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Stone prisoner and wardens keep both short


21 réponses à ce sujet

#1
samtheelf

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I beat them both in about 45 mins the claim was these would add hoours of game play i cant see how it could you could finish shales quest in about 10 mins if you tried and theres not much newin the way of conversation at the end of wardens keeps shale makes one comment i guess to prove that hes fully voiced?   Other wis if this is what bio ware considers medium content id had to see small or large for that matter

#2
Marcus Aurelius

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Um question for you the minor sub-quest at the wardens quest, ie the one where you are to find the histories of what happened at soldiers peak where was the first piece of history. I've found 2,3,4,5 but can't seem to locate the first, any advice would be helpful?

#3
CJacoB

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Chapter 1 is outside, as soon as you walk into soliders peak walk up the left ridge, there should be a statue looking out over the walls. Click it.

#4
samtheelf

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well I can member if i found them all or not but there's a portrait on the wall that you have to pan up to see and it gives you the option to recite the warden oath and the wall opens up revealing a chest and the quest goes away after that assuming its the last part

#5
samtheelf

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ah yes what he said mis read

#6
lionsfan208

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While we are talking about Wardens Keep I thought there was suposed to be a set of Commander armor. So far all I have seen is the dude that moves in selling normal Wardens armor. Is that the same thing?

#7
On_Slaught

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lionsfan208 wrote...

While we are talking about Wardens Keep I thought there was suposed to be a set of Commander armor. So far all I have seen is the dude that moves in selling normal Wardens armor. Is that the same thing?


Sophia dropped the armor when (if?) you killed her. Now i'm trying to figure out how to get the blood abilities :P.

#8
samtheelf

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its a small bottle on the table next to his research notes you have to choose drink it if you choose the other two option outta luck unless you save game is before that point

#9
Rob Bartel

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For "The Stone Prisoner," adding Shale to your party is only the first step. Later, once you spend some time with the dwarves in Orzammar, Shale's personal quest also unlocks.

#10
franklaw

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 Is it 4 or 5 "pieces of history" that are needed?  I have found 4, and now quest is saying, "You've found the clues, but where do they lead?"  I have looked around the whole keep and have looked at the painting above the fireplace, but to no avail.  Any guidance would be much appreciated.  Thanks for your time and assistance.

#11
ITSSEXYTIME

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While the quest themselves are short, they add some replayability to the overall game and shale changes the game a lot.

#12
weims

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franklaw wrote...

 Is it 4 or 5 "pieces of history" that are needed?  I have found 4, and now quest is saying, "You've found the clues, but where do they lead?"  I have looked around the whole keep and have looked at the painting above the fireplace, but to no avail.  Any guidance would be much appreciated.  Thanks for your time and assistance.


There are 4 histories only. I cannot find the third part ( Rasberry Jam?) I have part 1 at the statue, part 2 the book and part 4 the corpse on the wall.
Please help.

#13
Spaghetti_Ninja

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samtheelf wrote...

I beat them both in about 45 mins the claim was these would add hoours of game play i cant see how it could you could finish shales quest in about 10 mins if you tried and theres not much newin the way of conversation at the end of wardens keeps shale makes one comment i guess to prove that hes fully voiced?   Other wis if this is what bio ware considers medium content id had to see small or large for that matter

Go back to elementary school and come back when you can express yourself properly. This verbal diarrhea makes my eyes bleed.

#14
Vioitty

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Apparantly for me, warden's keep still has 'secrets' yet I cant' actually get in the keep after you've killed/helped the two in question.



Otherwise I use it for the armor and star-weapon :). Tis useful.

#15
MrGOH

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The Stone prisoner has a ton of content. The two semi-isolated quests are short, but the first is well done. I was seriously underwhelmed by the final Shale quest. But the added content to one of the main quest lines is significant and quite meaningful.



WK is short, but the more i think about it, the more I think it's worth $7 - about the price of a meal.

#16
Flamin Jesus

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Shale is worth it (Though 15 would still be pricey, but I think if it weren't included in every new copy it would be more in the 7-10 region, which would be fine for the content), WK? Not so much.



They did some nice things with the flashbacks and so on, and I'd like to see something like that again, and the abilities were kinda nice (Though it felt a little like "Buy this DLC to become more powerful!", on the other hand, I'm all for new abilities and equipment, but not if they become the only selling argument...), but all in all I'm not too crazy about the amount of content, especially since most of the place is just locked after success.

The castle interior being inaccessible, Avernus basically vanishing with no further notice, it felt a little rushed.

Having your own keep could have been pretty awesome, but it fell a little flat.

#17
hexaligned

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I have no issue with Stone prisoner, Shale is awesome and adds a lot to the game. If WK is what Bioware envisions DLC as being I won't be getting anymore of it. Well I won't be paying any more for it anyways.

#18
Kalfear

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hate to say it but I agree on Warden keep being to small.

My personal cost/value marker for modern games is $1/hour of content. Since Wardens Keep costed me $7.50, I should be getting 7.5 hours of adventure from the place, instead I got 1 hour (thats being generous).

I read recently Wardens Keep has hit the 1 million download mark, thats 7.5 million dollars made from the DLC. I think its pretty safe to say that DLC didnt even cost $750,000.00 to make (which is 10% and a great profit margin for a business).

Hopefully future DLC will be longer and add more value to game in general!

DLC and game lenght remain my number one issue with Bioware Products. DA:O is a step in right dorection at 67 hours to play but the DLC I have seen thus far just not been worth it and a step backwards IMO.

Modifié par Kalfear, 15 novembre 2009 - 09:14 .


#19
MrGOH

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WK had a million downloads? For real? DA:O must have had an awesome launch.... Where did you read this?

Edit: This article states that DA:O has made $1 million on its DLC, not that there have been a million copies downloaded. That's more like WK has been downloaded 150,000 times. Still a mighty fine number for DLC - better than a lot of games do in teh same period.

Modifié par MrGOH, 15 novembre 2009 - 09:19 .


#20
blaalindorm

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I was quite surprised at how short Warden's Keep was, and it was quite obviously "bolted on" to the game. Doesn't seem to fit very well into the game to me.



I also keep getting Levi the quest giver showing up in camp long after I completed the quest.

#21
ComTrav

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Stone Prisoner as well-done. The village+Shale's sidequest added up to an 'average-sized new area' imo. I was impressed that Shale was fully integrated into the game with banter--I was sorta worried he would just kinda be there and no one would talk to them.



If my opinion matters at all, I would rather pay 30-40 dollars for an expansion with several, well-integrated levels and a coherent (within itself) story then pay 10-15 dollars for 3-4 bite-sized DLC chunks. (Even though I would have to wait longer for such an expansion to come out.)

#22
thepaphjort

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So far I think stone prisoner and wardens keep are well worth the money.

Strange problem with wardens keep though:
I solved the main story there, but when I talk to Levi now the dialogue sounds like I've been away and he's cleaned up the place and family moved in? Also, he offers to sell you things but the dialogue option must be broken, because no store ever opens.

Maybe I was supposed to leave and then this would be the dialogue if I came back to the keep, but from peoples comments it sounds like you can't return to the keep later?

(and where do I post or send bug reports like this to, if it's a bug others can confirm?)

Modifié par thepaphjort, 15 novembre 2009 - 09:23 .