Stone prisoner and wardens keep both short
#1
Posté 04 novembre 2009 - 02:52
#2
Posté 04 novembre 2009 - 03:11
#3
Posté 04 novembre 2009 - 03:14
#4
Posté 04 novembre 2009 - 03:16
#5
Posté 04 novembre 2009 - 03:16
#6
Posté 04 novembre 2009 - 03:44
#7
Posté 04 novembre 2009 - 03:53
lionsfan208 wrote...
While we are talking about Wardens Keep I thought there was suposed to be a set of Commander armor. So far all I have seen is the dude that moves in selling normal Wardens armor. Is that the same thing?
Sophia dropped the armor when (if?) you killed her. Now i'm trying to figure out how to get the blood abilities
#8
Posté 04 novembre 2009 - 04:52
#9
Posté 04 novembre 2009 - 07:18
#10
Posté 04 novembre 2009 - 08:24
#11
Posté 04 novembre 2009 - 08:33
#12
Posté 15 novembre 2009 - 08:31
franklaw wrote...
Is it 4 or 5 "pieces of history" that are needed? I have found 4, and now quest is saying, "You've found the clues, but where do they lead?" I have looked around the whole keep and have looked at the painting above the fireplace, but to no avail. Any guidance would be much appreciated. Thanks for your time and assistance.
There are 4 histories only. I cannot find the third part ( Rasberry Jam?) I have part 1 at the statue, part 2 the book and part 4 the corpse on the wall.
Please help.
#13
Posté 15 novembre 2009 - 08:47
Go back to elementary school and come back when you can express yourself properly. This verbal diarrhea makes my eyes bleed.samtheelf wrote...
I beat them both in about 45 mins the claim was these would add hoours of game play i cant see how it could you could finish shales quest in about 10 mins if you tried and theres not much newin the way of conversation at the end of wardens keeps shale makes one comment i guess to prove that hes fully voiced? Other wis if this is what bio ware considers medium content id had to see small or large for that matter
#14
Posté 15 novembre 2009 - 08:51
Otherwise I use it for the armor and star-weapon
#15
Posté 15 novembre 2009 - 08:52
WK is short, but the more i think about it, the more I think it's worth $7 - about the price of a meal.
#16
Posté 15 novembre 2009 - 09:06
They did some nice things with the flashbacks and so on, and I'd like to see something like that again, and the abilities were kinda nice (Though it felt a little like "Buy this DLC to become more powerful!", on the other hand, I'm all for new abilities and equipment, but not if they become the only selling argument...), but all in all I'm not too crazy about the amount of content, especially since most of the place is just locked after success.
The castle interior being inaccessible, Avernus basically vanishing with no further notice, it felt a little rushed.
Having your own keep could have been pretty awesome, but it fell a little flat.
#17
Posté 15 novembre 2009 - 09:10
#18
Posté 15 novembre 2009 - 09:12
My personal cost/value marker for modern games is $1/hour of content. Since Wardens Keep costed me $7.50, I should be getting 7.5 hours of adventure from the place, instead I got 1 hour (thats being generous).
I read recently Wardens Keep has hit the 1 million download mark, thats 7.5 million dollars made from the DLC. I think its pretty safe to say that DLC didnt even cost $750,000.00 to make (which is 10% and a great profit margin for a business).
Hopefully future DLC will be longer and add more value to game in general!
DLC and game lenght remain my number one issue with Bioware Products. DA:O is a step in right dorection at 67 hours to play but the DLC I have seen thus far just not been worth it and a step backwards IMO.
Modifié par Kalfear, 15 novembre 2009 - 09:14 .
#19
Posté 15 novembre 2009 - 09:17
Edit: This article states that DA:O has made $1 million on its DLC, not that there have been a million copies downloaded. That's more like WK has been downloaded 150,000 times. Still a mighty fine number for DLC - better than a lot of games do in teh same period.
Modifié par MrGOH, 15 novembre 2009 - 09:19 .
#20
Posté 15 novembre 2009 - 09:18
I also keep getting Levi the quest giver showing up in camp long after I completed the quest.
#21
Posté 15 novembre 2009 - 09:19
If my opinion matters at all, I would rather pay 30-40 dollars for an expansion with several, well-integrated levels and a coherent (within itself) story then pay 10-15 dollars for 3-4 bite-sized DLC chunks. (Even though I would have to wait longer for such an expansion to come out.)
#22
Posté 15 novembre 2009 - 09:21
Strange problem with wardens keep though:
I solved the main story there, but when I talk to Levi now the dialogue sounds like I've been away and he's cleaned up the place and family moved in? Also, he offers to sell you things but the dialogue option must be broken, because no store ever opens.
Maybe I was supposed to leave and then this would be the dialogue if I came back to the keep, but from peoples comments it sounds like you can't return to the keep later?
(and where do I post or send bug reports like this to, if it's a bug others can confirm?)
Modifié par thepaphjort, 15 novembre 2009 - 09:23 .





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