PsychoticBiotic wrote...
ElectroNeonPanda wrote...
Looking at the max DoT damage you can obtain with DS (approaching 1000dps) and the correct gear/mods I'm going to go with the assumption the Collector is more of a boss killer than a mook thinner. Going to try speccing mine with that in mind today, something like 6/4/6/6/4.
Quite the opposite. He's a great mook killer but for bosses you have to have a good weapon. Dark Sphere does nowhere near 1000 DPS. It can do between roughly 1000-3000 damage upon detonation depending on how you spec but its DoT damage is quite low.
Agreed, and I would spec for radius, if you rely just on the detonation damage (max detonation with all damage perk is 2500) you will be dissapointed. Detonation damage is decent, its 2500 flat on all protections. As far as I can recall, it gets no innate damage bonus on armor or barrier. Dark sphere is a room killer for making multiple BE, thats about it. Think of it as singularity on steriods, the difference is that you have control on when you want to detonate the singularity as itself.
Man I wish bioware could make more boss killing powers, they favour weapons over powers anyway..
Edit: Spelling errors.
Modifié par EternalSeekerX9, 03 mars 2013 - 07:49 .