Aller au contenu

Photo

Finished my first Playthrough of the Trilogy. REVIEW


  • Veuillez vous connecter pour répondre
111 réponses à ce sujet

#76
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

3DandBeyond wrote...

ioannisdenton wrote...

It is fantastic alright but ONLY because you have not invested the same ammount of playthroughs in ME1 and ME2 as i and most of fellow Bsners did.
Had you played 4 sheps, paragon-renegade-male-female you would be swearing by now.


Yeah, a big part of it is no matter how you play it you still get to Star Brat and his amazing circle of demented and flawed logic and every Shepard becomes the One Shepard.  In the end, there's no personality difference really and none of the choices I made that may have been different from yours lead to anything different from the endings you get.

I love it when people say this is like real life.  Hmmm.  If I smoke, eat donuts all day long, can still get up off the couch and go extreme skiing, engage in all sorts of risky behavior, and I like to shoot people, will I still leave this world in exactly the same manner as everyone else? 

The beginning of ME3.  Shepard's in detention for no really good reason at all.  If Shepard did any bad things, then Hackett knowing that the reapers are on the way and seeing Shepard as the best hope, would have covered for him/her.  What ensues is bad dialogue (this isn't about strategy or tactics followed by we fight or we die).  The kid in the vent, stupid dialogue (you can't help me).  Yeah, did anyone actually read what they wrote?  And then Shepard hs this emotional response to the kid, but never seems to have another emotional reaction ever again-great, immersive.  Get to Mars and Liara doesn't have any idea why Shepard would be there-do the words eaper ray eapon way (reaper weapon) really not mean anything, Liara?  And then wonders why Cerberus is there too.  And this is minor. 

There's the crucible, that big lug in space that everyone works to make but that they have no working understanding of.  WTF will it do-no one knows.  In fact, Shepard raises that issue by saying it would be nice to know what it does before using it or it could be reeeeelly dangerous.  At the end, Shepard still has no independent knowledge of what it will do and that it won't be reeeeeelly dangerous, but s/he shoots it off anyway.  Great.  The idea that no rational person would even ask the question "what the hell are we making and what will it do?" is ridiculous to me.  And that anyone would use it without knowing who created the plans is equally ridiculous.  It's described in a conversation with Conrad as a dark energy weapon-well, it's amazing that dark energy can somehow add tech to all organics (trees, puppies, fishies, and daisies) and give full understanding of organics to synthetics, as well as kill Shepard and give him/her complete control of huge serial killers or just outright destroy all synthetics (just the people?) and damage all tech.  It's the ultimate wonder energy-it does everything.

We could get into the incredible missions to get people to leave their home worlds and protect Earth-Earth that never was the focal point of these games.  In fact, in one interview Mac Walters just prior to ME3's release said that ME was different from other human-related SF in that humans were not the center of the universe.  Great idea, but of no relevance in ME3 when the story (that Mac Walters wrote a large part of) becomes acutely focused on humans being the center of the universe.  In fact, the story becomes one of humans being the race above all races, unique and special. 

The fetch quests with reaper tag.  A kid's game in a game that many see as grim dark.  Sure thing, grim dark my eye.

Autodialogue was referenced by the OP, and the major effect it has is that it turns ME3 into more of a huge cutscene with some interativity.  I don't want to watch a video game, I want to play it.  Lack of choice on the dialogue wheel is another side issue here.  Even superficial middle choices fleshed out the story before and made you understand your character better.  A neutral choice that didn't effect paragon or renegade sometimes seemed appropriate and those are gone, except with Synthesis at the end.

Two main missions and story arcs encompass the whole game.  Every other race except for the Krogan, Quarians, and Geth get second or bottom tier treatment in the game.  I've begun to get very sick of the Krogan personally.  Sure, that's just the effect of being annoyed that they get the majority of coverage in the lovely slide shows at the end and the writers seem to think that everything is fixed if you just add more Krogans to it.  The thing is here, the story of the Krogan abuse and treatment is one that is forgotten at the end.  The Genophage use and the advancement of the Krogan before their time is a parallel to Synthesis.

And I've started to find the Quarians to be whiny and very self-centered.  They created a problem that they as yet have never taken full responsibility for-sure they paid a heavy price, but in the end they as a whole still blame it on the Geth.  And the Geth, well in ME2 they wanted to earn their knowledge wanted to work for it but then in ME3 decide they'd like to have it now, please.  Why'd the heretics have to suffer for this?  The story of the Geth evolution and revolution is one of the two main tales told in ME3 and yet it is completely ignored at the end of the game.  It's like whoever wrote the endings never even heard of the Geth. 

Then, we get to Kai Leng and well there's nothing good to be said about certain characters.  Diana Allers as well.  She existed to help make sure the game got good reviews from IGN and she seems to have replaced Emily Wong who died on Twitter. 

Earth-the Priority.  Wow, and not just Earth but London.  I have no quarrel with London but I guess if you add red phone booths to any generic landscape we will know it's London, right?  Somehow Shepard's crew members get to the FOB-hard to do since the shuttle crashed.  Did they parachute there?  Ok, then you get to phone home and say goodbye-great dialogue, poor execution.  "Hey Shepard I'm in the middle of a firefight, but let's have a conversation.  Hugs, kisses, goodbye".  The Liara gift scene-touching, but what is it?  Did she just use Shepard even if not an LI to impregnate herself?  The Normandy evac scene-it swoops down in front of Harbinger (the fact is this was said to be impossible in the game as the Normandy had too much mass-the reapers in fact have to lower their mass and become more vulnerable to go planetside).  Harbinger takes a bathroom break as Shepard has a touching (great dialogue unless the teammate is EDI-then it's hilarious unintentionally) goodbye to a friend or LI.

Shepard then proceeds to run headlong in the open toward the huge monster with the killer beam.  Uh, how about providing a distraction Normandy because Shepard must get to the conduit?  Shepard's armor is shot off and then Shepard has this amazing pistol that can shoot foes at a distance, but later on cannot shoot a frickin tube from 6 feet away.  And it has no effect on keepers or Anderson (I tried to shoot them).  Later on when controlled by TIM, it can shoot Anderson and Shepard seems ok with that.

The kid, the choices, the wake up call.  Ok, this is a mess times a million.  The kid isn't killing people, but he is.  The kid isn't credible, but he must be in order for Spineless Shepard to make a choice.  The choices themselves when metagamed are intended to be good things (but are laughably so) and when roleplayed should have evoked more than this ho hum response from old Spineless.  They are each things in my game, Shepard never wanted to do and two of them are things that in my game, no rational person ever would have gone for.  It's worse when the kid says the reapers (his solution) no longer works.  If it doesn't then he would no longer use them.  A computer, an AI will not keep using a non-working solution to try and solve something.  So, if Shepard refuses to make a choice, the reapers should be non-functional.  In meta-gaming terms, refuse is the only option that actually reveals that all of the choices serve a flawed ideal and flawed logic.  Play Leviathan and then see whose problem all of this is meant to solve-the dumbest apex race that ever existed.

In the end, you get cutscenes with various issues.  EDI says they're alive-well, she already thanked my Shepard for that.  She says they may become immortal (transcend mortality), but the writers already said that synthetics were immortal.  And if organics are then the Rachni and Krogan who like to make babies will create problems.  You have ominous tones and music in control and huge serial killing monsters and variants that are now the galactic police.  Lovely.  Destroy is a mess and the description makes no sense, the view of what it does makes no sense, and so it really seems laughable to me to think that Spineless wouldn't ask more about it-since s/he seems to believe the kid.

Ultimately, we get left with dying Shepard's having the skin burned off of them and we see that in all its amazing detail.  A living Shepard lays gasping in a pile of rubble like garbage, with the implication that his/her friends are on their way.  Goody.  Putting that together with what Destroy should have meant leaves the scene bereft of closure and feeling like ambiguity.  And for many (outside of the MEHEM) that is the best we can hope for.

The further debate surrounds pre-release hype that was used to spur pre-orders.  The explanation for what the endings would and would not be was a promise that was not kept.  They were supposed to answer all questions-they did not.  They were supposed to be widely varied based upon how you played the game-they are not.  They were supposed to be outcomes based upon all your previous choices-they are not.  They were not supposed to be ABC choices-they are.  They were supposed to be less linear than ME1 and 2 because they didn't have to lead into another game-they are extremely linear and are so because all they really take into account (with some slide show and tone variation) is a number-EMS.  The endings were supposed to be based on your experiences in the story, but in fact can be based on little more than MP and not really related to the story at all.

The kid is a character with no emotional connection to the rest of the story and no emotional relevance to the player.  The kid usurps the role of antagonist that the reapers held but then becomes a quasi-antagonist mired in ambiguity.  Unless you pick refuse, you have no idea that in effect he is the reapers not just tangentially but fully.  It should cast more doubt on his intent, if that's possible.

Yeah I know this is long and maybe no one will read.  It's almost impossible to write a really short version of all of this because if a person does then they get accused of not having a reason for disliking this.  If you write the longish version like I have, you know most will think it's TL;DR.  And yet, this is not all that is wrong by any stretch.  And it does not take into account other versions of Shepard's from the main one I've played-but the problems exist for each and every variety.  The main thing being that no matter how you play Shepard, at then end with enough EMS you can still get the exact same choices and same basic endings as someone who played a completely different one.  Choices don't matter.


I didnt read all of that, but i agree with a good chunk of it. the normandy evac scene will touching, made no sense sense its right in front of harby. the rest of the ending stuff is just the ending, and i know its bad, so im not going to bother going there (why i just quickly noted that its dumb in my list). I could make a list of reasons of whats wrong with it but i dont feel like it

#77
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

3DandBeyond wrote...

RZIBARA wrote...

Vlark wrote...

Great too see that some people are still be able to see the game as a whole and not just as "The ending". I agree that its the best game of all - Just plain awesome what storytelling can do to me :)

As a tip: If you liked the Ashley Romance, try Kaidan. I love it in ME3! Just amazing, even if its a bit short. I like the straight one a bit more because the gay-romance is a bit...confusing. It's well written and emmersive but its just...wtf? Kaidan? You love me? :D its just out of nowhere.


No offense, but im not gay, so id probably never touch a same sex romance in the game. and i also dont like playing as a female either. 


Well, this is about role playing so you don't have to be gay to see how it plays out in the game.  And you don't have to be female to play as one-that's what role playing is.  I am female and a great many games never afforded me the opportunity to play as one.  I have started plays with a maleShep but what stops me is that I really don't care for the VA (sorry to Mark, I just don't).


Yeah i understand what roleplaying is, but when i play a roleplaying game i like to roleplay as myself lol. 

#78
tanisha__unknown

tanisha__unknown
  • Members
  • 1 288 messages

RZIBARA wrote...

BornFree87 wrote...

Glad to see you enjoyed it, did you play ME3 first before you replayed from the beginning?


Nope. Never played any mass effect game before. Its my first playthrough ever, and I played them in order

How I envy you. I wish I could play them again for the very first time.

Glad you enjoyed it.

#79
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

Jinx1720 wrote...

RZIBARA wrote...

BornFree87 wrote...

Glad to see you enjoyed it, did you play ME3 first before you replayed from the beginning?


Nope. Never played any mass effect game before. Its my first playthrough ever, and I played them in order

How I envy you. I wish I could play them again for the very first time.

Glad you enjoyed it.


:P it was an amazing experience. Thanks 

#80
GreyLycanTrope

GreyLycanTrope
  • Members
  • 12 706 messages
Aside from a few subjective  disagreements on my part and hyperbole like best trilogy ever, this is a pretty good analyses.

Modifié par Greylycantrope, 02 mars 2013 - 05:47 .


#81
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

Greylycantrope wrote...

Aside from a few subjective  disagreements on my part and hyperbole like best trilogy ever, this is a pretty good analyses.


maybe you dont think its the best trilogy but i do. 
Thanks though

Modifié par RZIBARA, 02 mars 2013 - 05:51 .


#82
MegaSovereign

MegaSovereign
  • Members
  • 10 794 messages
I thought the OP was going to be extremely one-sided. But it was a good breakdown of each games' pros/cons.

Posted Image

#83
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

MegaSovereign wrote...

I thought the OP was going to be extremely one-sided. But it was a good breakdown of each games' pros/cons.


LOL at the pic. But yeah, each game was great, but each game also had its own set of problems. Many say that ME1 and ME2 were perfect, but ME3 was garbage. Fact is ME3 is actually good, but has some problems, and ME1/2 also had their fair share of problems too. If you combine them altogether as one game, it really is an amazing experience

#84
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

RZIBARA wrote...

Yeah i understand what roleplaying is, but when i play a roleplaying game i like to roleplay as myself lol. 


I didn't mean to imply you didn't, and it's true that in this game for a great many people the canon Shepard they play is their own avatar in the game.  I merely meant that to experience the different things in the game, playing as another type and out of type helps you see the differences in it.  In all of my rant, I will say that I don't disagree that ME was a great series, but for me the ending did ruin it and it's obvious when you play even against type that it ends the same no matter what.  That is the most crucial thing since it ruins the notion for me that anything I'm doing in the game matters.

All those times Shepard talks about fighting the reapers-well the only reapers Shepard and assets really fight are stragglers (or the one near the conduit) and lots o' variants that are really Krogan, Human, Turian, and Ardat Yakshi.

That's not to say that ME3 doesn't have some of the best moments in gaming.  The conversation with Liara's dad is one of its high points, the fact that the games want you to have characters that can experience an abbreviated but real romance is great.  But all of that just plain hurts at the end when that version of me (for my canon Shepard) ends up being treated like garbage with no satisfying resolution.  Even if it wasn't going to ever make sense (which the endings don't), I really think BW could have treated the hero better at the end.  That hero made them a lot of money.

#85
MegaSovereign

MegaSovereign
  • Members
  • 10 794 messages

RZIBARA wrote...

MegaSovereign wrote...

I thought the OP was going to be extremely one-sided. But it was a good breakdown of each games' pros/cons.


LOL at the pic. But yeah, each game was great, but each game also had its own set of problems. Many say that ME1 and ME2 were perfect, but ME3 was garbage. Fact is ME3 is actually good, but has some problems, and ME1/2 also had their fair share of problems too. If you combine them altogether as one game, it really is an amazing experience


I generally agree. I wouldn't be on the ME3 forums if I didn't like the game at all.

#86
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

3DandBeyond wrote...

RZIBARA wrote...

Yeah i understand what roleplaying is, but when i play a roleplaying game i like to roleplay as myself lol. 


I didn't mean to imply you didn't, and it's true that in this game for a great many people the canon Shepard they play is their own avatar in the game.  I merely meant that to experience the different things in the game, playing as another type and out of type helps you see the differences in it.  In all of my rant, I will say that I don't disagree that ME was a great series, but for me the ending did ruin it and it's obvious when you play even against type that it ends the same no matter what.  That is the most crucial thing since it ruins the notion for me that anything I'm doing in the game matters.

All those times Shepard talks about fighting the reapers-well the only reapers Shepard and assets really fight are stragglers (or the one near the conduit) and lots o' variants that are really Krogan, Human, Turian, and Ardat Yakshi.

That's not to say that ME3 doesn't have some of the best moments in gaming.  The conversation with Liara's dad is one of its high points, the fact that the games want you to have characters that can experience an abbreviated but real romance is great.  But all of that just plain hurts at the end when that version of me (for my canon Shepard) ends up being treated like garbage with no satisfying resolution.  Even if it wasn't going to ever make sense (which the endings don't), I really think BW could have treated the hero better at the end.  That hero made them a lot of money.


I agree with the ending being terrible and what you say about how it can effect different characters. but personally, im not going to let 15 minutes ruin the entire 80 some hours it took me to complete these games

#87
TheProtheans

TheProtheans
  • Members
  • 1 622 messages

RZIBARA wrote...


Mass Effect 3 (took me 30 hours)
+ Once again a great story (IMO)
+ Plenty of enemy variety (who knew reapers would be so fun to fight lol)
+ Planet scanning made much better and faster
+/- The intro (some dumb lines, but some really great scenes, wish they didnt give us full combat skills right off the bat, shouldve been handled like a mix of ME1 and ME2)
_______________________________________________________________________________


I disagree with all of these compared to previous games.
The intro was pretty bad imo.

#88
Brovikk Rasputin

Brovikk Rasputin
  • Members
  • 3 825 messages
Awesome, OP. You have good taste in games :)

#89
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

TheProtheans wrote...

RZIBARA wrote...


Mass Effect 3 (took me 30 hours)
+ Once again a great story (IMO)
+ Plenty of enemy variety (who knew reapers would be so fun to fight lol)
+ Planet scanning made much better and faster
+/- The intro (some dumb lines, but some really great scenes, wish they didnt give us full combat skills right off the bat, shouldve been handled like a mix of ME1 and ME2)
_______________________________________________________________________________


I disagree with all of these compared to previous games.
The intro was pretty bad imo.


i didnt say the intro was better than ME1/2's intros. But its not terrible. it has some bad lines though, and i dont like how you're given full control right off the bat. it ruins the immersion of earth getting over taken, and focuses on teaching you how to play when you should be focused on the those huge machines blowing sh*t up around you.

The enemies in ME2, were all geth, mercs (WAY TO MANY, and not enough variety of them), or collectors. In ME3, you get different types of geth, cerberus forces, and reapers, each bringing in unique moves, strategies and weapons.

Scanning in ME2 was way to tedious, in ME3 its made to do quicker, which is better.

#90
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

Brovikk Rasputin wrote...

Awesome, OP. You have good taste in games :)


indeed i do. i wish i had played these games earlier

#91
Guest_alleyd_*

Guest_alleyd_*
  • Guests
 3Dandbeyond raised a point that I haven't seen mentioned much. Why were minor races given far more presence than the major races? The Krogan campaign is larger and more complex than the 3 Council race storylines combined. We don't even get to experience the Turian Homeworld, and our time on Thessia and Sur'Kesh is extremely limited.

The genphage had been a consistant story device and how Bioware were able to resolve it in so many different ways was well executed and dramatic. The Quarian conflict also handled with drama.

But it is what is missing that hurts the franchise. Why was there not more attention paid to the Council races? There crtainly was basis for material.

The Asari Betrayal of hiding the Prothean VI, 
Investigating a long term conspiracy at the top of the Asari Society, exposing more of their duplicitous and contemptuous attitude they have to other races and even their own species. The Asari are beautiful, but they are manipulative and arrogant. 

The Salarian's insane attitude to uplifting.
Have the Salarian's confront their misuse of technology directly and face the consequences of their arrogance, possibly using the Yahg as a confrontational element.

The Turian Miracle.
Actually play an active role in the Miracle of Palaven. Proving to the Turians how militarily adept Shepard and the Alliance on the ground. No more Turian military in jokes when the Alliance helps on the gorund.

That's off the cuff head canon of what could have been done with the existng lore that would do equal service to all the major races in my mind at least

#92
Seival

Seival
  • Members
  • 5 294 messages
What do I think?

The Trilogy was Golden.
The Ending was Brilliant.

Posted Image

Modifié par Seival, 02 mars 2013 - 07:07 .


#93
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

Seival wrote...

What do I think?

The Trilogy was Golden.
The Ending was Brilliant.

Posted Image


is this a joke? 

#94
Seival

Seival
  • Members
  • 5 294 messages

RZIBARA wrote...

Seival wrote...

What do I think?

The Trilogy was Golden.
The Ending was Brilliant.

Posted Image


is this a joke? 


No, this is not a joke. This is how I feel about the Trilogy and the Ending concept.

#95
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

Seival wrote...

RZIBARA wrote...

Seival wrote...

What do I think?

The Trilogy was Golden.
The Ending was Brilliant.


is this a joke? 


No, this is not a joke. This is how I feel about the Trilogy and the Ending concept.


alrighty then

#96
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

alleyd wrote...

 3Dandbeyond raised a point that I haven't seen mentioned much. Why were minor races given far more presence than the major races? The Krogan campaign is larger and more complex than the 3 Council race storylines combined. We don't even get to experience the Turian Homeworld, and our time on Thessia and Sur'Kesh is extremely limited.

The genphage had been a consistant story device and how Bioware were able to resolve it in so many different ways was well executed and dramatic. The Quarian conflict also handled with drama.

But it is what is missing that hurts the franchise. Why was there not more attention paid to the Council races? There crtainly was basis for material.

The Asari Betrayal of hiding the Prothean VI, 
Investigating a long term conspiracy at the top of the Asari Society, exposing more of their duplicitous and contemptuous attitude they have to other races and even their own species. The Asari are beautiful, but they are manipulative and arrogant. 

The Salarian's insane attitude to uplifting.
Have the Salarian's confront their misuse of technology directly and face the consequences of their arrogance, possibly using the Yahg as a confrontational element.

The Turian Miracle.
Actually play an active role in the Miracle of Palaven. Proving to the Turians how militarily adept Shepard and the Alliance on the ground. No more Turian military in jokes when the Alliance helps on the gorund.

That's off the cuff head canon of what could have been done with the existng lore that would do equal service to all the major races in my mind at least


that was an interesting read. i agree with what's said here. but realistically, you could say that about all games. there's always wasted potential in games. 

#97
Bill Casey

Bill Casey
  • Members
  • 7 609 messages

RZIBARA wrote...

Seival wrote...

What do I think?

The Trilogy was Golden.
The Ending was Brilliant.

Posted Image


is this a joke? 

Yes, it is...
Seival's a gimmick poster...
There's a couple on here...

Modifié par Bill Casey, 02 mars 2013 - 08:23 .


#98
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

Bill Casey wrote...

RZIBARA wrote...

Seival wrote...

What do I think?

The Trilogy was Golden.
The Ending was Brilliant.

Posted Image


is this a joke? 

Yes, it is...
Seival's a gimmick poster...
There's a couple on here...


lol ok that makes more sense

#99
Eterna

Eterna
  • Members
  • 7 417 messages

3DandBeyond wrote...

RZIBARA wrote...

Hello BSN. RZIBARA here with my thoughts on ME trilogy after my first ever playthrough  (call it a review if you want).
I got the trilogy for christmas and just finished it last night. I will talk about i liked and disliked about each game. Note that im not going to talk about voice acting, soundtrack, or visuals because they were amazing in all 3 games. Also, I played without any DLC other than the EC and cerberus network. I plan to by LOTSB, From ashes, leviathan, and the citadel for my next playthrough. Anyways, HERE WE GO!

_________________________________________________________________________________________
snipped


Mass Effect 3 (took me 30 hours)
+ Once again a great story (i honestly dont get all the hate)


snipped again here


Like to see what you guys think.
Discuss!

 

Nope, not interested.  You want people to discuss something that has been discussed repeatedly with exhaustive explanations given for that "hate" as you call it and yet you apparently have not really understood why people might dislike the thing.  Well, you have every right to like it, but if you want this discussed then perhaps do try to see why people say it fails.  There are rational reasons for this.  But, I don't want to rain on your parade so I'm not going to bring them up here.  Enjoy it and I sincerely don't mean this as a slam but just kind of advice.  Do not bring up the idea of people hating it if you don't understand why they do.  It has a really negative effect.




I love it when you feign outrage. 

#100
TheCrazyHobo

TheCrazyHobo
  • Members
  • 611 messages
Well OP I am happy for ya, I truly am.