DLC's should be free
#276
Posté 12 janvier 2010 - 11:42
#277
Posté 12 janvier 2010 - 11:50
the_one_54321 wrote...
considering the length of the available DLC so far, id say "worked hard" is very debatable. personally i dont see 15 minutes of play being worth my money. but i am looking into the expansion.
There's no DLC out for DA:O that grants only 15 minutes of gameplay, not even nearly that few.
So, to put it simply, no.
#278
Posté 13 janvier 2010 - 12:19
Let me put it this way: I really, really like Dragon Age, this game is far better then most I've seen in the last few years. That's quality, I'm hooked, I want more.
Since Bioware (and especially "evil" EA ..) are no Charity, they need to make profit, as obvious as this may be. The more profit they make with Dragon Age, the more DLC, expansions, sequels, prequels will come, and since I enjoyed the game that's fine, isn't it?
The very least you'd expect when pricing the DLC is cover the cost for the work put into it, that's quite a few hours of manpower. If it's quality work, you'll profit (in having a good time), and they'll profit -> invest in other projects, hire additional manpower, get additional resources, whatever...
I won't buy a Dragon Age: Pinnacle Station, of course, but I'm sure BW learned their lesson from this debacle, as long as it's quality, I support the game, and get a few hours (combined in a few playthroughs) of fun back. With Warden's Keep - the only DLC I could purchase so far - I got that.
Do I think WK was great? No, it was not. But it was decent enough to get RtO as soon as it's released. Maybe, once ME2 is released, and ME2 DLC keeps pouring in, I'll get picky. Let's see.
#279
Posté 13 janvier 2010 - 12:31
Merci357 wrote...
I just don't get it...
Let me put it this way: I really, really like Dragon Age, this game is far better then most I've seen in the last few years. That's quality, I'm hooked, I want more.
Since Bioware (and especially "evil" EA ..) are no Charity, they need to make profit, as obvious as this may be. The more profit they make with Dragon Age, the more DLC, expansions, sequels, prequels will come, and since I enjoyed the game that's fine, isn't it?
The very least you'd expect when pricing the DLC is cover the cost for the work put into it, that's quite a few hours of manpower. If it's quality work, you'll profit (in having a good time), and they'll profit -> invest in other projects, hire additional manpower, get additional resources, whatever...
I won't buy a Dragon Age: Pinnacle Station, of course, but I'm sure BW learned their lesson from this debacle, as long as it's quality, I support the game, and get a few hours (combined in a few playthroughs) of fun back. With Warden's Keep - the only DLC I could purchase so far - I got that.
Do I think WK was great? No, it was not. But it was decent enough to get RtO as soon as it's released. Maybe, once ME2 is released, and ME2 DLC keeps pouring in, I'll get picky. Let's see.
Well, I've noticed that most people who are up in arms about DLC always end up rolling out the "could be done in about 20 minutes with the toolset" argument or something similar. It's basically fundemental ignorance of business reality and the nitty gritty details of game design that leads to these threads.
#280
Posté 13 janvier 2010 - 12:37
#281
Posté 13 janvier 2010 - 12:39
outlaworacle wrote...
Well, I've noticed that most people who are up in arms about DLC always end up rolling out the "could be done in about 20 minutes with the toolset" argument or something similar. It's basically fundemental ignorance of business reality and the nitty gritty details of game design that leads to these threads.
I think its a safe bet to make that not a single one of them has done a day of hard work in their life.
#282
Posté 13 janvier 2010 - 12:40
Nothing of value in this world is free...one way or another you pay
#283
Posté 13 janvier 2010 - 12:41
addiction21 wrote...
So I just wanted to ask. Those that think they should charge something but the current prices are too high, what price range do you think they should be charging for DLC's?
Depends. If it's a little side quest that won't have much impact on the rest of the game except for a few new items and doesn't take longer than an hour then not very much, but then I wouldn't really be interested in something like that anyway. If it's something that alters the game significantly, such as if Warden's Keep had actually replaced your campsite with the keep once you had completed it (effectively upgrading it), providing alternative means to achieve objectives elsewhere in the game and maybe even upgrade options to modify the appearance of said keep (like the tower in Overlord), then I would be willing to pay more, hell alot more than what they are asking for WK if they included all that, as it significantly alters the gameplay and options for the rest of the game, especially if they included something like an arena where you could fight like at the provings, though I personally wouldn't be much interested in that bit.
Basically, I'm looking for more than a 'Dungeon X' addition.
#284
Posté 13 janvier 2010 - 12:42
Sloth Of Doom wrote...
addiction21 wrote...
Sloth Of Doom wrote...
My internet has been down today and I have been jonesing for a dose of stupidity. Thankfully the first thread I saw was this one.
I'll be the first to sa i think some of Bioware's DLC prices seem a bit high to me, but FREE? Oh hell, yeah, I'd love to have things for free, but WHY would a company do such a thing? This makes no sense at all.
I think Ford should provide free gas for my car in order to support their 'fan'. Also, I want my internet company to pay my electric bill.
LOL Ford. They have not made a good vehicle since the 70's. Hence why I still have my step dads 79 ford ranger F-350 XLT special camper edition. Ya the thing is a beast even rolling it over once and had no dents or dings in the body
But sloth do try to keep in civil there have been several warnings allready. Of course I would not shed a tear over this thread getting locked it is not much more then flame bait.
Wait...applying the OP's 'logic' to other products is flaming?
Also, I agr with you about Ford, I don;t actually drive a vehicle right now since the ford Escort I got for free from my last employer decided that the brakes, fuel ine, one piston, the alternator and the electrical system shold all stop working in the same week.
Apparently some havent been paying close attention to what they are actually putting out.
#285
Posté 13 janvier 2010 - 12:42
No no no. Blizzard does not do CONTENT update. They do patches, which include balance changes and bug fixes. Unless I've been badly tricked, Bioware releases patches for free.Blizzard's singleplayer games continue to receive content updates. Games that have been in use of a decade. No, not the franchise.. the GAME. Starcraft, Diablo, Diablo II to name the notable ones. Name me other non-mmo type games that have been played for a decade. These games are still being sold today in large quantities, copies are widely available still. It's a product that's been making Blizzard money for 10 years. It's a perfectly fine comparisson.
Only "content" update received would be Diablo II, which are mostly (all?) available only if you play on battle.net (not on LAN or SP) and honestly, they aren't really something to consider.
World of Warcraft, on the other hand, keeps getting content update, but it keeps getting money too. If you would take the number of quests/items/lore added via wow patches, then take the payment they receive from the start of that particular content the patch to the start of the next content patch; you'll see that blizzard charges MUCH more.
But that's bound to happen for an MMORPG.
Please stop comparing two companies' games. They are different genres, they're on different grounds.
#286
Posté 13 janvier 2010 - 12:42
Bibdy wrote...
outlaworacle wrote...
Well, I've noticed that most people who are up in arms about DLC always end up rolling out the "could be done in about 20 minutes with the toolset" argument or something similar. It's basically fundemental ignorance of business reality and the nitty gritty details of game design that leads to these threads.
I think its a safe bet to make that not a single one of them has done a day of hard work in their life.
Yeah, I can make assumptions too, like I can assume that I have to work harder for my money than you, though that's probably true since I obviously value my hardearned money more than you do. See, it's not nice to have people cast aspersions on you is it?
Modifié par FlintlockJazz, 13 janvier 2010 - 12:44 .
#287
Posté 13 janvier 2010 - 12:44
#288
Posté 13 janvier 2010 - 12:46
FlintlockJazz wrote...
Yeah, I can make assumptions too, like I can assume that I have to work harder for my money than you, though that's probably true since I obviously value my hardearned money more than you do. See, it's not nice to have people cast aspersions on you is it?
And what about the hard-earned money that Bioware developers make? Or is that not hard-earned, because you're the one giving the money to them?
#289
Posté 13 janvier 2010 - 12:50
FlintlockJazz wrote...
Bibdy wrote...
outlaworacle wrote...
Well, I've noticed that most people who are up in arms about DLC always end up rolling out the "could be done in about 20 minutes with the toolset" argument or something similar. It's basically fundemental ignorance of business reality and the nitty gritty details of game design that leads to these threads.
I think its a safe bet to make that not a single one of them has done a day of hard work in their life.
Yeah, I can make assumptions too, like I can assume that I have to work harder for my money than you, though that's probably true since I obviously value my hardearned money more than you do. See, it's not nice to have people cast aspersions on you is it?
Glad to hear that you are in the workforce and you are not on government aid. But like you, the devs at bioware are at work too and they need to be paid for their time and what they invest into the game. If that means charging for DLC, then so be it.
#290
Posté 13 janvier 2010 - 12:52
Bibdy wrote...
FlintlockJazz wrote...
Yeah, I can make assumptions too, like I can assume that I have to work harder for my money than you, though that's probably true since I obviously value my hardearned money more than you do. See, it's not nice to have people cast aspersions on you is it?
And what about the hard-earned money that Bioware developers make? Or is that not hard-earned, because you're the one giving the money to them?
What about them? You were making assumptions about people who complained about the cost of dlc and so I corrected you. If Bioware puts out a dlc at a price I am feel is right then I will buy it, did I ever make a statement that they were not entitled to the money they earn? No, it is you making statements about things like that, so stop being aggressive to people who do not share your opinion and stop making false statements, thank you.
#291
Posté 13 janvier 2010 - 12:55
Treavor647 wrote...
FlintlockJazz wrote...
Bibdy wrote...
outlaworacle wrote...
Well, I've noticed that most people who are up in arms about DLC always end up rolling out the "could be done in about 20 minutes with the toolset" argument or something similar. It's basically fundemental ignorance of business reality and the nitty gritty details of game design that leads to these threads.
I think its a safe bet to make that not a single one of them has done a day of hard work in their life.
Yeah, I can make assumptions too, like I can assume that I have to work harder for my money than you, though that's probably true since I obviously value my hardearned money more than you do. See, it's not nice to have people cast aspersions on you is it?
Glad to hear that you are in the workforce and you are not on government aid. But like you, the devs at bioware are at work too and they need to be paid for their time and what they invest into the game. If that means charging for DLC, then so be it.
Have I said that I'm against paying for dlc? No, I am merely pointing out that the people complaining about the cost are not all jobless layabouts but are just concerned that they are not getting their value for their buck, but thanks for making the assumption that I want it free, cheers for that.
#292
Posté 13 janvier 2010 - 12:55
#293
Posté 13 janvier 2010 - 01:00
FlintlockJazz wrote...
What about them? You were making assumptions about people who complained about the cost of dlc and so I corrected you. If Bioware puts out a dlc at a price I am feel is right then I will buy it, did I ever make a statement that they were not entitled to the money they earn? No, it is you making statements about things like that, so stop being aggressive to people who do not share your opinion and stop making false statements, thank you.
No, I made assumptions about the people who complain about the cost of DLC because they believe that new content is trivial to make with the toolset. Its not. These kinds of people deserve nothing but scorn and derision.
You wouldn't go up to the mechanic working on your car and shout in his ear, while he's working on YOUR CAR, expecting him to fix your brake lines for free because, given 3 years of practice working on automobiles, you could accomplish the same task in your own garage.
That just screams over-inflated sense of entitlement and people like that need a good, swift kick in the giblets from the rest of us who appreciate what hard work is.
Modifié par Bibdy, 13 janvier 2010 - 01:06 .
#294
Posté 13 janvier 2010 - 01:08
FlintlockJazz wrote...
Have I said that I'm against paying for dlc? No, I am merely pointing out that the people complaining about the cost are not all jobless layabouts but are just concerned that they are not getting their value for their buck, but thanks for making the assumption that I want it free, cheers for that.
I did not have to assume that you wanted it free. The fact that you are concerned of the 5 buck price tag being too expensive and worried that you are not getting the value that you should gave me that impression easily. As to stay on the subject of the topic which is "DLC's should be free", you made the statement that you value your paycheck, well so does bioware. And since you would not go to work for free, neither would they.
#295
Posté 13 janvier 2010 - 01:49
Or to describe it with the coffee analogy:" A PC game is (if digitally distributed) a single cup of coffee that you could sell to everyone around the world and everyone would get the same hot tasty cup of coffee."
I don't know if it should be free. But it's certainly too expensive for what we get.
#296
Posté 13 janvier 2010 - 01:51
jak d ripr wrote...
This is how i rate whether dlc should be priced or not, did i feel like the original game gave me bang for my proverbial buck? Well i haven't finished dragon age yet but i have enjoyed every step so far and i have heard the game is long as loaded to the brim with content.
Besides you realize people work to make this dlc right? It actually makes me wonder the kind of person you are that you want people to work hard to make a product and you want it for free.
I fully and 100% think they SHOULD be priced. Would be nice if we got thrown some smaller free s*** everyonce in a while, but with complex DLCs like Warden's Keep it makes sense they come with a price tag.
Only question is what price is fair and what price is ripping off the fans?
7 dollars for a 45 min to an hour long DLC is questionable when the game is $50 for 40-80+ hours. The ratio's don't add up.
Not to mention that Dragon Age is VERY mod friendly. With the engine already built and all the building blocks in place, the difficulty of creating DLC for Dragon Age just isn't that tough for devs that know the system in and out. Easy? No? And I'm sure hard work went into the creation, but enough to warrent $7?
Honestly i love the game and am addicted to it, so I'll glady cough up the 7 bucks, and I thoughly enjoyed Warden's Keep. I DO NOT agree with those who want DLC for free, but I can understand why people want it for less.
On a side note, we all know the price of DLC's is gonna go steadily up and up over time (I'm talking BIG picture, future games), but thats a whole other debate.
#297
Posté 13 janvier 2010 - 01:56
No its really not that expensive. Bethesda thinks horse armor should cost 2 dollars! Compared to a five dollar RtO dlc that likely will last for a half hour its a good deal.Xeper84 wrote...
Please stop to compare the price to coffee or food that's so stupid. A coffee has a production cost per person. A digital product like DLC has no costs per person @ all. yea you have to pay the development of the whole product but than it's only money making from that point.
Or to describe it with the coffee analogy:" A PC game is (if digitally distributed) a single cup of coffee that you could sell to everyone around the world and everyone would get the same hot tasty cup of coffee."
I don't know if it should be free. But it's certainly too expensive for what we get.
#298
Posté 13 janvier 2010 - 02:06
Now the 7$ add-in "Wardens keep" has not even 1/4 the extra content the poorest DLC for fallout 3 had (for 10$). In my opinion it's way overpriced wardens keep should not cost more than 2$.
Modifié par Xeper84, 13 janvier 2010 - 02:07 .
#299
Posté 13 janvier 2010 - 02:21
#300
Posté 13 janvier 2010 - 02:23
Xeper84 wrote...
Please stop to compare the price to coffee or food that's so stupid. A coffee has a production cost per person. A digital product like DLC has no costs per person @ all. yea you have to pay the development of the whole product but than it's only money making from that point.
Do you people actually have jobs? Are the "free" people all nitwit teens that don't yet know where money comes from or do actually salary earning adults hold these dimbulb beliefs?
So who cares if there is a per person cost or a single cost. There is a COST associated with any DLC and other than the game engine and some art work that gets re-used it is all going to be new development. New effort from level designers, artists, writers, voice actos, QA teams, and others. I'm sure you'd like all those people to work for free but the simple fact is they don't and so they want to get paid, as they should, for their efforts. That means Bioware has to charge money. It is a long, long way from being "All money making from that point".





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