RedCaesar97 wrote...
Mass Effect Checklists provides some information about decisions that carry over across games. You may be able to find better or additional information by searching the Internet.
Nah, I’m pretty thorough by myself when it comes to finding / doing missions, so I don't need any help with that.
As for "missible dialogue", any time you do not bring a squadmate on a mission you miss dialogue, or complete a quest a certain way you miss dialogue from completing it a different way (Paragon/Renegade responses for example), but that cannot be helped.
I also get that, like I said, some of the things are already decided by my character. But I want to know if there’s a “general consensus” as to who to bring with you on certain missions, because they have some relation to the planet or characters or whatever. Like taking Liara to Benizia for example. And I’m also interested in general missable lines like:
As for easily-missible dialogue:
- After meeting with the Council for the first time, as soon as you are told to go look for Garrus/talk to Barla Von, go to the markets and look out that one window with Kaiden/Ashley. It is right near the stairs leading Flux. It is enclosed by a very low wall. If you have played ME1 before, you may remember it where the Terra Firma party supporters hold their rally later in the game.
- At the end of Eden Prime, before activating the Beacon, go to the railing and look out on the destruction on the ground left by Sovereign.
I know the Eden Prime one, but can’t recall the first, so I’ll look out for that one.
- On main missions, talk to your squadmates when you reach new areas. They will usually have 1-3 things to say. They do not say anything on sidequests.
I’m in the habit of talking to everyone everywhere at least twice

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As for bugs, bugs happen. One that is avoidable is on Noveria. Try to stay away from Benezia during the final fight. If you get hit with Stasis before that last enemy dies in a wave (before the quick cutscene showing Benezia casting her arm and calling in more troops), you can get stuck and not be able to pause the game/bring up the menu to load a save. At least that has happened to me several times on Xbox. Shepard ends up getting into a bad position and becomes really stretchy.
As to avoid anything "immersion breaking", a lot of things can break immersion. Most of things people complain about that are "immersion breaking" are really petty and stupid in my opinion. This mostly involves Shepard/squadmates pulling out an Assault Rifle/Pistol/SMG in ME1 or ME2 even though Shepard/squadmate does not have that weapon. Seriously, you are playing a game where people can lift things with their mind, and you have "Medi-gel" (a substance that can heal all wounds and races) and "Omni-gel"; relax, have fun and enjoy the game.
Yeah I’m not that bothered about weapon swaps, eventhough technically they’re avoidable (but that’s a chore). But things that for example that break up the “logic” of the story if you do things in an unexpected order, or things that seriously mess up or even crash your game. I can’t recall such things myself in the first game, hence me asking, that said; I htink Mass Effect 1 has fewer bugs like that as opposed to its sequels (I think). Anyway, I think all of the little things I’m asking for, are more of an issue with the sequels, as they have a better presentation, and have more characters and dialogue.
As for New Game+, you keep the same face, background, and class, and you carry over your skills, weapons, and gear. However, it also means playing the game twice. NG+ is only really recommended in ME1 if you want to get your Shepard to level 60 and/or max your Charm/Intimidate talents by spending less/no points into them than on a single playthrough.
It’s just that I prefer to play a fresh (non- game plus) game, but want to keep the same face, there doesn’t seem to be an in-game option to do that. Since I’m lazy, I think I’ll just go ahead with the new game plus though, eventhough it changes gameplay.
Modifié par UpYoursChildren, 04 mars 2013 - 08:37 .