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Is two handed weapon the worst track?


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17 réponses à ce sujet

#1
Dooooo

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I've played through DAO twice, once as a two weapon rogue, and then a shield/weapon warrior. Now I'm playing the third time, as a two handed weapon warrior. I'm at level 8, and I just realized that two handed weapon is not as good as I thought (except looking cool).

Comparing to sword/shield Alistar, my strength is 32, Alistar is 29. I have power swing, precise strike on, while Alistar has shield wall on: now my damage is 32, Alistar is 28, considering my two handed sword is 3 points higher in damage than Alistar's longsword. My attack is 83, Alistar is 82. My defense is 44, Alistar is 66...

So looks like two handed sword path doesn't give much higher damage, but really sucks in defense, also not quite good in attack, not even mentioning the slow attack speed. Two handed weapon talents are also not that impressive, at least don't look imperssive so far. So my question is, does this path pay off later on? Or it just isn't that good at all? What do you guys think? :unsure:

#2
Titius.Vibius

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I don't know about other players but playing 2H weapon warrior is tedious often times mediocre since everybody specially Leliana and Zevran already killed their enemies but I'm still stuck swinging that 6 feet sword without even killing a puny genlock. Although it is considerably more powerful in the end because every darkspawn dies with one strike, you only have to even stand in front of the darkspawn and it dies. *the last sentence was full of sarcasm by the way*

#3
AaronRiley08

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i prefer the two handed weapon track, mostly because of the ability to keep lots of enemys on the ground, and my character does way more damage than my atleast Alistar could dream of ive hit 202 or better, but two handed sucks until you start getting into the last of the talents for it

#4
fantasypisces

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I will only use a 2hand if I have haste, which brings it in line with a normal attack speed. But even then, having the other characters with haste improves them as well. So yes, it is bad.



I have a 2hand reaver/champ dalish elf, and the only reason I am using him is because my companions are Sten 2h Berz, and Oghren 2h Berz/temp, and Wynne with haste. The sheer amount of cc is crazy, and since I have three 2hand guys haste has a huge effect. It still wouldn't be nearly as effective as say PC, Alistair, Zevran, Mage with haste though.

#5
DKJaigen

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It gets better later but for pure a DPS warrior, dual wield build will always will be better. especially since many weapon buffs actually work better with a fast attack speed (hing flame weapons and berserking)



Get sunder arms and armor ASAP as these abilities generate an extra swing when you them

#6
khevan

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One thing I've noticed about the general opinion of 2h warriors is that people try to compare them, point for point, with DW warriors and SnS warriors. In fact, you really can't compare them at all. They're designed for different purposes. The 2h warrior is a utility warrior, with a good array of debuffs (sunder arms/armor), stuns (pommel strike and stunning blows) as well as a good AoE (two handed sweep, with a KD chance), plus the mother of all defense skills, Indomitable. No knockdowns or stuns? Yes, please!



Also, 2h warriors require quite a bit more micromanagement to get the most out of them, since their special abilities interrupt their autoattack animation (and reset the attack timer), so you need to make sure you activate the sunders, critical strike, etc, immediately after an auto-attack hits(or misses). Basically, the WORST thing you want to do with a 2h warrior is to auto-attack when you can avoid it.



A DW warrior will do more damage, a SnS warrior makes a better tank, but I like 2h warriors, simply because of their specials. Yes, they're slow, but at end-game, they hit HARD, and their skills are simply made of win and cookies (most of them). Don't think of them in terms of pure DPS, because that's not their role. Use them how they're intended, and you'll get some great use from them.

#7
Haplose

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khevan wrote...

One thing I've noticed about the general opinion of 2h warriors is that people try to compare them, point for point, with DW warriors and SnS warriors. In fact, you really can't compare them at all. They're designed for different purposes. The 2h warrior is a utility warrior, with a good array of debuffs (sunder arms/armor), stuns (pommel strike and stunning blows) as well as a good AoE (two handed sweep, with a KD chance), plus the mother of all defense skills, Indomitable. No knockdowns or stuns? Yes, please!

Also, 2h warriors require quite a bit more micromanagement to get the most out of them, since their special abilities interrupt their autoattack animation (and reset the attack timer), so you need to make sure you activate the sunders, critical strike, etc, immediately after an auto-attack hits(or misses). Basically, the WORST thing you want to do with a 2h warrior is to auto-attack when you can avoid it.

A DW warrior will do more damage, a SnS warrior makes a better tank, but I like 2h warriors, simply because of their specials. Yes, they're slow, but at end-game, they hit HARD, and their skills are simply made of win and cookies (most of them). Don't think of them in terms of pure DPS, because that's not their role. Use them how they're intended, and you'll get some great use from them.


This.

Also 2h are slow starters. They come getting into their own at levels 10-12. Their auto-attack kinda stinks, but they are active characters who live and die on the usage of their active skills.
ASAP get Sunder Arms, Sunder Armour, 2H Sweep (and for mages - Pommel Strike). You should use these abilities whenever they are not on a cooldown (and whenever you are in a middle of a mob for 2H Sweep). Other key Talents include Indomitable and Finishing Blow (or whatever the Talent that gives you Stamina when you kill something is called).

At this level you definately shouldn't use Powerfull Swings. They make you miss more and cost Stamina to boot... and have a Fatigue penalty! Use active abilities instead (mostly Sunder Arms for now, as that's a double attack with low cost and cooldown.. Pummel when you need to interrupt something)! Try to get both Sunder Armour and 2H Sweep at level 10. Things should look much brighter then. Only Stamina management may be difficult for a while, till you get the right equipment and Talents.

Haste would help a lot, if you can afford to use it.

Oh, and Indomitable is awesome! Couple that with Templar's 100% magic resistance kit and you're an unstoppable force! A moving mountain of muscles.
2H Warriors are awesome, but their role is slightly different then pumping extreme DPS very fast. Still, you can't really compare their damage output with a Shield&Sword Warrior, it's just on a totaly different scale. S&S Warriors get no noteworthy damage skills.

Modifié par Haplose, 12 janvier 2010 - 06:58 .


#8
IRMcGhee

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Two handed warriors get passive abilities that do increased damage to Constructs and have a chance to stun enemies. Indomitable gives them the ability to prevent knockdowns, something sword + shield doesn't get until the 4th tier (and needs 2 ability slots). Biggest drawback I've found is that you are an easy target for archers until you can equip the heaviest armour types (which makes the enemy more likely to go after you).

#9
SirHederick

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Keep in mind characters like Sten are made for two handed weapons, not to mention "his" sword made for him is a two handed weapon.  The normal trade off is a bit slower attack but more power,  he does well with a good set of armor (say Juggernaught) and some of the passive talents really make a huge difference.

Dooooo wrote...

I've played through DAO twice, once as a two weapon rogue, and then a shield/weapon warrior. Now I'm playing the third time, as a two handed weapon warrior. I'm at level 8, and I just realized that two handed weapon is not as good as I thought (except looking cool).

Comparing to sword/shield Alistar, my strength is 32, Alistar is 29. I have power swing, precise strike on, while Alistar has shield wall on: now my damage is 32, Alistar is 28, considering my two handed sword is 3 points higher in damage than Alistar's longsword. My attack is 83, Alistar is 82. My defense is 44, Alistar is 66...

So looks like two handed sword path doesn't give much higher damage, but really sucks in defense, also not quite good in attack, not even mentioning the slow attack speed. Two handed weapon talents are also not that impressive, at least don't look imperssive so far. So my question is, does this path pay off later on? Or it just isn't that good at all? What do you guys think? :unsure:



#10
SusanStoHelit

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I think it's mostly been covered. But again, they rock, if used wisely. Use Indomitable, don't touch any other sustainable except for your specialisation ones (depending on what they are). And stick to heavy armour, not massive (leave that to your tank) because you don't need the fatigue penalty and you don't need to steal your tank's aggro.

[Edited for typos.]

Modifié par SusanStoHelit, 12 janvier 2010 - 09:58 .


#11
just.a.dude

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It is my experience that the sunder attacks hit twice. Aside from that, 2H requires some timing hitting specials (so not to cut off a windup) and is like someone said more of a heavy hitting CC.

#12
-Conspirator

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Indomitable alone is worth the tree, in my opinion.
Apart from that, it isn't a very good tree, yes, but I think it's fun to play and that's what it's all about. 

Modifié par -Conspirator, 12 janvier 2010 - 10:50 .


#13
Alias Oddvar

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2 handed weapons is the best track with 3x haste!

Really rare situation where you have a 3 mage party and 1 warrior.

but normally yes it sucks vs all enemies except really heavy armored arcane warriors!

which 2 handlers are the best choice, and dagger dagger is worthless.


#14
jsachun

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The best way to use a two hander is to keep using the vast talent attacks to finish the fight quickly.

I think you get about 6 to 7 talents you can use, where as the one hand & duel weld only get 4 & 5 respectively and the majority of thier talent is either sustained or personal. Watch out though they take a lot of damge as well as giving a lot of damage.

#15
Haplose

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Alias Oddvar wrote...
but normally yes it sucks vs all enemies except really heavy armored arcane warriors!


Fail.

#16
Sarevok Anchev

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Who dares calling Sarevok a wimp!?



2h style needs some good timing > you need understanding of the battle mechanics.

2h Warriors depend very much on the active skills.

Especially Sunder Arms and Sunder Armor should become your main-attack!

Migthy Strike, Critical Strike for fast kills, 2h-Swing + Champion AoE for Crowd-Control!



Almost only pumping STR and getting the decent weapons(Sword in Mage-tower, then Sword against Dragon in Orzammar, Starmetal, the elite Maul at Denerim Market).



Also Stamina is important, so i would prefer Wades Superior Medium Armor, because of the negative Fatigue value + Stamina bouns and regen.



Indomitable + Powerful Swings really shines out later(no knockdown/stun!), especially

if you have 2 Mages with Haste.

#17
sillymonkboy

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Like others have said, 2H is a late blooming set that takes a bit more understanding of the combat system to master. Once you do, however, it is pretty amazing. Some tips: Early on, use Precise Striking. Switch to Powerful Swings later on in the game when you have a high base attack value. Learn to time and chain your specials so that you start the next right as your weapon connects with the enemy to avoid restting your swings. Never auto-attack if you have an special available. Try to wear Heavy Armor instead of Massive. Evon the Great's mail + Wade's Heavy gloves and boots is probably the best if you can get past the ugly (imo) visuals. Warden Commander armor or any other stamina-granting/fatigue-reducing armor is nice as well. Sunder Arms and Sunder Armor are your bread and butter attacks, along with Mighty Blow and Critical Strike. Pommel Strike and Sweep are excellent for utility/control and Indomitable will save your behind more than you know. Get the Chasnd Flatblade from the Kokori Wilds asap. Faithless comes early too, though I forget from where. Yusaris/Ageless/Starmetal are all fairly easy/quick to aquire after that. Chasnd Greatmaul is excellent once Gorrim's inventory flips. 2-Hand is an excellent set once you gain a solid understanding of it.

#18
Bhatair

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Everything Sillymonkboy said +1

Two handed is definitely my favorite of the warrior trees.