Goneaviking wrote...
Vortex13 wrote...
[snip]
3. I guess this would be a matter of what I like vs what you like. I can see your points about Shale, but for me, I enjoy awesome companions. Now that doesn't mean that I would ignore a poorly written character, far from it; I would prefer NO Darkspawn allies/companions if the story was going to 'pull a Geth' with them. But like I have said, I enjoy the non-human characters (and for the record: I consider Elves and Dwarves humans; humans with pointy ears and short bearded, or not bearded humans, but still humans). I personally enjoyed Shale and Legion more then Alistar, and Miranda for example. Not because I disliked their characters, but Because I just find the non-humans more interesting (I am a human IRL 24/7, so to me why would I focus all of my attention on something I already am?).
I like Shale, it was well written and more or less justified in it's exception to the rule (i.e. mysterious experiments broke the link to its command rod and freed him from its control). But it was also off to the side and irrelevant from the larger story, the first time I played the game I didn't activate the DLC to utilise it and so I could see how little it contributed to the story. In short it doesn't challenge immersion.
Justice didn't provoke any strong feelings in me either way. It was a spirit you encountered doing it's own thing in the Fade, and then had the misfortune of being expelled into hostile territory and having to make do with its situation. Anders annoyed me, in part because he just seemed the anti-Fenris, but also because the merging was utterly unnecessary and if anything watered down the point they seemed to be making with the character - in the same way the lyrium sword watered down Meredith's ideological slide.
Legion added to the story, and its exception (having extra programs inside the platform which upped his performance and intelligence) was minor enough to be excused and fitted well enough within the lore. He added a great deal to the storyline and clarified matters with the geth-reaper alliance; it's fair to say that without introducing the character there would have been no reason to deal with the geth in any way other than violent confrontation.
Javik on the other hand is a bad character. I enjoy him, it's an entertaining diversion having a companion around who just trolls anyone that will listen, but he's irrelevant to the story and breaks the rules like Shale does but in a glaring and nonsensical way. The protheans are dead, then miraculously they aren't and the last one joins a quest to save the universe despite being completely unnecessary to the plot. It's like a remake of Hawk the Slayer, and it undermines immersion.
I like interesting characters, and have nothing against unique and alien ones. But if they're going to break the rules they should do it in ways that are easily glossed over, and should make sense within the context of the story at hand. Should they ever decide to make a darkspawn companion, they'd best have a reason that makes for a coherent storyline rather than be playing for the awesome factor.
Oh, well in that case you and I are are the same page then. I would like to see a Darkspawn companion, but not at the expense of sorty consistency/themes, and especially if the plot tried to whitewash them.
This is a dark and mature setting that deals with several interesting themes, and I would like to keep it that way. I don't want to see a poorly written joke character anymore then a 'Geth-ified' one, but a Darkspawn companion/ally/MP character can work within this setting.





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