Annomander wrote...
I'm guessing most people who don't care for balance have never played any real competitive games.
And I'm not on about fail of duty, or any of that childish nonsense... Real competitive games encourage people to play and excel because of their own skill.... and not gimmicks, like the AIU and the TGI, etc.
In my opinion, there is waaaaay too much hand-holding in ME3. Everything from infiltrator's and their tactical iWin button to tracking projectile powers... then coupled with the fact that players are punished for being able to headshot a moving phantom while she is mid-cartwheel? Baaaaad. Very bad.
Volus engineer with CSMG X can be a real monster, but only if you're good at the game... infiltrators on the other hand are extremely powerful regardless of whether or not you are good at the game.
If you have never played competitively, score wont matter and you'll probably enjoy having god-mode enabled on your AIU or your TGI or your kroguard... the few people who do care about balance and who have played competitively will find themselves deterred from classes which place no emphasis on skill, and reap benefits regardless of the controlling individual's ability.
I've played lots of PvP games, and you know what I've learned?
If I beat the other player, then I am either a scrub playing a crutch setup, a hacker, or somebody with no life according to the player I just beat. This is how it goes 95% of the time(the other 5% consist mostly of people who just don't say anything, with the very occasional player who actually admits you're good at the game).
It doesn't matter if I'm using a character that is not only spec for PvE at the time, but also not known for being very good in PvP, the person I just beat complains that I'm a scrub using a skill-less setup because of whatever strengths the character I'm playing has. In their mind the only setup for "real players" who are skilled is the one that they are playing.
Even in PvE with competitive people, on WoW competitive tanks would call me a scrub playing a crutch class because I could do more threat than they could on my Paladin and that I should play a "real" tank like Warrior(even though I had one of every tank). Don't even get me started on the e-peen contest that is DPS meters in that game.
Even without the AIU, Kroguard,TGI, or even Tactical Cloak these people would find another character to complain about as being "too easy" and for scrubs.
It really is a case of haters gonna hate. Until they're the ones paying for my video games, I say let them hate and play what you find fun, even if it's a "crutch" class.