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Isn't the krogan warlord just useless if he can get executed?


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#1
munnellyladt

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I mean if he is a melee character whos primary fuction is to beat the crap out of everything with a hammer,isn't it stupid that if you try to hit a banshee or atlas or phantom or something,you can just get grabbed?
Sure he's great dealing with foot soilders but when it comes to boss level enemies,hes worst than useless.
I was playing with one today who got executed six times in one game!
He honestly should just be like the geth jugg when it comes to executions.
I'm scared to use him against anything but geth.
Why can't he just not get exeuted?

#2
Canned Madness

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Then he would be unstoppable.

One biotic hammer melee combo takes out a brute on gold and deals insane armour damage to the bosses.

#3
Tokenusername

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Just like how every other melee character and Vanguard is totally useless.

Oh wait.

#4
munnellyladt

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Canned Madness wrote...

Then he would be unstoppable.

One biotic hammer melee combo takes out a brute on gold and deals insane armour damage to the bosses.


Yes but if you invest in melee damage your sacrificing health and shields so it would be easier to die against groups of smaller enemies.

#5
taomang

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I wish he can't be sync killed, but i guess then he would really be overpowered. Most people who try it out are just not good with it. Same with Kroguard. You see good ones and you see bad ones. Some people know how to tank, some don't. In the end it's just a game, just shoot things and smash them with a hammer because it's fun.

#6
AlexForward

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He is able to run, has stun resistance and health regeneration. Possess one of the most powerful close-range attacks. What else do you need? Inability to take cover is a problem, but not big one.

#7
A4RiZ0812

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If you see a banshee . . run! If you see a phantom . . run! If you see a brute . . shoot it & If you see an atlas . . walk calmly away.

Yep he sucks, don't see the point of him being so big when he could have just been regular size?
The mini hammer would look sort of silly I suppose.

#8
Tokenusername

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A4RiZ0812 wrote...

If you see a banshee . . run! If you see a phantom . . run! If you see a brute . . shoot it & If you see an atlas . . walk calmly away.

Yep he sucks, don't see the point of him being so big when he could have just been regular size?
The mini hammer would look sort of silly I suppose.

His size and inability to take cover is to balance the fact he can regenerate health. It makes him much eaiser to see. It's an intended disadvantge to playing the character.

Modifié par Tokenusername, 02 mars 2013 - 06:43 .


#9
Mindlog

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Banshee - reegar blast, wait, hammer.
Phantom - find her sisters, hammer
Brute - reegar blast, hammer
Atlas - reegar blast, hammer, step back, hammer

It's not that hard.

#10
Blarg

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He would be pretty much unstoppable in that case. Then again, so's the Juggernaut. But I see your point; he's not too good on plat, that's for sure.

What really bothers me is that the Juggernaut and Warlord are huge, but can't step over cover...

#11
CmnDwnWrkn

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He isn't any different from any other Krogan in this regard.  It's just that his powers force you to play a melee build, whereas other Krogans can be built in different ways.  But if you spec the other Krogans for melee, you have the same problem.

#12
ImBCB

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You have to play with some skills is all. The only thing I find nonsensical is that he can't vault over cover. I understand why but that's my only complaint.

#13
Guest_Air Quotes_*

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Mindlog wrote...

Banshee - reegar blast, wait, hammer.
Phantom - find her sisters, hammer
Brute - reegar blast, hammer
Atlas - reegar blast, hammer, step back, hammer

It's not that hard.

 

Reegar on a Warlord? :pinched: Graal or bust. 

#14
jrm_ayun

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A4RiZ0812 wrote...

If you see a banshee . . run! If you see a phantom . . run! If you see a brute . . shoot it & If you see an atlas . . walk calmly away.

Yep he sucks, don't see the point of him being so big when he could have just been regular size?
The mini hammer would look sort of silly I suppose.


Running is situational. If you know the enemy's primed for a sync then just shoot it. If not, then stop..... hammer time.

Seriously, the only one giving problems is the praetorian as it can sync at any time. 

#15
jaqome

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Krogans should all have sync kill resistance due to their secondary and tertiary organ systems, but that's just lore. They should also all have health regeneration.

#16
munnellyladt

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Mindlog wrote...

Banshee - reegar blast, wait, hammer.
Phantom - find her sisters, hammer
Brute - reegar blast, hammer
Atlas - reegar blast, hammer, step back, hammer

It's not that hard.


The result may be different in the game:

Banshee,reegar blast,wait,try to hammer,get grabbed.
Phantom,find big group of them,goes to hammer,gets shot and sliced into pieces.....also grabbing may occur...
Brute,Your right.
Atlas,reegar,hammer,try to step back,get grabbed.

In my experience of playing with this guy(and I do use the reegar with him sometimes)
This is the result.

#17
Renegade Reika

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When the banshee throws her powers smash her but if she teleporting around run. Phantoms are easy just dont run in to them after a teammate primes her for the sync kill. Brute very easy one hit ko them. Atlases are probably the worst of all just use the gun that you forgot u have and soften them up

#18
A4RiZ0812

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The main problem is the animation of the hammer that throws the all you can eat buffet dwelling krogan in to harms way.

If it worked on the spot wherever you are, problem solved.

#19
Hyrist

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You need to be more paitent.

You Reager when the Banshee is trying to close. The instant she tries to warp you, slam her with a hammer.

Phantoms aren't nearly as hard, back up a touch for one of them to present themselves forward, hammer and they are on the ground, blast them dead.

And Atlases are a joke. You can full combo them while they bunker to rocket you.

It's all about knowing your timing.

#20
ofarrell

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AlexForward wrote...

He is able to run, has stun resistance and health regeneration. Possess one of the most powerful close-range attacks. What else do you need? Inability to take cover is a problem, but not big one.


Modifié par ofarrell, 02 mars 2013 - 06:55 .


#21
Mgamerz

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I'm pretty sure most characters are useless if they get executed. Cause you're dead.

#22
DJ Airsurfer

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Phantoms die in one swing, usually. You need to be quick about it tho.

#23
ToLazy4Name

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Pro tip for all you Warlords out there:

YOU HAVE A GUN. SHOOT IT AT STUFF THAT YOU SHOULDN'T MELEE.

That being said, all Sync-Kill units can be meleed if you know what you're doing.

#24
Lolzorz11

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Hes essentially useless without a baby sitter, only effective method of playing him is on certain maps with a Geth Juggernaut as the tank otherwise I hope you have excellent situational awareness as you will sync-killed without the ability to turn around with ME's crappy console controls. Even as it is, hes hard to aim with and goes down easier than a Juggernaut under heavy fire and you are completely useless if your rage wears off and there is nothing but heavy units left to kill.

Hes basically the worst Krogan on Plat other than the Shaman, the best is still by far the Kroguard as a super tank no matter what map hes on because he is highly mobile, can charge whenever a boss unit has an opening and I can see 70% of my screen instead of 23%.The Kroguard is also the only class that I can successfully kite a Praetorian without going into cover other than the Juggernaut.

The issue is that hes a melee character that mostly relies on weapons where the Juggernaut can rely entirely on melee without even using a weapon and still do extremely well on Platinum. The Krolord really does require your team to bend over backwards to make him effective rather than being able to jump in and play a PuG.

Hes 9 inches taller than the Juggernaut and 4 times thicker, so other than balance reasons, why can a banshee pick him up and not be able to also insta-gib a Juggernaut?

Modifié par Lolzorz11, 02 mars 2013 - 07:03 .


#25
RaptorSolutions

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munnellyladt wrote...

Canned Madness wrote...

Then he would be unstoppable.

One biotic hammer melee combo takes out a brute on gold and deals insane armour damage to the bosses.


Yes but if you invest in melee damage your sacrificing health and shields so it would be easier to die against groups of smaller enemies.


Which is why you don't pour everything into melee damage. His base melee damage is already off the charts.