Goneaviking wrote...
Vortex13 wrote...
-snip-
Legion was problematic for some of the same reasons that a darkspawn companion would be problematic.
1) I can't think of a scenario where it makes sense to be able to bring one into a civilised area and for them not to be killed on sight.
2) Legion was too "fluffy" and likeable. It explained things too much and although on one level they made the geth seem more alien, it also made them too identifiable. It should have been a very hard choice putting them above the quarians in ME3, instead it made me feel bad everytime I chose the Quarians over them.
3) The special exception characters always annoy me. That one character that debunks everything you know about the group you're familiar with seemingly for no reason other than "wouldn't it be awesome."
I have no problem with the notion of some intelligent darkspawn faction. I do have a problem with them being anything more than temparary, situational and awkward allies. Their very existence depends on perverting and torturing other races (the broodmothers) and that makes any long term arrangement with them highly problematic.
Good points, the use of a Darkspawn as an ally while also avoiding "Geth-ifying" it would be no mean feat, on that we can agree. But I still don't feel that such an opertunity should be overlooked.
1. This is true, a Darkspawn would be a big issue if he was walking around the city with the player character. But I think that this could be aliviated somewhat if the Darkspawn wore a concealing cloak or hood about his head, hiding his apperence. You also could consider the weight an Inquisitor would have among Maker fearing folk. To them, there must be some sort of church ordained mission going on, that would preclude such an monster walking the streets.
After all, when the Warden (if the player chooses) spares the Darkspawn's life the town's folk didn't burn the Warden at the stake or disobey him/her, in fact they even listened (somewhat) when the messenger called for the archers to hold fire so it could deliver the information.
Granted, these are rather unique senarios, but if the Warden could walk around with Justice, who was obviously a spirt possessed corpse, and not be lynched I don't think it would be beyond the realm of possibility that a Darkspawn could travel with an Inquisitor.
2. I feel that most of what you are talking about stems from ME 3, and I would agree, the Rannoch plotline is incredibly one sided (IMO), but as for ME 2 Legion, he never struck me as 'warm and fuzzy'. The information he gives on the Geth offers new perspective on the Geth, but I felt that there was always that freedom in ME 2 to decide your own way; Legion never came across as 'pushy' for his side. Sure you had the whole 'does this unit have a soul?' tidbit, but overall I could see both the Geth and Quarian side of the debate, and not feel like a total jerk if I sided with the Quarians. The fact that the Geth intentionally feed false information to the Extra-net about the star formation looking like a Salarian goddess showed a callus curiosity on the Geth's part, they were a scientist poking and proding us; not very 'cute'.
A Darkspawn could operate in a more extreme version of that dynamic, without becoming cute, or Geth-ified IMO.
3. So would you consider Shale, Sten, Justice, ect. to be exceptional characters? Not intending for this to be a slight against you, I am just curious, because each of those characters offered a viewport into their respective race's workings. This is a common theme though out most Bioware games: Want to learn more about Turians? Here's a Turian squadmate. Curious about the 'good' spirits ? Here's a spirit party member.
Each of these characters function (at least in someway) as a spokesman for their race, culture, religion, ect. I don't see how a Darkspawn would be any different.