Aller au contenu

Photo

Any unique dialogue if you turn over the evidence in Talis trial?


  • Veuillez vous connecter pour répondre
41 réponses à ce sujet

#26
OneMore1968

OneMore1968
  • Members
  • 792 messages

Darth_Trethon wrote...

Carlina wrote...

I.m just doing a playthrough with these variables. About three missions away. But I do know from exp that the only way to get the Geth and Quarians requires some very specific circumstances during ME2:
Keep Tali alive in ME2
Kill the heretics - "A House Divided" and keep Legion alive in ME2
Complete "Geth Fighter Squadrons" mission ME3

Providing the above are true you then get additional points for these events:
Complete "Rannoch: Admiral Koris" - 1 point
Save him as well during this mission - 1 point
Save Tali from exile in ME2 - 2 points
Destroy the heretic geth in "A House Divided" ME2 - 2 points
Broker peace between Legion and Tali in ME2 - 1 point

If you complete the required plot elements and have at least 5 points you can then persuade the quarian fleet to stand down using Paragon. This is difficult as you also require 4 bars of Reputation points. In about 8 playthroughs, I've managed this twice.


I persuade the Quarian fleet to stand down with the Renegade option(and I didn't destroy the heretics)....I think it reflects the tension, emotion, seriousness and volability of the situation much better. Never had any trouble with it and managed it in every playthrough though I worked hard to get my import saves from ME1->ME2->ME3 just the way I want them.


Not had that without killing the Heretics and I usually rewrite them anyway.  I might change the settings using Gibbed and try your method see what happens.

#27
Darth_Trethon

Darth_Trethon
  • Members
  • 5 059 messages

Xellith wrote...


Why bring humanity into this in the first paragraph?  Point is that the council unleashed the Rachni.  This is undeniable.  Im not holding anything against the council with regards to humanity.

The salarians didnt make a mistake to uplift the krogans.  The problem is that they were uplifted specifically for war.  They were NOT a very violent species until they were uplifted.  They were stuck on their world as part of tribes.  Roaming around and just trying to live on.  Sure there was barbaric tribal warfare.  What do you expect?

And what do you mean the krogan are too dangerous?  You are a protector of the galaxy.  Are you saying that every other race > krogan?  The krogan have been used and abused their entire time in the galactic community.  Their violence amplified after their uplifting.  Hell look at the salarians.  They are looking at Yagh for their next uplifting endevour.  How do you see THAT ending?

The krogan are not the problem.  They just need to be helped.  All the races have their own issues and need helping.  Why damning the krogan to misery and extinction because of the problems of others.. well...

Its like blaming children for being violent thugs when they were raised in cages and trained to know only fighting.  Stop blaming the Krogan.  They are the end result of a lot of factors.


Yes they were violent....tribes fighting and murdering each other like brutes......the reason they were brought to fight the Rachni was because of their extremely violent nature...the Salarians did not teach them to be violent. All the council races did was to give them a target. They were uplifted long after they had their nuclear war which allowed only the ones with the blood rage trait to  survive....that was their selection. The council reaces could not have taught them to be peaceful if they wanted to. So they made a mistake to use the Krogan....but that too was a last resort in face of extinction.

Do NOT try to twist it and blame the Krogan brutal nature and violence on the council....they had no hand in that.

#28
Darth_Trethon

Darth_Trethon
  • Members
  • 5 059 messages

Carlina wrote...

Darth_Trethon wrote...

Carlina wrote...

I.m just doing a playthrough with these variables. About three missions away. But I do know from exp that the only way to get the Geth and Quarians requires some very specific circumstances during ME2:
Keep Tali alive in ME2
Kill the heretics - "A House Divided" and keep Legion alive in ME2
Complete "Geth Fighter Squadrons" mission ME3

Providing the above are true you then get additional points for these events:
Complete "Rannoch: Admiral Koris" - 1 point
Save him as well during this mission - 1 point
Save Tali from exile in ME2 - 2 points
Destroy the heretic geth in "A House Divided" ME2 - 2 points
Broker peace between Legion and Tali in ME2 - 1 point

If you complete the required plot elements and have at least 5 points you can then persuade the quarian fleet to stand down using Paragon. This is difficult as you also require 4 bars of Reputation points. In about 8 playthroughs, I've managed this twice.


I persuade the Quarian fleet to stand down with the Renegade option(and I didn't destroy the heretics)....I think it reflects the tension, emotion, seriousness and volability of the situation much better. Never had any trouble with it and managed it in every playthrough though I worked hard to get my import saves from ME1->ME2->ME3 just the way I want them.


Not had that without killing the Heretics and I usually rewrite them anyway.  I might change the settings using Gibbed and try your method see what happens.


I think your total reputation in ME3(both renegade and Paragon) plays a role as well though not sure how large or what you need. I always play completionist so everything else is done before I go to major plot missions like the Genophage Cure and this one.

#29
OneMore1968

OneMore1968
  • Members
  • 792 messages
Bit off topic but Yeah I always play completionist, though that is a bit of a joke now as I have promoted 48 times in MP and this gives me more or less full score without doing anything. Kinda spoils the Single Player. Wish they hadn't linked it so much.

There are numerous variables that affect how things play out.  I've just been through all three games again using class Engineer which I don't normally play (Sentinel/Vanguard) and got unique dialogue.  After 5 years, that's something.

And OP, I have loads of video footage, will have a look and see what I can find.  Sure she does say something unique when you invite her to your cabin to talk in private regarding the exile and how she treated you.

Modifié par Carlina, 02 mars 2013 - 06:03 .


#30
Darth_Trethon

Darth_Trethon
  • Members
  • 5 059 messages

Carlina wrote...

Yeah I always play completionist, though that is a bit of a joke now as I have promoted 48 times in MP and this gives me more or less full score without doing anything. Kinda spoils the Single Player. Wish they hadn't linked it so much.


I don't play MP but with Gibbed it's too easy to make any war asset be worth 20k or something....I don't do it because I don't really play for war assets...I still do everything. I occasionally make the SR2 be worth 10k WA just for the lols....still complete everything regardless.

#31
teh DRUMPf!!

teh DRUMPf!!
  • Members
  • 9 142 messages

Demoiselle wrote...

Godammit Tali, how much of a machoist are you?

I can refuse to give you the evidence in ME1, support Cerberus in ME2 and get your father exiled and you STILL insist on being a squaddie no matter what?

Seriously, by ME3 do no squaddies care how badly you treated them in the past two games?


It's got nothing to do with "treat badly." It has everything to do with practicality. Handing in the evidence, as she says herself, was for the best because not getting exiled lead to her becoming Admiral and thus influencing the quarians against the war. And the game backs this up, as it's harder to achieve geth-quarian peace if she's exiled.

The player may not even have had high enough persuation to clear her name otherwise, in which case, handing in the evidence was the right call to make. She spent the rest of ME2 being angry about it before working that out and forgiving it.

#32
OneMore1968

OneMore1968
  • Members
  • 792 messages

Darth_Trethon wrote...

Carlina wrote...

Yeah I always play completionist, though that is a bit of a joke now as I have promoted 48 times in MP and this gives me more or less full score without doing anything. Kinda spoils the Single Player. Wish they hadn't linked it so much.


I don't play MP but with Gibbed it's too easy to make any war asset be worth 20k or something....I don't do it because I don't really play for war assets...I still do everything. I occasionally make the SR2 be worth 10k WA just for the lols....still complete everything regardless.


But after legitimately promoting 48 times in multiplayer, these are my stats an  entry of N7 Special Ops Team = 5250.  I haven't needed to do the side missions or grinders.  I have Total Military Strength: 9345; Readiness Rating: 76% (I haven't been playing MP for this very reason); Effective Military Strength: 7102.  I haven't even done Rannoch, Thessia, Omega, Leviathan etc.  It spoils the single player campaign. 

I used Gibbed to alter plot settings as I only have limited time to play and want to get as many variations/character combinations as possible without necessarily playing the game right through each time.  I enjoy it immensely but a whole playthrough just to try, say for instance, what you do at Tali's trial with it's numerous choices.  Is not my idea of fun.

Modifié par Carlina, 02 mars 2013 - 06:14 .


#33
Whybother

Whybother
  • Members
  • 1 133 messages
Don't you also have to choose between Quarian and Geth support if you turn over the evidence?

#34
Darth_Trethon

Darth_Trethon
  • Members
  • 5 059 messages

Carlina wrote...

Darth_Trethon wrote...

Carlina wrote...

Yeah I always play completionist, though that is a bit of a joke now as I have promoted 48 times in MP and this gives me more or less full score without doing anything. Kinda spoils the Single Player. Wish they hadn't linked it so much.


I don't play MP but with Gibbed it's too easy to make any war asset be worth 20k or something....I don't do it because I don't really play for war assets...I still do everything. I occasionally make the SR2 be worth 10k WA just for the lols....still complete everything regardless.


But after legitimately promoting 48 times in multiplayer, these are my stats an  entry of N7 Special Ops Team = 5250.  I haven't needed to do the side missions or grinders.  I have Total Military Strength: 9345; Readiness Rating: 76% (I haven't been playing MP for this very reason); Effective Military Strength: 7102.  I haven't even done Rannoch, Thessia, Omega, Leviathan etc.  It spoils the single player campaign. 

I used Gibbed to alter plot settings as I only have limited time to play and want to get as many variations/character combinations as possible without necessarily playing the game right through each time.  I enjoy it immensely but a whole playthrough just to try, say for instance, what you do at Tali's trial with it's numerous choices.  Is not my idea of fun.


I get what you're saying and i occasionally fix plot mistakes with Gibbed's....that's how I ultimately fixed Wrex rather than replay from the start of the trilogy. But generally I roleplay by trying to rationalize everything the best I can and selecting the "best" outcome as I see it and then rolling with that for optimal results rather than trying to screw with things.

#35
WarGriffin

WarGriffin
  • Members
  • 2 666 messages

Demoiselle wrote...

Godammit Tali, how much of a machoist are you?

I can refuse to give you the evidence in ME1, support Cerberus in ME2 and get your father exiled and you STILL insist on being a squaddie no matter what?

Seriously, by ME3 do no squaddies care how badly you treated them in the past two games?


Protagonist center morality

by all means, a pure renegade shepard is the most sociopathic, dickish ***** on the face of the universe yet Still maintains the loyalty of his crew... cause his the main character.

Honestly I can't beleive Garrus doesn't put a bullet in your head for backstabbing Wrex and Mordin and insists on still being your bro... cause everybody loves Shepard and anybody who doesn't is WRONG

#36
GoldFlsh

GoldFlsh
  • Members
  • 102 messages

HYR 2.0 wrote...

Demoiselle wrote...

Godammit Tali, how much of a machoist are you?

I can refuse to give you the evidence in ME1, support Cerberus in ME2 and get your father exiled and you STILL insist on being a squaddie no matter what?

Seriously, by ME3 do no squaddies care how badly you treated them in the past two games?


It's got nothing to do with "treat badly." It has everything to do with practicality. Handing in the evidence, as she says herself, was for the best because not getting exiled lead to her becoming Admiral and thus influencing the quarians against the war. And the game backs this up, as it's harder to achieve geth-quarian peace if she's exiled.

The player may not even have had high enough persuation to clear her name otherwise, in which case, handing in the evidence was the right call to make. She spent the rest of ME2 being angry about it before working that out and forgiving it.


I believe it's literally impossible to achieve peace with her exiled. She won't have the sway over the admirals to tell them to stand down, since they don't care to listen to an exiled Quarian, whether she's right or wrong. Even if you have all the other things right, and 22 points, if she's exiled you won't get the ability to talk down the admiralty board. Atleast I couldn't.

She'll still be your crew member, however...assuming you picked the Quarians over the Geth.

Modifié par GoldFlsh, 02 mars 2013 - 06:40 .


#37
OneMore1968

OneMore1968
  • Members
  • 792 messages

GoldFlsh wrote...

HYR 2.0 wrote...

Demoiselle wrote...

Godammit Tali, how much of a machoist are you?

I can refuse to give you the evidence in ME1, support Cerberus in ME2 and get your father exiled and you STILL insist on being a squaddie no matter what?

Seriously, by ME3 do no squaddies care how badly you treated them in the past two games?


It's got nothing to do with "treat badly." It has everything to do with practicality. Handing in the evidence, as she says herself, was for the best because not getting exiled lead to her becoming Admiral and thus influencing the quarians against the war. And the game backs this up, as it's harder to achieve geth-quarian peace if she's exiled.

The player may not even have had high enough persuation to clear her name otherwise, in which case, handing in the evidence was the right call to make. She spent the rest of ME2 being angry about it before working that out and forgiving it.


I believe it's literally impossible to achieve peace with her exiled. She won't have the sway over the admirals to tell them to stand down, since they don't care to listen to an exiled Quarian, whether she's right or wrong. Even if you have all the other things right, and 22 points, if she's exiled you won't get the ability to talk down the admiralty board. Atleast I couldn't.

She'll still be your crew member, however...assuming you picked the Quarians over the Geth.


I am almost certain that I did.  I will load the game at that point and see.  I definitely handed the evidence over.  Grrr that Reaper fight though to find out. 

#38
teh DRUMPf!!

teh DRUMPf!!
  • Members
  • 9 142 messages

WarGriffin wrote...

Honestly I can't beleive Garrus doesn't put a bullet in your head for backstabbing Wrex and Mordin and insists on still being your bro... cause everybody loves Shepard and anybody who doesn't is WRONG


Garrus said in that conversation that he'd probably have done the same.

If you reveal the sabotage during the mission, Garrus says he'd have probably taken the salarians' deal (back on the ship).

The morality in the game is not black-and-white as fans make it out to be. There's way, WAY more to the genophage decision than your friendship to Wrex. Frankly, if Shepard is *that* naiive and idealistic, Garrus putting a bullet in Shepard's head becomes a lot liklier!

#39
Whybother

Whybother
  • Members
  • 1 133 messages

WarGriffin wrote...

Honestly I can't beleive Garrus doesn't put a bullet in your head for backstabbing Wrex and Mordin and insists on still being your bro... cause everybody loves Shepard and anybody who doesn't is WRONG


As Garrus says when you confess this to him - "damn war."  He understands the need to try to trick the Krogan by sabotaging the genophage, because of what the Krogan did last time, throwing asteroids at Turian colonies.  And that you had to protect yourself by killing Wrex.  And that Mordin would never go along with it so he had to die as well.

Garrus is pragmatic and would not put a bullet in Shep's skull.

#40
OneMore1968

OneMore1968
  • Members
  • 792 messages

Carlina wrote...

GoldFlsh wrote...

HYR 2.0 wrote...

Demoiselle wrote...

Godammit Tali, how much of a machoist are you?

I can refuse to give you the evidence in ME1, support Cerberus in ME2 and get your father exiled and you STILL insist on being a squaddie no matter what?

Seriously, by ME3 do no squaddies care how badly you treated them in the past two games?


It's got nothing to do with "treat badly." It has everything to do with practicality. Handing in the evidence, as she says herself, was for the best because not getting exiled lead to her becoming Admiral and thus influencing the quarians against the war. And the game backs this up, as it's harder to achieve geth-quarian peace if she's exiled.

The player may not even have had high enough persuation to clear her name otherwise, in which case, handing in the evidence was the right call to make. She spent the rest of ME2 being angry about it before working that out and forgiving it.


I believe it's literally impossible to achieve peace with her exiled. She won't have the sway over the admirals to tell them to stand down, since they don't care to listen to an exiled Quarian, whether she's right or wrong. Even if you have all the other things right, and 22 points, if she's exiled you won't get the ability to talk down the admiralty board. Atleast I couldn't.

She'll still be your crew member, however...assuming you picked the Quarians over the Geth.


I am almost certain that I did.  I will load the game at that point and see.  I definitely handed the evidence over.  Grrr that Reaper fight though to find out. 


Demoiselle, I have just loaded it up and Tali dies.  Only thing is I didn't  have many Paragon/Renegade/Rep points. It is a first playthrough load whether that makes a difference.  I did not get the two options on the left and chance to intervene with the Admiral's.  I will probably get to that point tonight with 2nd playthru char which has more points, so will see.   Looks like you can't though.

Modifié par Carlina, 02 mars 2013 - 07:36 .


#41
DuffyMJ

DuffyMJ
  • Members
  • 944 messages

HYR 2.0 wrote...

WarGriffin wrote...

Honestly I can't beleive Garrus doesn't put a bullet in your head for backstabbing Wrex and Mordin and insists on still being your bro... cause everybody loves Shepard and anybody who doesn't is WRONG


Garrus said in that conversation that he'd probably have done the same.

If you reveal the sabotage during the mission, Garrus says he'd have probably taken the salarians' deal (back on the ship).

The morality in the game is not black-and-white as fans make it out to be. There's way, WAY more to the genophage decision than your friendship to Wrex. Frankly, if Shepard is *that* naiive and idealistic, Garrus putting a bullet in Shepard's head becomes a lot liklier!


My perspective was that there's really nothing to prevent the deployment of a new genophage if the Krogan get out of control again.  Plus the addition to humanity to the council pretty much would keep the Krogan at bay.  The Turians had turned the tide and only used WMD on the krogan because the krogan started using asteroids, etc. so I would say Turians + humanity would pretty much keep Krogan in check.  Not to mention the new, "free" Batarians post-hegemony.

#42
GoldFlsh

GoldFlsh
  • Members
  • 102 messages

Carlina wrote...

Carlina wrote...

GoldFlsh wrote...

HYR 2.0 wrote...

Demoiselle wrote...

Godammit Tali, how much of a machoist are you?

I can refuse to give you the evidence in ME1, support Cerberus in ME2 and get your father exiled and you STILL insist on being a squaddie no matter what?

Seriously, by ME3 do no squaddies care how badly you treated them in the past two games?


It's got nothing to do with "treat badly." It has everything to do with practicality. Handing in the evidence, as she says herself, was for the best because not getting exiled lead to her becoming Admiral and thus influencing the quarians against the war. And the game backs this up, as it's harder to achieve geth-quarian peace if she's exiled.

The player may not even have had high enough persuation to clear her name otherwise, in which case, handing in the evidence was the right call to make. She spent the rest of ME2 being angry about it before working that out and forgiving it.


I believe it's literally impossible to achieve peace with her exiled. She won't have the sway over the admirals to tell them to stand down, since they don't care to listen to an exiled Quarian, whether she's right or wrong. Even if you have all the other things right, and 22 points, if she's exiled you won't get the ability to talk down the admiralty board. Atleast I couldn't.

She'll still be your crew member, however...assuming you picked the Quarians over the Geth.


I am almost certain that I did.  I will load the game at that point and see.  I definitely handed the evidence over.  Grrr that Reaper fight though to find out. 


Demoiselle, I have just loaded it up and Tali dies.  Only thing is I didn't  have many Paragon/Renegade/Rep points. It is a first playthrough load whether that makes a difference.  I did not get the two options on the left and chance to intervene with the Admiral's.  I will probably get to that point tonight with 2nd playthru char which has more points, so will see.   Looks like you can't though.


You don't have the option to talk them down at all if you did *not* hand in the evidence in 2, but also did not use either the ren/par options in 2. Therefore, Tali is exiled(but is loyal) and is never promoted to Admiral, but comes back for this mission as a geth expert. When you get to the scene with Legion/Tali at the end if you choose to upload the code, Tali will beg them to stand down but they won't listen to her. At this point you can choose to interrupt Legion's upload and Shep/Legion will duke it out or allow him to continue and Tali/Quarians will die. This is usually where the rep options come into play, but they won't even show on the side. Personally, I prefer this ending to peace. Not because I don't like the geth, but because it's more indicative of the desperation of war, on all sides. Not everybody gets a happy ending. :blush: 

Plus (off topic a tiny bit), personally, I wish rep wasn't an automatic "I win" button for everything in 3. There's never any reason to take to the not rep options because the rep option is always the one you want where everything goes 100% smoothly and correctly. There isn't even a reason to choose between the two rep options, they both seem to play out exactly the same, just in one Shep is a little bit meaner about it. It needs to be less painted, and it needs to feel like each choice is a grey one, imo. There's ups and downs to every choice that isn't a rep choice, Renegade isn't automatically doing things more stupid than Paragon or viceversa.

Modifié par GoldFlsh, 03 mars 2013 - 02:37 .