Yes the Jugg's got two melees, but being that the Juggernaut is so huge and slow, if he is walking, why can he be stopped dead in his tracks from movement by ANY enemy? Shouldn't it be that if he is walking and a lower class enemy (cannibal, trooper, husk) is blocking his path, or down (but not dead), the Jugg should be able to just walk over them and trample them underfoot? THAT would be cool.
Juggernaut Suggestions
Débuté par
t1n0
, mars 02 2013 03:51
#1
Posté 02 mars 2013 - 03:51
#2
Posté 02 mars 2013 - 03:54
Did you take your meds yet?
#3
Posté 02 mars 2013 - 04:03
AAMOF, no. But that's a really funny reply, I'll have to remember that one.
#4
Posté 02 mars 2013 - 04:06
Use the search function, my friend. There are 51 threads on this topic.
#5
Posté 02 mars 2013 - 04:11
I did...searches for "Juggernaut trample" and Juggernaut stomp" yielded "0 results"....do you happen to know where this ability/change was already suggested? and more importantly, if Bioware said anything about it?
#6
Posté 02 mars 2013 - 04:32
Just type Juggernaut and read the countless amounts of threads that's already been posted. If this is a joke thread, please, not in the gameplay section. Keep that crap over at MP.
Modifié par known_hero, 02 mars 2013 - 04:33 .
#7
Posté 02 mars 2013 - 07:00
No, I wasn't joking. I did the specific searches I indicated above. But thanks for your advice anyway.
#8
Posté 02 mars 2013 - 07:08
I just went into those threads, and have yet to find the same suggestion I made....did you read my post, or did you just dismiss it and think of an indignant reply to post? SHOW ME a topic or post with my idea about trampling lesser enemies.





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