Valkyre4 wrote...
jstme wrote...
Valkyre4 wrote...
Sometimes I wonder if all your (and that "your" is not directed specifically to you just to be clear, it might even not be directed to you at all if you are not one of those folks) extreme hatred is blinding you from several things, or you just pretend that you dont know the real thing.
Right now you bring the all boring argument of colors... yeah thats right, the colors is the problem. Then you speak of the catalyst as the "Reaper King" who "demands" sacrifice.
Seriously? The Catalyst is the Reaper King? Since when? Is that what you understood? And how come self sacrifice is not your choice and it is his?
Look I also respect people's opinions that they dont like the endings but all this HATRED is overkill and it leads to some seriously overreacting comments. Its like people are trying so much to dissect every single thing about ME3 and turn it into a bad mess. It is sad really.
Meanwhile everyone says how awesome ME1 was and how amazingly perfect its dialogue was, while I believe ME1 dialogue was quite ridiculous (and the VA was pretty bad) at certain moments.
All in all I see double standards all over the place. ME1 gets away with everything ****ty that it had, but hey, lets crusify ME3 for just about EVERYTHING there is to be.
Sorry, but i consider this sad. :/
I am not saying you should like the game or its endings, but this has gone waaaaaay overboard already.
Crucify for everyting? Hardly.
In my opinion Tuchanka arch in ME3 is easily the best one in the entore trilogy. Humor bits in ME3 are best in trilogy, and given desperate depressive theme of the game it is an amazing achievment. Squad is more alive. Combat is a bit improved.
Multiplayer is actually nice. Oh,and ME1 has lots of flaws and i still admire the game.
But that awfull ME3 ending ruins it all for me. Worst part -it ruins not only last game but entire trilogy. Without MEHEM i could not touch it. So personally - hate for ME3 endings is not overkill.
Call Catalyst (mr i created reapers,i control reapers they are my solution) whatever you like - Intelligence,AI,Leviathan offspring or whatever - you have to choose how to sacrifice yourself and others from short list of carefully designed forced horrible solutions that it presents to you in order to stop its previous solution.
Mordin sacrifice is epic. He wants to redeeem himself for role in genophage, nobody convinces or forces him. Actually you can try to convince or try to force him not to commit sacrifice.
Shepard sacrifice is because Catalyst tells her/him to choose a way to commit suicide so it can look like a sacrifice. No way around it. Symbolism does not change it. Catalyst is creator of reaper solution, it is responsible for all those cycle. It openly says that it operates due to certain motives. It cannot be seen as some kind of neutral objective info dump that informs Shepard of a situation and now he/she must make a sacrifice to solve this situation.
For whatever reason, if what is being talked about the endings ONE YEAR after the release of the game, by some fans, is not considered OVERKILL, then i dont know what is...
Plus you keep spinning that "shepard is forced to sacrifice himself" no he is not forced. He can say fack you to the catalyst and enjoy the most retarded -yet realistic- ending of all time. It is your choice how the Reapers -ie your original goal since the first game- are dealt with. It is your choice if you want to control them, if you want to destroy them , if you want to become one with them, synthesis, or just say "screw it" and simply do nothing.
That is called "unconditional surrender". Allied forces were completely defeated, and Shepard was forced to accept terms of an insane entity(which was created by insane idiots, Leviathans).
It is overkill all this thing around the endings. Ive read so many stupid things (not saying what you say is stupid) but people think that Bioware is writing some kind of personnal script for each and everyone of them out there...
Well they are not. And people should start dealing with the fact that if they dont like the ending they should really give it a god damned rest already... I dont think anything in ANY form of media has been scrutinized so much.
ME3 is poorly written garbage, which nullifies it's prequels. Horrible writing and bad design started to be noticeable right at the intro.
And of course, EAWare is uncapable to write branching narrative and consistent and coherent endings, in contrast to, for example, CDPR, or Obsidian.
ME3 had in its entirety, the best missions out of all ME. (minus the final mission which was lackluster) ME3 had the best combat of all the games, it also had immensly well done fan service, via dialogues, mentions, trivia, easter eggs etc.
Sure, combat is all that ME3 did good, other was pure garbage. And i don't care for combat.
Dialogues was mostly horrible, due to Crucible nonsense, most intelligent and great characters became mumbling idiots, and fanservice was a crap like Citadel coup, when one of the most realistic characters was completely assassinated to pander to some kids.
It also received support and respect towards fan feedback by releasing the extended cut which actually close a lot of those supposed "plotholes" that people thought was impossible to address (omg how did they go? omg shepard killed the entire galaxy", omg they starved to death etc etc...) and it provided a better closure.
Obvious false statement.
EC actually added more plotholes, like for example evacuation scene, and crucible suddenly becoming battery. Among other crappy writing.
Major plotholes wasn't even touched. Like Crucible(which is pure nonsense, and can not exist; and everyone involved with that crucible plot, immediately becomes a retard), Cerberus Empire(which makes no sense), reapers arrival(which nullifies prequels), and Catalyst(which also nullifies prequels, this time more clearly).
And yet people still hate so much this game that i find it extremely ridiculous. Meanwhile Skyrim is considered an rpg more so than Mass Effect, because oh.. look there are skills and alchemy's and lots of levels and power as if ROLE PLAYING GAME is about that kind of stuff and not about choices, actions and consequences... + it has a pathetic storyline and ending. Yet... game of the year!
Skyrim is a different kind of rpg. Fallout New Vegas(which is somewhat similar kind), imo, is much better.
And of course, Witcher series are far superior to ME3, both of them.
Sorry but this double standard is just not fair. For whatever reasons you may not like the ending, saying that the entire trilogy is completely utterly destroyed is the definition of exaggeration. Bioware created a beautiful sci fi universe and you guys have indeed... "crucified".
There is no double standarts from your opponents.
And plainly false statements from you, like EC closed all plotholes. When in reality, it just added more.
Modifié par Maxster_, 03 mars 2013 - 02:15 .