Rogues Den
#26
Posté 14 octobre 2009 - 09:43
#27
Posté 14 octobre 2009 - 09:46
#28
Posté 14 octobre 2009 - 09:50
#29
Posté 14 octobre 2009 - 10:03
#30
Posté 14 octobre 2009 - 10:07
#31
Posté 14 octobre 2009 - 10:12
#32
Posté 14 octobre 2009 - 11:14
Lol, not all rogues are unlawfull though.
heres the thing, the skill progression to Master Stealth and Punisher = 1337 awesomeness!!!!!!!!!!!!!!!!!!!!!!
#33
Posté 15 octobre 2009 - 12:04
http://social.biowar...e=dragonage1_pc
Then imagine her at high level with Dual Wield Mastery, dual wielding 1-H Axes!
Dwarf stealth FTW! Hows that for new & different?
Also, look at her daggers. They look like short swords on her, lol!
#34
Posté 15 octobre 2009 - 12:08
Lol, whats that sound.......
Sounds like a SNIPE!!!!!!!!!111
#35
Posté 15 octobre 2009 - 12:12
a little concerned about all the people who say they are dual wielding swords.. bearing in mind swords will likely require more strength to equip thats more wasted stat points and also dexterity adds to dagger damage so high dexterity gives good evasion AND damage to dagger wielding rogue, as opposed to just good evasion for sword wielders forcing them to pump even more wasted stat points into cunning or strength (depending on if you get lethality)
Personally i recon sticking with daggers means i can keeping my cunning fairly low (25 ish by lvl 20) i can get a nice high willpower for the MP pool then keep strength and constitution minimum for equipping daggers and light armour then pump everything into a really high dexterity stat and probably end up with better overall effectiveness.. thats generally based off character sheets and chris preistly's dwarf rogue (lvl 22 go check his profile if u havent seen it)
#36
Posté 15 octobre 2009 - 12:19
Only the foolish dwarves do that.Whist Darkblade wrote...
thats pretty sweet. Even though as the elves of Lothlorien say "dwarfs breathe so loud I could shoot them in the dark"
Lol, whats that sound.......
Sounds like a SNIPE!!!!!!!!!111
#37
Posté 15 octobre 2009 - 12:21
I could imagine 2H weapons needing high str, but 1Hers shouldn't be too steep, & I would think they would only need some tertiary strength. Dwarf power should be able to cope. If not, then i'm only buggering just myself up.Adrigaar wrote...
Dwarf Commoner Rogue, going into dual wielding daggers but getting all the lockpicking and stealing skills. focusing on stealth and evasion for combat also picking up the AoE line but leaving the other two weapon skill line
a little concerned about all the people who say they are dual wielding swords.. bearing in mind swords will likely require more strength to equip thats more wasted stat points and also dexterity adds to dagger damage so high dexterity gives good evasion AND damage to dagger wielding rogue, as opposed to just good evasion for sword wielders forcing them to pump even more wasted stat points into cunning or strength (depending on if you get lethality)
Personally i recon sticking with daggers means i can keeping my cunning fairly low (25 ish by lvl 20) i can get a nice high willpower for the MP pool then keep strength and constitution minimum for equipping daggers and light armour then pump everything into a really high dexterity stat and probably end up with better overall effectiveness.. thats generally based off character sheets and chris preistly's dwarf rogue (lvl 22 go check his profile if u havent seen it)
#38
Posté 15 octobre 2009 - 12:25
Bare in mind though that Legolas took down a Mumakil (the giant elephant thing) and was always higher in the kill count.
I wish there was someway you could do something allong the lines of Co-op
#39
Posté 15 octobre 2009 - 01:03
[[/quote]I could imagine 2H weap<SPAN id=fck_dom_range_temp_1255566004968_467></SPAN>ons needing high str, but 1Hers shouldn't be too steep, & I would think they would only need some tertiary strength. Dwarf power should be able to cope. If not, then i'm only buggering just myself up.
[/quote]
strength is the stat that determines wether u can wield a weapon or not (or so i'v been told) therefore for high lvl weapons you need SOME strength, looking at the lvl 22 character on Priestly's profile who is using daggers and has 24 strength i think end game swords will take somewhere around 26+ strength, again it doesnt have to be alot but any points in strength is points you cant put in more useful stats. besides if you use swords you dont get the damage bonus from dex so you have to pump either strength or cunning to get damage whilst keeping dex up for evasion and attack speed. splitting your points down the middle to me just seems like you will end up with a (admittedly slightly) less powerful character.
Remember you will more than likely need to put points into willpower for the stamina pool to use your skills, looking at Priestly's character (36 willpower at 22 whilst his cunning is only 28) im thinking that using your skills drains your pool quite quickly.
I could be wrong. If, for instance, swords did noticeably higher damage than daggers then they would make up for the stat splitting. But i think that dual wielding swords is more for warriors who want a high strength build anyway.
#40
Posté 15 octobre 2009 - 01:31
#41
Posté 15 octobre 2009 - 02:39
the thing i am worried about is that you might have to have a lower willpower if you are using swords, making it harder to use lots of skills.. again game hasnt come out, i dont know how much you need to use skills or if your basic auto-attacks work well etc. etc. its jsut something to beware of that maybe it isnt a purely aesthetic decision.
#42
Posté 15 octobre 2009 - 04:14
I doubt it's common irl for 1H weapons to weigh more than 10 lbs, so it's odd for 1H str requirements to be so high. Wouldn't 1H weapons have typically been 2-8 lbs.? I admit i'm no historian or smith.
#43
Posté 15 octobre 2009 - 04:23
#44
Posté 15 octobre 2009 - 05:03
#45
Posté 15 octobre 2009 - 02:09
#46
Guest_Degull_*
Posté 15 octobre 2009 - 02:23
Guest_Degull_*
#47
Posté 15 octobre 2009 - 02:42
#48
Posté 15 octobre 2009 - 05:09
#49
Posté 15 octobre 2009 - 06:07
#50
Posté 15 octobre 2009 - 11:15
I've heard various intel that there isn't any level cap, but there is a limited supply of available experience, & the highest end game character level i've heard of is lvl 22.Whist Darkblade wrote...
i sure hope that there isnt a lvl cap?





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