JiceDuresh wrote...
Are you really that clueless? You really think bioware cares about your personal preferences when it cones to balance? If asked the question 'would you still play the ghost if it gets nerfed' is yes, then what the hell does it matter if it's nerfed or not?
That some people like a class and a re good with it doesn't mean it doesn't have unfair advantages over other classes other people who are good at the game also like. Why should your precious character be treated specially and get more advantages over someone elses character?
Balance changes are designed to adress this by making sure everything is viable and doesn't feel as if your playing with a handicap. Why is it your ghost should be allowed to demolish an atlas in 3 seconds but it takes my havoc a good minute to widdle it down and constanly having to put himself in danger to do it?
Most characters can't do with power combos what a geth soilder does in 6 seconds with a flamer, and that's just stupid that people are ok with that.
Hmm.. well, for one, it's all about skillset.
A Havoc is incapable of cloaking. a TGI is incapable of Havoc Strike. That two different characters (dispite char models) have different methods for different mobs is what gives flavor to this game. By eliminating this, you take the very variety you're claiming to try to preserve. Your Havoc can't set a recon mine, either, or put something in stasis, or fling it like a ragdoll with throw, either... does that make it unfair to you? Is it unfair to someone playing, say, a Salarian Engineer, when you pop your stim pack and charge a group of critters that would cut said Salarian into ribbons, while you calmly lay waste to them? Guess you're not thinking of fair on those occasions, yes?
The point is this: all characters have strengths and weaknesses that can be used in a solid team to make a seamless, efficient and formidable combination. If you feel like you're fighting with a handicap, maybe you need to step up your game, and exploit your character's strengths instead of bemoaning it's weaknesses or whining about the superior tactics/abilities of someone else's kit. This game is supposed to be about teamwork. Find your niche in the group and do your job to get the mission done and the credits in your account. If you don't want to be part of a team, then go play solo.
"A
team comprises a
group of people or
animals linked in a common purpose. Teams are especially appropriate for conducting tasks that are high in
complexity and have many interdependent subtasks."
This is from Wikidpedia. There are quite a few here that could benefit from this.
Modifié par Padyshar, 03 mars 2013 - 12:50 .