides, the notion that Shepard could break free of indoctrination through the power of his awesomeness is idiotic and lore breaking.
How so? Saren and TIM both managed it, with a little encouragement. For long enough to make it count, any way.
LOL no, they were still under it's effects which is why they blew their brains out.
The only case of someone succesfully being cured of indoctrination was Shiala thanks to the Thorian and the latter's been dead for two games.
Tough break son, your "theory" was dead from the start.
#71
Posté 01 mars 2013 - 11:30
clennon8 wrote...
You know what, I'm actually not upset. I finally got rid of most of the emotional baggage I was carrying around because of this game a couple months ago.Leonardo the Magnificent wrote...
clennon8 wrote...
All this time, I was suffering under the delusion that maybe they knew what they were doing, and the ending was actually a work of near-genius. Now I know that it really is nothing more than the ill-fitting rip-off of Deus Ex that it superficially appears to be. As I said, this is good to know. This is information that is useful to me.
It sounds you're slipping into a state of bitter resentment, like a disillusioned disciple losing his faith and coming to scorn his old God. Fascinating.
I'm going to buy Citadel on Tuesday, and I'm sure I will enjoy it for whatever it is.
ME3 will always have that Terrible Ending stigma, which is unfortunate, but I still love the characters and the setting.
Well, that's much better to hear! It seems the trilogy becomes a bit more enjoyable when your only aim is emotional satisfaction.
#72
Guest_BringBackNihlus_*
Posté 01 mars 2013 - 11:32
Guest_BringBackNihlus_*
#73
Posté 01 mars 2013 - 11:33
Untold wrote...
Leonardo the Magnificent wrote...
Untold wrote...
Well, actually reset button was the galaxy after the pre-EC endings.
IT was really more of an extention of the moment.
Which could only be accomplished via a massive anti-climax and a series of narrative contrivances. There's no feasible way to execute it, unless you go with the idea that the Catalyst is simply trying to decieve you (which cracks a bit under scrutiny) but BioWare will never tell you if that's true or not.
Likely not now sir. I was referring to the initial game before a year had passed. Originally BioWare had designed a mission where Shepard lost control too the reapers but the mechanic seemed to be to complex when meshed with dialogue so it was cut.
Before you ask source; Mass Effect 3 Final Hours.
Even then, it still reeks of anti-climax. You struggle all the way to the control panel, engage TIM in one final confrontation, bid adieu to your mentor and friend, and make a galaxy altering choice...only to wake up and find out none of it actually happened. TIM's still around, the Reapers are still Reaping, and you're lying in a puddle of your own blood while a 2km starship hovers overhead.
#74
Posté 01 mars 2013 - 11:34
*shrug* I guess. IT was certainly much cleverer than reality turned out to be. I guess, at this point, I just want the speculating to be over more than anything.BringBackNihlus wrote...
It's nice to see that at least one ITer has come back to reality.
#75
Posté 01 mars 2013 - 11:35
This is the sequence with TIM.Untold wrote...
Likely not now sir. I was referring to the initial game before a year had passed. Originally BioWare had designed a mission where Shepard lost control too the reapers but the mechanic seemed to be to complex when meshed with dialogue so it was cut.
It was just turned into a cutscene exchange, and TIM was given that juvenile, unjustifiably overlong speech.
Modifié par devSin, 01 mars 2013 - 11:42 .




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