Mark of the Dragon wrote...
I disagree with the op here. How do you define happy? Do you mean an ending where our main character live?
Either way Mass Effect's ending were not hated by the majority because they were not happy. The reason people were angry is because 1) it brought no closure and 2) the choices contradicted themes throughout the game. Yes some were angry they did not get an ending where Shepard but the did not seem to be the mian reason people were angry about the ending, most of the time.
I would never want to see a Bioware game with a perfectly happy, peachy keen ending. For me happiness is not really derived from whether my character lives but whether I accomplished what I set out to do. Yes I do get happy when my character survives but I was also happy in DAO's ultimate sacrifice because I ultimatly stopped the blight and gave Ferelden a king in AListair. Things looked well for the nation.
I do think it helps to have endings where the main character can live or die but not based on the games completion rate. I prefer the sadder endings where the hero sacrifices himeself for the greater good. I should not be denied that because I have a 100% completion. Instead it should be based on the descision we make at the end or even throughout the game as a whole. Basing it on completion rank virtually means most people will get the same ending everytime.
What Inquistion really needs are more "diverse" endings. Endings that not only change the fate of our hero but of the world as well. Not just endings that change colors (ME) or that have me side with a group then fight all the same people (DA2). Farthemore some kind of sacrifice should always be made. This is a mature dark fantasy and having our hero live and everything come out fine would be a betrayal to the game.
Another thing is I really hope we see closure for our main character. DAO did it ok but DA2 had no closure for Hawke what so ever. He was MT character and I want to do know how his involvment in the expanded universe ends.
I was gonna do a whole post on this subject but this one pretty much sums it up perfectly.





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