Archonsg wrote...
@kaileena_sands
Oh, I do understand.
I bought ME3 not caring a whit about Multiplayer, 1300++ hours later, ME3 MP is basically ME3 for me.
However, I would suggest holding back a wee little to see where they are taking MP to.
The biggest in thing for MP now are large multi-faction PvP, largescale battlefields where players will fight over territory control.
Overarchingly, it is also *all* about Micro Transactions.
You could spend what amounts to 10-20 hours of game play time to buy a new weapon upgrade, or spend $5.00 to buy one immediately.
To complicate matters more, tgey will probably make weapon specific upgrades "game credits" only purchases, which means that if you want to buy and upgrade a weapon using only in game earn game credits, you'll have to grind for it.
This, while hypothetical for Mass Effect : NextGen, is reality for a number of MP shooters *now*.
I am pretty sure this is the path Bioware is going to take.
MP is such a huge success for ME3, and the fans for MP they have garnered for the most part *are* competitive in nature (just read the MP forums) which would make this progression path very likely.
True dat. ME MP may actually be a bit grindy too right now, especially for the URs (if you're playing for manifest completion of course). I am pretty sure that whatever they choose for ME4, it will be guided mainly by the best for EA financial strategy. I hope they don't ruin it, because they did something really fun with the MP, and it will be sad for it to go to crap. However, it is not a secret that those microsactions from people bying packs with real money are what brought the free MP DLCs. If it weren't for them, we'd have never gotten the Hazard maps, the Collectors, the new characters.
P.S. I laughed at the competitive in nature part.
Modifié par kaileena_sands, 03 mars 2013 - 05:28 .




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