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Opinions on good players who use so called OP kits


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#151
sN00Z

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DAO MAdhatter wrote...

ElusiveOneN7 wrote...

DAO MAdhatter wrote...

 I don't hate people using op builds so much as those that can't use than as any other than a one trick pony. Good example. People only using perana on the sexbot, or the losers who spam flamer on a vorcha. If these guys can't make these classes work as anything other than [insert power here] spammer. Than shouldn't even be allowed to use it.

EDIT: Exception, if they are spamming said powers to set up tech & biotic explosions.


All I read is, I hate people who don't play the way I want them to. The only people who should bother you are the people you have to constantly pick up during a round. Those people need to learn to be more careful or drop down to a lower difficulty. How they are choosing to be successful though, is damn irrelevant as long as they aren't cheating. Reserve your hate for something that actually matters.

They are ruining my fun with their lame crutchy bs. If they can't use a character without spamming the characters  most powerful ability than they can get out of my ****** game. The character has 3 abilities for a reason. THEY SHOULF USE TahEM!

they




Yes!!!! Finally someone who understands, thats why when I play me3 I'm constantly spamming cryoblast and combat drone.......wait.....what....but those powers are ****
(yes some d1ck head is going to chime in and say those powers are good IF you know how to use them, but I'm speaking in terms of everyone who has tried those powers, not only the experts)

Hence why some people only spam 1 or 2 powers because...wait....for it........wait for it...because its good.

#152
Mr Awesome 0ne

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Colonel Sheppard wrote...

www.youtube.com/watch

Annomander wrote...

I'm guessing most people who don't care for balance have never played any real competitive games.

And I'm not on about fail of duty, or any of that childish nonsense... Real competitive games encourage people to play and excel because of their own skill.... and not gimmicks, like the AIU and the TGI, etc.

In my opinion, there is waaaaay too much hand-holding in ME3. Everything from infiltrator's and their tactical iWin button to tracking projectile powers... then coupled with the fact that players are punished for being able to headshot a moving phantom while she is mid-cartwheel? Baaaaad. Very bad.

Volus engineer with CSMG X can be a real monster, but only if you're good at the game... infiltrators on the other hand are extremely powerful regardless of whether or not you are good at the game.

If you have never played competitively, score wont matter and you'll probably enjoy having god-mode enabled on your AIU or your TGI or your kroguard... the few people who do care about balance and who have played competitively will find themselves deterred from classes which place no emphasis on skill, and reap benefits regardless of the controlling individual's ability.


LOL.  Every time I hear people get so worked up over a video game, I think of the following.

www.youtube.com/watch

If it was a year ago, I would have supported balance and skills, but it's now a year later.  Many of us long time players won't be playing that much longer.  There are so many characters and guns now that the silver and even the gold guys face a more daunting task at acquiring stuff and getting better, esp when they go into lobbies with experience players asking them to leave.  ME3 MP is going to be a ghost town in a month or two unless less experience players get to develop without intimidation.


ME3 MP is going to be a ghost town in a month or two unless less experience players get to develop without intimidation.

Very nice call.  Posted Image

#153
Maria Caliban

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DAO MAdhatter wrote...

ElusiveOneN7 wrote...

DAO MAdhatter wrote...

 I don't hate people using op builds so much as those that can't use than as any other than a one trick pony. Good example. People only using perana on the sexbot, or the losers who spam flamer on a vorcha. If these guys can't make these classes work as anything other than [insert power here] spammer. Than shouldn't even be allowed to use it.

EDIT: Exception, if they are spamming said powers to set up tech & biotic explosions.


All I read is, I hate people who don't play the way I want them to. The only people who should bother you are the people you have to constantly pick up during a round. Those people need to learn to be more careful or drop down to a lower difficulty. How they are choosing to be successful though, is damn irrelevant as long as they aren't cheating. Reserve your hate for something that actually matters.

They are ruining my fun with their lame crutchy bs. If they can't use a character without spamming the characters  most powerful ability than they can get out of my ****** game. The character has 3 abilities for a reason. THEY SHOULF USE TahEM!

they


A vorcha spamming flammer probably had bloodlust up and running all the time.

An AIU is obviously going to use tactical cloak constantly and pack a good shotgun. I don't think you can tell when they use Repair Matrix.

Lots of people spec out of one of the powers so they can have full health and passives.

It's not your game unless you're doing a solo.

#154
Blarg

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I play what I'm in the mood for, whether it's OP or not. I don't often like the TGI, Destroyer, or GI, but I'll happily play an AIU, Flamer-spamming Geth Trooper, or a Kroguard vs. Geth.

Why? Because I'm here for two things: fictional money and fun, BSN's opinions be damned. Come at me.

#155
dysomnium

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Cyonan wrote...

I've played lots of PvP games, and you know what I've learned?

If I beat the other player, then I am either a scrub playing a crutch setup, a hacker, or somebody with no life according to the player I just beat. This is how it goes 95% of the time(the other 5% consist mostly of people who just don't say anything, with the very occasional player who actually admits you're good at the game).
....
It really is a case of haters gonna hate.


QFT. This is why I don't find Call of Duty or Halo multi-player fun anymore. Really, almost all PvP games have lost their appeal to me because of the majority of players falling-in-line to this attitude. At least with Mass Effect I don't get angry messages from all the Phantoms and Brutes I sniped spamming my inbox to the brink of insanity, calling me colourful terms and assuming that mommy and daddy pay for my Xbox LIVE account.

#156
Kingston Atticus

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My problem is when a good or better player plays a powerful class with all the gear on to make it more powerful, just so they can come on here and scream that it is OP.

In the hands of a great player with all the right gear consumables and weapons ANY class can be op, so just stop the nerf cries please people! It's not the class you want nerfed anyway. It's the show off player and it would be ilegal to nerf their gameplay capabilites!!!

#157
Blarg

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dysomnium wrote...

Cyonan wrote...

I've played lots of PvP games, and you know what I've learned?

If I beat the other player, then I am either a scrub playing a crutch setup, a hacker, or somebody with no life according to the player I just beat. This is how it goes 95% of the time(the other 5% consist mostly of people who just don't say anything, with the very occasional player who actually admits you're good at the game).
....
It really is a case of haters gonna hate.


QFT. This is why I don't find Call of Duty or Halo multi-player fun anymore. Really, almost all PvP games have lost their appeal to me because of the majority of players falling-in-line to this attitude. At least with Mass Effect I don't get angry messages from all the Phantoms and Brutes I sniped spamming my inbox to the brink of insanity, calling me colourful terms and assuming that mommy and daddy pay for my Xbox LIVE account.


QFT-ing the QFT. I still play Halo from time to time, 'cause I love the series, but tend to avoid most other PvP games.
It also seems that the ME community is starting to follow that road of hating. I mean, does it really matter that much if someone plays a kit that makes them do a bit better? When the majority of the playerbase falls back on cheap tactics and OP setups, is there really something wrong with the community, or is it the opposing faction(s) themselves?
It's kind of like if 90% of the class is failing, then it's not the students' fault, it's the teacher's.

#158
Geek

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AIU is the Mass Effect equivalent of the Konami code.

#159
Muhkida

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m200intervention wrote...

umm... no. if you play competively, you know there's always tier system. if you're not using a top tier character/gun/whateverl, then you're only making it harder on yourself in the competitive scene of games. look at MvC2. no one touched a capcom character and all the top placers at major tournaments were the same 5-8 marvel characters. are you really going to look down on the people that were using MSP? you go right ahead and get your ass handed to you because that's what happens when you bring a trash team against top tier cheese. mass effect isn't a competitive game. it's PvE. yeah, you might be good, but that doesn't mean you should be looking down on the people that want to use top tier characters. let it go, dude.


Can I look down upon them if I can beat these MSP users with my Colossus/SilverSamurai/Cyclops setup?:o

#160
ZiRK

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DAO MAdhatter wrote...

ElusiveOneN7 wrote...

DAO MAdhatter wrote...

 I don't hate people using op builds so much as those that can't use than as any other than a one trick pony. Good example. People only using perana on the sexbot, or the losers who spam flamer on a vorcha. If these guys can't make these classes work as anything other than [insert power here] spammer. Than shouldn't even be allowed to use it.

EDIT: Exception, if they are spamming said powers to set up tech & biotic explosions.


All I read is, I hate people who don't play the way I want them to. The only people who should bother you are the people you have to constantly pick up during a round. Those people need to learn to be more careful or drop down to a lower difficulty. How they are choosing to be successful though, is damn irrelevant as long as they aren't cheating. Reserve your hate for something that actually matters.

They are ruining my fun with their lame crutchy bs. If they can't use a character without spamming the characters  most powerful ability than they can get out of my ****** game. The character has 3 abilities for a reason. THEY SHOULF USE TahEM!

they


You dont know what youre talking about.

#161
RealTerminal

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Its really up to them, I have played the Collector, Cabal and KroHammer a bunch, and while they are powerful, they got boring after a while, my Collector even glitched to let me max him out.
The Lancer is the jem of this expansion however!

#162
Brownfinger

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xTh3xBusinessx wrote...

Im speaking out for other good players as well. It seems like everyone on BSN keeps pointing their hate at the bad PUGS using an OP class and groups anyone who uses them in the same box. So...like the title says, what if the player is actually really good and just likes playing as their favorite race etc?


I play games for my own enjoyment. I'm not sure if being an unwashed neurotic neckbeard is fun for them, but their compulsion seems to make them somewhat less angsty. Shooter elitism ought to be classifiable as a mental illness.

I like robots. But the Geth Infiltrator missing half of his head weirds me out, so I prefer to play the Engineer or the Juggernaut. The Alliance Infiltration Unit is a really neat robot, so I'd make her work for me even if she wasn't a slinky wrecking ball. I like Salarians, too, and while their Infiltrator may not be the best any more, he's still pretty damned good. I like the message of this thread, the Mass Effect universe is really cool and some of us don't see it as a vehicle to ****** further than others.

#163
Brownfinger

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Maria Caliban wrote...


A vorcha spamming flammer probably had bloodlust up and running all the time.

An AIU is obviously going to use tactical cloak constantly and pack a good shotgun. I don't think you can tell when they use Repair Matrix.

Lots of people spec out of one of the powers so they can have full health and passives.

It's not your game unless you're doing a solo.


The visual tell for that power is the visor's glow will intensify and turn a very bright greenish. I thought it might just be limited to that person's screen, but I've seen other AIU players with it active before returning to its normal state.

Modifié par Brownfinger, 03 mars 2013 - 08:04 .


#164
stefbomb

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I can make any kit work, but I pug a lot and using some of the more powerful classes (AIU, GI, TGI, Fury, Drelldept, infidrell) is my insurance against a wipe. Sorry, but I won't be able to carry bads using a Salarian Engineer.

When I'm playing with friends I get more creative.

#165
Aetika

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Whatever kind of player, I don´t care what character or gun they use in game to have fun.

#166
JiceDuresh

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Annomander wrote...

I'm guessing most people who don't care for balance have never played any real competitive games.


I'm guessing they haven't played any real PvE with difficult content either.  They seem to think PvE means..'no need to balance lol, let everyone kill every thing hurrrrrr'.  Yet every single PvE game with difficult content struggles with Balance, World of Warcraft and DnD for example .  Anyone that's ever been left out of a Raid in a heroic guild in WoW because of the class you choose knows exactly what balance means.  When success or failure depends on what character you take and not your skill, if you have the wrong character, people will just leave you out.  How exactly is that 'letting them play what they want to play?' 

The only reason people here don't seem to care is because Platinum isn't a hard enough challenge, and everyone can switch characters willynilly.  When they can sit in a box and win the max rewards every 30 minutes, there's really nothing to do but to take something better to make it take 25 minutes instead. And if they had to pick one character to play from now till their next promotion, they'd want to be damn sure every single one of them was balanced.  Sadly, everyone's happy letting some characters be terrible[which might be some people's favorites], while the ones they seem to favor are awesome.  Or, they would like Bioware to hold their hand through platnum and just make everything easy mode by making 'everything powerfull'.

#167
Azrael 007

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Cyonan wrote...

Annomander wrote...

I'm guessing most people who don't care for balance have never played any real competitive games.

And I'm not on about fail of duty, or any of that childish nonsense... Real competitive games encourage people to play and excel because of their own skill.... and not gimmicks, like the AIU and the TGI, etc.

In my opinion, there is waaaaay too much hand-holding in ME3. Everything from infiltrator's and their tactical iWin button to tracking projectile powers... then coupled with the fact that players are punished for being able to headshot a moving phantom while she is mid-cartwheel? Baaaaad. Very bad.

Volus engineer with CSMG X can be a real monster, but only if you're good at the game... infiltrators on the other hand are extremely powerful regardless of whether or not you are good at the game.

If you have never played competitively, score wont matter and you'll probably enjoy having god-mode enabled on your AIU or your TGI or your kroguard... the few people who do care about balance and who have played competitively will find themselves deterred from classes which place no emphasis on skill, and reap benefits regardless of the controlling individual's ability.


I've played lots of PvP games, and you know what I've learned?

If I beat the other player, then I am either a scrub playing a crutch setup, a hacker, or somebody with no life according to the player I just beat. This is how it goes 95% of the time(the other 5% consist mostly of people who just don't say anything, with the very occasional player who actually admits you're good at the game).

It doesn't matter if I'm using a character that is not only spec for PvE at the time, but also not known for being very good in PvP, the person I just beat complains that I'm a scrub using a skill-less setup because of whatever strengths the character I'm playing has. In their mind the only setup for "real players" who are skilled is the one that they are playing.

Even in PvE with competitive people, on WoW competitive tanks would call me a scrub playing a crutch class because I could do more threat than they could on my Paladin and that I should play a "real" tank like Warrior(even though I had one of every tank). Don't even get me started on the e-peen contest that is DPS meters in that game.

Even without the AIU, Kroguard,TGI, or even Tactical Cloak these people would find another character to complain about as being "too easy" and for scrubs.

It really is a case of haters gonna hate. Until they're the ones paying for my video games, I say let them hate and play what you find fun, even if it's a "crutch" class.


Wow. If you made this speech to us in person you would get a standing ovation.

I find it really screwed up that the same people who talk down to others for using "easy mode" kits/ loadouts or whatever have no problem doing cheesy things themselves. In this game, two of them are no sync kills on uneven ground and  Right hand advantage. I guarantee that everyone who complains about tac cloak, the Harrier, or anything else that it's popular to diss will not hesitate to stand on the left side of a hallway and destroy a boss or a mob that is completely helpless. 

#168
landylan

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100k isn't even a high score especially with TGI. I literally drop mooks left and right with TGI.

You're not as good as you think you are. Crutch.

Boom.

#169
jlee375

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The way I see it, there are always going to be good classes that good players will make unstoppable.

I personally like the introduction of the AIU, Geth Juggernaut, and infiltrators in general. I think that these classes have and can help a lot of the playerbase start to play at higher difficulty levels. I sincerely doubt that every high level/skilled player in this game is going to run AIU + Claymore every match; it would get unbelievably boring. But if these classes let more casual players play at a higher difficulty level, unlock more equipment, and have more fun than I don't see a problem. And given how useful their abilities/powers are, they will at least contribute enough help even if they aren't the most skilled player yet.

Also, there are very few players, even with a kit so powerful as the GI, TGI or AIUI, that can completely kill everything in sight. So I don't believe that these classes somehow cheapen the game as there are plenty of enemies to kill for everyone.

I think other players should let others play as they want and enjoy, so long as they are not grossly violating the rules/cheating/leeching.

#170
DynamikDarryl

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xTh3xBusinessx wrote...

ThatOddGuy wrote...

Yea, I play what I like, what's fun, etc. I don't only like the "OP" kits. I like the Salarian Engineer.

I do the objectives. I go out of my way to revive; even as far as reviving a dude before killing the last enemy.

Don't ****** and moan when I pull out the Salarian Infiltrator with a Claymore. Just enjoy the ride while I carry your arse.

Couldnt agree more with this one. /Brofist


Brofist x2

#171
xassantex

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god, elitists and their 15 minutes of glory.. Warhol would have a ball on BSN.

#172
ManceBane

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The AIU finally made platinum pugs bearable for me, & I've started to branch out & become more comfortable with other classes now.