Thats why I said only if needed.lightswitch wrote...
himegoto wrote...
I've said this pretty much since the day 1 release of this kit. Or day 2 depending on the timezone..lightswitch wrote...
Ummm so this was really obvious all along and I don't know how I missed it before and I'm sure some of you are going to be laughing at me for it, but the DC-SS combo is what this guy is supposed to do against bosses. He can set off four BEs in about 8 seconds for 6680 damage (to armor), plus the damage from DC (estimate 500 damage/second approx, so 500*8=4000 but it's probably actually more than that), plus whatever damage you do with warp ammo with your weapon in the brief DC cooldowns, and the damage from Seeker Swarms which is about 1200 from all four. All in all guesstimating 12,200+ damage from the whole sequence and I consider that a conservative estimate, because it you'll probably get more from weapon damage and also I suspect DC will be doing more in the area of 600 DPS if you're using a power amplifier on your weapon. If you can start the sequence with a DS (cast not det) you'll also get the DOT from that and you won't even have to wait for the CD to start throwing DC (for the second prime). If that's not enough you can throw DS again at the end, refill your swarms, SS for a detonation and then det DS for another 4000 damage or so...
This was right in my face the whole time and I'm feeling pretty stupid for not seeing it tbh. Anyways, it's a fun kit, still frustrating off-host though.
http://social.biowar.../index/16071748
Against mooks AND bosses the DC, warp ammo shots and the BE with SS if needed is the way to go.
BE is lacking as I've pointed out time and time again, at least the staggerings (initial from DC, again with a BE) help him in a more practical way.
Just apply the DC every 3 or so seconds and keep on BE-ing 4x with SS. But even so his DPS is disappointing. With a CSMG X and warp IV in platinum matches.
Not going to kill much or score amazing, but can hold its own with that 1238 shields and DR.
The DC-SS combo is terrible against mooks, only does like 835 damage or something, and DC itself doesn't do great dps against shields or health either. If you're wasting swarms on mooks then you're going to be wondering why you even specced into them, it takes all four detonations with them to kill just a couple mooks and then you've got an 8 second cooldown.
If that's your strategy no wonder you think the kit is bad.
If you see a mob about to go through a check point, hit it with a DS detonation followed up by SS to polish anything left off. Bosses DC-SS (Acolyte on shields). Individual mooks hit 'em with DC to apply warp ammo effects and shoot them in the face.
DC by itself has so much more practical use than DS against mooks with the initial stagger alone. A warped CSMG goes from there.
The BE is useful at times when you need a AOE stagger.
The kit is badly designed. And I dont want to go through everything again it's all on the last few pages.





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