Their recharge time is..... Ok. But it would still be nice if they would have included a mod specifically for those weapons. A mod that either reduces the time before recharge or a mod that increases the rate at which the weapon cools down. This is not possible of course now that they stated that they will not make anymore DLC for ME3, BUT, they are still going to make a forth "Mass Effect".
So Bioware, if you intend on having weapons that have the overheat function in future "Mass Effect" games, then it would be nice to have this kind of mod. Just wanted to share my thoughts.
Weapons that overheat. Mainly for Bioware.
Débuté par
zRz Tyr
, mars 02 2013 05:36
#1
Posté 02 mars 2013 - 05:36
#2
Posté 03 mars 2013 - 12:04
Er. Did you ever play ME1? Just wondering...
#3
Posté 03 mars 2013 - 02:11
All-a-Mort wrote...
Er. Did you ever play ME1? Just wondering...
Must be one of the players that used me3 as a enrty point into the trillogy lol.
#4
Posté 03 mars 2013 - 05:32
The magazine mod is made for overheating weapons.
#5
Posté 03 mars 2013 - 05:44
it exists .. its called "frictionless materials"
#6
Posté 03 mars 2013 - 09:56
Dr_Extrem wrote...
it exists .. its called "frictionless materials"
And now I remember all the shenanigans with the bullet hoses back then. Not even fair to be able to hose everything down in fire.
#7
Posté 04 mars 2013 - 07:44
1. Clip mod gives all weapons more time/bullets till they overheat
2. This weapons are not meant to be fired till overheating, the cooldown time is a punishment and no analog to normal reloading.
3. learn to time to your sustained fire duration
2. This weapons are not meant to be fired till overheating, the cooldown time is a punishment and no analog to normal reloading.
3. learn to time to your sustained fire duration





Retour en haut






