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Lore-Friendly Weapon & Class Matchups (for those with ocd tendencies)


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#51
MissAmanda

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Ok yes, it's a Turian weapon. Seems quicker to just say Asari weapon than Turian weapon intended for Asari... anyway that's not the point of the thread. It's which kit fits the weapon best for using it. Turian can only carry two weapons like everyone else, stop being stingy lol.

#52
HolyAvenger

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Batarians - Raider and Kishock
Asari - Disciple and Acolyte
Geth - GPS, GPSMG, GPR, Javelin, Spitfire
Collector - CSMG, CAR, CSR, PPR
Turians - Krysae, Phaeston
Quarians - Reegar
Krogans - Claymore
Volus - Avenger
Ex-Cerb - Harrier, Talon, Hornet

They are some of the lore-friendly combos I've played personally.

#53
Alter the Real

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MissAmanda wrote...

For those people who enjoy an element of role-playing in their games, instead of pure killing effectiveness. The following list matches each class with a specific weapon, with only a few exceptions. The five common weapons were excluded, the krogan and quarian classes got double use out of a couple weapons, and the Destroyer and Talon were both assigned two weapons since cooldowns are irrelevant for those characters.

FACTION LISTS:
Alliance classes: Adept, Soldier, BF3, Engineer, Sentinel, Infiltrator, Vanguard
Alliance Weapons: Phalanx, Saber, Lancer, Falcon, Black Widow, Suppressor
Likely Alliance Weapons: Mattock

N7 classes: Fury, Destroyer, Demolisher, Paladin, Shadow, Slayer
N7 Weapons: Eagle, Typhoon, Crusader, Valkyrie, Valiant, Piranha, Hurricane

Reformed classes: Phoenix Adept, Talon, AIU, Phoenix Vanguard
Reformed Weapons: Hornet, Eviscerator, Harrier, Talon, Raptor

Asari classes: Adept, Justicar, Valkyrie, Huntress, Vanguard
Asari Weapons: Disciple, Acolyte
Likely Asari Weapons: Tempest, Widow, Scimitar

Salarian classes: Engineer, Infiltrator
Salarian Weapons: Scorpion, Venom

Turian classes: Soldier, Havok, Saboteur, Sentinel, Ghost, Cabal
Turian Weapons: Phaeston, Krysae
Likely Turian Weapons: Incisor, Argus, Paladin

Krogan classes: Shaman, Soldier, Sentinel, Warlord, Battlemaster
Krogan Weapons: Graal, Striker, Claymore

Batarian classes: Slasher, Soldier, Sentinel, Brawler
Batarian Weapons: Kishock, AT12
Likely Batarian Weapons: Wraith, Revenant

Quarian classes: Marksman, Engineer, M Engineer, Infiltrator, M Infiltrator
Quarian Weapons: Adas, Arc Pistol, Reegar

Geth classes: Trooper, Juggernaut, Engineer, Infiltrator
Geth Weapons: Rifle, Spitfire, SMG, Javelin, Shotgun

Drell classes: Adept, Assassin, Vanguard
Drell Weapons: none
Likely Drell Weapons: Locust, Viper, Vindicator

Vorcha classes: Soldier, Hunter, Sentinel
Vorcha Weapons: Punisher, Executioner

Volus classes: Adept, Sentinel, Merc, Protector
Volus Weapons: none

Collector classes: Awakened
Collector Weapons: PPR, Col SMG, Col Rifle, Col Sniper

Inconclusive Weapons: Carnifex, Indra

ASSIGNMENTS & REASONING:
Adepts: The general goal is a light weapon, typically SMG, to facilitate power use.
Human - Phalanx, N7 - Eagle, Phoenix - Hornet, Asari - Tempest (Eclipse weapon and Eclipse are usually Asari), Justicar - Disciple, Shaman - Graal, Slasher - Wraith (slaver weapon and Batarian known for slaving), Drell - Locust (hitman weapon and Drell famous assassins), Volus - Col SMG (who better to use stolen, top of the line Collector tech), Awakened - PPR

Soldiers: The general goal is a well rounded weapon, typically assault rifle.
Human - Saber, N7 - Typhoon & Crusader, BF3 - Lancer (archaic weapon for archaic class), Turian - Phaeston, Havok - Incisor, Krogan - Striker, Batarian - Revenant (weapon for warlords), Marksman - Adas, Trooper - Geth Rifle, Juggernaut - Spitfire, Vorcha - Carnifex

Engineers: Lighter weapons preferred, as well as weapons with fuller utility roles.
Human - Falcon, N7 - Valkyrie, Talon - Eviscerator & Harrier (Talon would have access to Cerberus weapons due to siege of Omega), Salarian - Scorpion, Saboteur - Raptor (was Turian weapon first), Quarian - Arc Pistol, M Quarian - Arc Pistol, Geth - Geth SMG, Hunter - Punisher, Volus - Col Sniper

Sentinels: Focus is on using high damage weapons from durable platforms.
Human - Black Widow, N7 - Valiant, Valkyrie - Widow (no longer a Geth weapon, found near an Asari sniper), Turian - Krysae, Krogan - Claymore, Warlord - Claymore, Batarian - Kishock, Vorcha - Executioner, Volus Merc - Indra

Infiltrators: Focus is on weapons which benefit most from cloaking.
Human - Suppressor, N7 - Piranha, AIU - Geth Shotgun (AIU needs a shotgun, what better than one designed by another synthetic), Huntress - Acolyte, Salarian - Venom, Ghost - Argus (law enforcement weapon which is typical Turian role), Quarian - Reegar, M Quarian - Reegar, Geth - Javelin, Assassin - Viper

Vanguards: Generally focus is on weapons that do damage quickly at close quarters.
Human - Mattock, N7 - Hurricane, Phoenix - Talon, Asari - Scimitar (Eclipse weapon), Cabal - Paladin (law enforcement weapon), Krogan - Graal, Brawler - AT12, Drell - Vindicator (assassin weapon), Protector - Col Rifle

GENERAL NOTES:
The reasoning is pretty straight forward, based off of descriptions and where the weapons are discovered in game. The only two weapons which lacked a suitable basis for assignment were the Carnifex, which has a vast array of potential sources, and the Indra, which had no clues as to source. Feedback welcomed, thanks for reading and/or skimming.

That is a good list and I appreciate you going to the effort of writing all that out, however the problem I have with it
is that you seem to be assuming that, unless explicitly stated otherwise, each character is affilliated with their
race's respective military, which is not neccesarily the case. For example a Human Engineer may be a part of the
Alliance, but they could also be a member of the Blue Suns or a C-Sec officer, or they could have no affiliation with
any group whatsoever. As such the weapons that would be available to them would be determined by what you
choose to roleplay them as being.

I know technically you could argue that, as the original humans' passive tree is named Alliance Training, that
implies that they are part of the alliance, but personally I've never put much stock in that, especially as all of the
Asari have the Asari Justicar tree despite only one of them actually being a Justicar.

#54
Fang92

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Did you guys forget the server mission on rannoch? It shows a Geth gaining sentience and then picking up a Widow Sniper Rifle, if Legion is there Shepard even comments on how similar it is to the weapon Legion uses. So for a Geth unit to pick it up in the first place it had to be manufactured, and since this was during the Morning War (? not sure) it can only logically follow that it is, originally, a Quarian weapon. It was then adopted by the Geth, Then modified so the Alliance and humans could use it.

#55
ThatOddGuy

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o Ventus wrote...

ThatOddGuy wrote...

For the sake of the Lore... would it not make sense that Eclipse AND Turians use a weapon that is made by Turians, FOR Eclipse? 

Scimitar in this case? Among a couple more.

Same goes with Turian-made weapons that are made for the Alliance.


Similar case with the Wraith. Nowhere is it said who makes it. But slavers (Batarians) like to use it. So BAtarians can use Wraith, as well as whoever is modifying the Eviscerators in the first place (maybe Batarians?)


Sure. Turian-made weapons can still be used by other people, it just remains to be a turian weapon. I believe I mentioned this earlier with my comparison to the AK-47.


In the sense of "who made the gun" you are absolutely right. They are Turian guns.

In the case of "lore friendly", then it depends who those guns are made for as well. They are Turian guns.

To put it in your terms: It would be Lore-Friendly if a game had middle-eastern insurgents using the AK-47. Just be sure to say it is still a Russian-made weapon.



In all fairness, the whole ME3 is lore firendly in this case, as these weapons have been obtained by the Alliance and are given to their recruits (eg, our kits). So really, no sense in agruing. Just give the dog a bone.


I say Blood Pack Punisher goes to Vorcha. I agree that this pewpewpewny SMG belongs not in the hands of a Krogan.

#56
ThatOddGuy

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Fang92 wrote...

Did you guys forget the server mission on rannoch? It shows a Geth gaining sentience and then picking up a Widow Sniper Rifle, if Legion is there Shepard even comments on how similar it is to the weapon Legion uses. So for a Geth unit to pick it up in the first place it had to be manufactured, and since this was during the Morning War (? not sure) it can only logically follow that it is, originally, a Quarian weapon. It was then adopted by the Geth, Then modified so the Alliance and humans could use it.



I agree. Widow is Quarian, made for the Geth. Since no Quarian would be able to hold it either... but because it is Quarian made, it isn't a smart-weapon that uses the Geth's interface. Thus, there is no bonus damage from Geth bonuses.

The only reason we can use it in ME3 is because it's been modified.

#57
deafglasses

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Notice the Salarian holding the M-37 Falcon.
Would that qualify it as a lore friendly weapon for Salarians?

Also the M-11 Suppressor seems like a perfect sidearm for any Shadow or Drell.

#58
BACON4BREAKFAST

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Eff Lore.

You have the chance to do all sorts of goofy stuff and if you refuse to do something because it breaks "lore" than you''re missing out on all the fun.

#59
MissAmanda

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Hey Alter the real, that's a good point. I made the choices I did based on my own compulsion to use all the weapons with as few repeats as possible. But I'm not against different role play options at all. I like it when people have any sort of reasoning for weapon choice beyond simple dps.

On the widow topic again the developers have stated that the origins of the me2 widow are a bit of a mystery. This leads me to believe that the weapon is not truly Geth or Quarian. It's obviously intended for a synthetic, but the Geth seemed unfamiliar with it, like he was discovering it when he picked it up. Also legion calling it an efficient design after a long pause seems a bit cryptic if legion should know the weapon was designed for him all along. Also given edi and legion attitude towards other examples of organic tech, would he really consider it efficient if it was made by Quarian? More likely he'd point out that 6.48% more damage could be achieved with design alterations or something. My personal theory then is that the weapon was a left over artifact from the synthetic race who fought the protheans. All that doesn't matter in me3 terms though because the me3 weapon is different from the one legion carried and intended to be fully functional for organics.

#60
ThatOddGuy

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Bit of a stretch, but... maybe?

So no one can use it? I rather call it Geth/Quarian...


EDIT: or maybe you can only use it if you name your GI Legion? Personally, I'd rather call my GI "Joe".

Modifié par ThatOddGuy, 02 mars 2013 - 06:46 .


#61
dreman9999

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Dr. McN1nja wrote...

Tankcommander wrote...

bassetlab wrote...

Geth and the Widow or Javlin. I think people forget the widow is a geth weapon.


Actually most likely a Quarian weapon, adopted by the Geth, since the Geth are shown using it shortly after achieving sentinence.

According to official lore the Widow is in fact a Geth weapon. 

The more you know! :wizard:

Nope..Lore says the widow is unspecified in orogin... It predates the geth.

#62
MissAmanda

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Well I know it's a crazy theory lol, but like I keep saying, me3 widow is different anyway, so doesn't matter. Actually we know the me3 widow can't be Geth because the design was specifically changed to work for organics, therefore it is now intended for organics, not Geth. It doesn't tell us which company succeeded, just that many tried. The only possible clue is that we find it in game by an Asari sniper, so if nothing else, we know Asari are using it. Therefore, on that slim justification I give it to Asari.

Where the weapon is found often serves as a clue to how the developers imagined it being used and by whom. Like the locust having multiple potential drop points during the recruit thane mission. That coupled with the 'hitman' description makes me think it's supposed to have a Drell flavor, etc.

#63
MissAmanda

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I mean viper, not locust

#64
MissAmanda

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and updated the first post

#65
KiraTsukasa

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Huh.

So I'm not the only one that likes to do this...

#66
MissAmanda

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the problem is resisting the urge to write biower angry letters complaining that there are only 9 Sentinel and Vanguard characters, but 10 of all other classes (if you don't count the promotional BF3 soldier), etc... lol

#67
Zero132132

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MissAmanda wrote...

Well I know it's a crazy theory lol, but like I keep saying, me3 widow is different anyway, so doesn't matter. Actually we know the me3 widow can't be Geth because the design was specifically changed to work for organics, therefore it is now intended for organics, not Geth. It doesn't tell us which company succeeded, just that many tried. The only possible clue is that we find it in game by an Asari sniper, so if nothing else, we know Asari are using it. Therefore, on that slim justification I give it to Asari.

Where the weapon is found often serves as a clue to how the developers imagined it being used and by whom. Like the locust having multiple potential drop points during the recruit thane mission. That coupled with the 'hitman' description makes me think it's supposed to have a Drell flavor, etc.

If something's unspecified, can't you just pretend it can go with anything? I mean, I generally consider it pretty lore-friendly for any class to be using any gun, since they work and shooting enemies is the primary concern, but can't you just pretend that unspecified works for everything?

#68
MissAmanda

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well sure, you can pretend whatever you like lol, i'm not trying to force anyone else to follow my brand of obsession - it just took a while to connect each class with an individual weapon in a way that made sense to me, and once i got done with all the scribbling in a notepad, i figured i'd share

#69
doozerdude

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Krogan win cuz claymore

/thread

#70
Valas34

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My only question is why the Paladin Sentinel gets the Valiant. He is all about the power spam so and being in close so the Piranha would make sense for him while the Shadow gets the Valiant. Or switch the valiant to the Shadow, the Piranha to the Slayer and the Hurricane to the Paladin. Something that benefits him up close is preferred.

#71
andresft

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I think the Widow should be reclassified as a Geth weapon. It's actually described as being of Geth origin, it supposedly wasn't designed to be carried by a human (and, presumably, not by Asari either), and only Legion among your squad can man it (or, should I say, robot it?) on ME2.

Wait -- this is what I get for not reading the entire thread. Restating things that have already been said. I still think, however, that the Widow should be classified as a Geth weapon because it was conceived for the Geth (as opposed to the Black Widow, which is an alliance weapon conceived for humans based on the Widow). The one we use on the MP is a Human adaptation, much in the same way the Claymore we use is a modified version that allows non-Krogan to use it. A lot of alien weapons in the game are just the human/weakling/decaffeinated version of the original, so why make an exception for the Widow?

Modifié par andresft, 07 mars 2013 - 06:54 .


#72
Stinja

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Volus win cuz BatGlove

/thread



Although surely it should be a list of what operatives should use, irrespective of manufacturer.

#73
Melgrimm

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I have every one of my classes using a unique, lore friendly, weapon set up; I have all of the weapons used, except some of the Collector's weapons, since we only have one of them.

This is a spectacular thread.

#74
MissAmanda

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@valas, that's a good concern but I figured between snap freeze , explosions and shield bashing he wouldn't need more close quarters power and the valiant gives him long range potential too... plus the shadow needs the shotgun to maximize melee damage.

@ andresft, yeah I know the weapon will always have Geth flavor, but it's not the same weapon anymore just like the raptor used to be a Turian weapon until Cerberus redesigned it, or the mattock becoming the harrier... so yeah basically the me3 widow is a new gun, just using the same name

#75
MissAmanda

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Oh, plus the javelin kinda makes it redundant if it was still Geth