DLC's should be free
#101
Posté 12 janvier 2010 - 01:14
Have yourself a WOW day!!!!!
#102
Posté 12 janvier 2010 - 01:21
Therefore, for every £2.20 cost of the DLC, if it provides 20 minutes of entertainment it's equal to a pint. As long as the DLC provides equal to or more entertainment than a pint, it's good value.
Bioware are doing incredibly good here. $5 is about £3 or so, so a pint and a half or 30 minutes entertainment. If the DLC provides 1 hour of content for $5 then it's double beer value.
In the event of a tiebreaker the usual deciding factor is to buy both the beer and the DLC, and attempt to use both at the same time to see which one wins. Remarkably, I've found few DLC packs which actually lose out on this tiebreaker rule, that I can remember anyway.
#103
Posté 12 janvier 2010 - 01:22
Also, about WoW being far more expensive than DA:O; if Bioware releases a Warden's keep every month, you all would be happy, but it still wouldn't have as much content as WoW does, while it would be more expensive. And that doesn't even include server costs for the online part, which is the most vital to an MMO. So it's quite idiotic to make that price comparison.
I would definitely recommend that the ones who are calling the OP a troll first look to themselves and try to get off their high horse, because it must be very hard to understand what he's saying from all the way up there.
That having been said, I don't think DLC should be free, NWN had premium content as well. I do think that it could be a little longer and have a little more content, if you're paying for it. But all that is of course, up to BioWare, so is what they charge for it. It doesn't matter if you think it's bad for business, they have people whose job it is to know such things, so I assume their decisions are well-thought out. I think it's too little to buy, so I won't be buying it, simple as that. Personally, I got the Collector's edition that includes everything but Warden's Keep, and I won't be getting that, nor RtO, but I'll be waiting for the expansion.
But you guys could really be a little more open to debate instead of direct open hostility against the OP, which of course cannot but end in someone saying something silly (both sides, in this case).
Modifié par Quickfend, 12 janvier 2010 - 01:25 .
#104
Posté 12 janvier 2010 - 01:26
#105
Posté 12 janvier 2010 - 01:29
archonsod wrote...
Personally I judge all DLC releases on my patented Beer-O-Meter. This is roughly, how many pints does it cost and how long does it keep me entertained. Assuming I'm ekeing it out, a pint is about 20 minutes worth of entertainment, and my local charges the princely sum of two quid twenty per pint.
Therefore, for every £2.20 cost of the DLC, if it provides 20 minutes of entertainment it's equal to a pint. As long as the DLC provides equal to or more entertainment than a pint, it's good value.
Bioware are doing incredibly good here. $5 is about £3 or so, so a pint and a half or 30 minutes entertainment. If the DLC provides 1 hour of content for $5 then it's double beer value.
In the event of a tiebreaker the usual deciding factor is to buy both the beer and the DLC, and attempt to use both at the same time to see which one wins. Remarkably, I've found few DLC packs which actually lose out on this tiebreaker rule, that I can remember anyway.
Coffee-in-disguise! Teasmen, attack! We'll soon see this comparison off our green and bountiful shores, tally ho!
#106
Posté 12 janvier 2010 - 01:34
To re-read the thread, go to Page 1.
To engage the original poster in a fair battle of wits, slam your head against the keyboard and press 'Submit'.
To be a man and walk away, be a man and walk away.
#107
Posté 12 janvier 2010 - 01:36
#108
Posté 12 janvier 2010 - 01:38
#109
Guest_Obtusifolius_*
Posté 12 janvier 2010 - 01:39
Guest_Obtusifolius_*
Modifié par Obtusifolius, 12 janvier 2010 - 01:39 .
#110
Posté 12 janvier 2010 - 01:42
#111
Posté 12 janvier 2010 - 01:43
Blizzard gives everything away for free? Then why do I recall paying $20.00 for the LOD addon? Blizzard began offering free additional content for titles like Diablo II only after they had been out for years. The OP is most likely not old enough to remember this fact. I think it's a safe bet that IF Diablo III ever sees the light of day, there will be paid DLC content to support it until it is also past it's prime.
#112
Posté 12 janvier 2010 - 01:43
#113
Posté 12 janvier 2010 - 01:47
#114
Posté 12 janvier 2010 - 01:53
Agreed.Dargar21 wrote...
A person with a name like: "wowpwnslol" should not be taken seriously.
#115
Posté 12 janvier 2010 - 01:53
Yes, and as avid RPG players, we all know that graphics is the most important part of a game. That must be the reason why we all agree that Baldur's Gate II is such an awful game.generalkorrd wrote...
I tried wow for a whole week, and couldnt tolerate it anymore, I actually felt dirty and somehow pathetic after sitting there playing that stupid game. Completely outdated graphics, and a horrible feel to it, the only reason that they have so many subs is because you can play wow on any computer, it came out 5-6 years ago, has the same graphics as it did then. ugggh
I played WoW for over a year, on an RP server, did a whole lot of RPing, had a couple RP guilds, loads of fun, a lot of friendship and social interaction, to see people who played it for five minutes or even never, slander it just because so many people love it. The first couple hours were bad for me too, but after that it got better and better, to the point where I'd say it's the best game I ever played. I used to play it every day, and it was the only game I played in that period, where before I'd buy a new game every two weeks otherwise in those days, so even with the monthly fees it saved me quite a bit of money. The major reason I quit was that it was just taking up way too much time.
Everyone's allowed to like a game, or dislike a game. I've heard people say that Dragon Age's graphics are absolutely horrendous, and they're entitled to that opinion. You may think WoW is bad, that is your prerogative. But the constant dragging WoW into arguments just to bash it on this - and other - forums, for no particular reason.. And then call someone else a troll. I'm really getting quite sick of that. Hate on Final Fantasy or KOTOR, at least you'll be a little more original.
#116
Posté 12 janvier 2010 - 01:53
whtnyte-raernst wrote...
Battle.net is free, yes, tis true...but you can't play WOW on battle.net!
WoW has nothing to do with a discussion. When Bioware puts in 100+ hours of gameplay every month, I'll be happy to pay them $15 dollars.
Blizzard gives everything away for free? Then why do I recall paying $20.00 for the LOD addon?
Completely different. LoD was an x-pac. I am talking about DLC's. LoD to Diablo is basically Awakening to DA. Obviously both cost money.
Blizzard began offering free additional content for titles like Diablo II only after they had been out for years. The OP is most likely not old enough to remember this fact. I think it's a safe bet that IF Diablo III ever sees the light of day, there will be paid DLC content to support it until it is also past it's prime.
Nice try to discredit me by insinuating that I am a kid. It's true, Blizzard has started only adding content for D2 when it was older. However, do you see Bioware making free content for BG/NWN? Or how about making premium modules free to download? Of course not.
In regards to D3, your assumptions are quite worthless because we don't know anything about how it will be set up, so no point in using at as "proof" because it isn't.
#117
Posté 12 janvier 2010 - 01:54
FlintlockJazz wrote...
archonsod wrote...
Personally I judge all DLC releases on my patented Beer-O-Meter. This is roughly, how many pints does it cost and how long does it keep me entertained. Assuming I'm ekeing it out, a pint is about 20 minutes worth of entertainment, and my local charges the princely sum of two quid twenty per pint.
Therefore, for every £2.20 cost of the DLC, if it provides 20 minutes of entertainment it's equal to a pint. As long as the DLC provides equal to or more entertainment than a pint, it's good value.
Bioware are doing incredibly good here. $5 is about £3 or so, so a pint and a half or 30 minutes entertainment. If the DLC provides 1 hour of content for $5 then it's double beer value.
In the event of a tiebreaker the usual deciding factor is to buy both the beer and the DLC, and attempt to use both at the same time to see which one wins. Remarkably, I've found few DLC packs which actually lose out on this tiebreaker rule, that I can remember anyway.
Coffee-in-disguise! Teasmen, attack! We'll soon see this comparison off our green and bountiful shores, tally ho!
I suppose I should provide some explanation why I keep doing this. Essentially, the "a cup of coffee costs x and provides x amount of time of enjoyment" is annoying and is really a bad example that people keep on trying to push on others constantly. That beer may cost £2.20 but not only are you also paying for the social environment of the pub, but you have to consider that the materials used in the beer has had to be grown, processed and possibly also shipped to get to you in such a form, each step costing money, and the end result is something only one person can use unless they choose to give up some of their pint for someone else to drink. You are also not drinking constantly (well most of us are not), and the effects of the alcohol persists for longer than the 20 minutes it takes to drink. You also get a serving wench to serve you who also has to be paid. Therefore it is not the length but the quality of the experience and the cost to provide said experience that you need to consider.
In short, while it may be worth it according to the method of measurement you use, it is not necessarily worth it according to the measurement of worth other people use, and the constant pushing of this measurement (and example) upon others has really gotten on my ******!
#118
Posté 12 janvier 2010 - 02:00
If Bioware was to release new 'free' content for DA:O that required paying developers, publishers, distributors etc. for their time then that would be money lost that could otherwise be allocated to future games, or expansions for existing games. That would require a good reason - especiall when the fan base has indicated both past and present that they are willing to pay for DLC.
Its been suggested that giving away free content works as a marketing tool to encourage more sales. I'd personally be dubious of how well that would work, as if official DLC still costs time/money to make then you have incentives either to limit the costs (ie, produce DLC of lower quality, so lots of re-using in-game models, no new voice acting, etc) or recoup the money elsewhere. One obvious way would be to jack up the price of the original game, on the basis that your company often releases extra content and so it represents better value for money...
The critical point IMO, is not whether or not paying for DLC is a good/bad thing, but whether the game and all of its content produced represents good value for money to the player(s). If people feel that Company X charges a fortune for an original game of dubious entertainment value, then charges a fortune for DLC of dubious entertainment value which is pretty much required to enjoy the game as intended, then people will start to add up the costs and, eventually, vote with their feet on the developer's future releases if they feel they're being ripped off and there are better alternatives.
Equally, developers can end up competing with their amateur modding counterparts if toolsets are strong and there are people willing to develop quality free content. On the other hand, providing tools for modders can dramatically increase replayability value and goodwill amongst fans and lead to the production of 'free' DLC - Morrowind is probably the most striking example of this that I can think of.
Although the paid-for DLC model is becoming increasingly popular and is certainly a nice little profit maker for companies, I don't know of any developer that has crossed the line and pissed off large sections of their fan base by charging for things that the fans feel were not worth paying for.
So yeah, in the short term it'd be nice to have some free DLC. But if buying quality DLC gives Bioware the message that DA:O is a great game and worthy of a lot of future care, attention and development time - and the financial support to pursue this, then I'm more than happy to open my wallet and trust them based on my past and current experience with them.
Oh Gods...I actually made a detailed critique in a post inspired by pure trolling. I think I'd better go and have a lie down before my sanity is gone for good...
#119
Posté 12 janvier 2010 - 02:03
BioWare, like many other companies are trying to adopt a partially "service" based pricing model on what is essentially a stand alone product. I think DLC is a great strategy in extending the lifespan of a single player game that drives revenue for future large expansions of the franchise (They sell DA:O T-Shirts, it's a franchise!).
DLC gives players the option to alter their journey by giving you new toys and areas to explore. Like with "additions" to anything, like those extra sprinkles on your 2 Euro ice cream cone for only 25 cents more, or power locks in a car, not everyone will find the same value for money in them.
There is an enormous amount of mediocrity in this world, and the simple fact remains that quality will always cost. One of the predominant factors affecting the cost of something, is scarcity. Gold is not expensive because it is the most practical metal, it costs a lot because it is rare. BioWare also offer something that is rare, the quality of their deliverables. The "Free DLC" camp still wants the DLC, they just do not think it is worth the value it is priced at.
I personally disagree that the cost of the DLC is unfair. This might be a regional thing for me though as I live in Ireland and for 5 USD I can't even get a pint of beer at a pub here (Typical Pint is 4.30-5 Euro in Dublin). Even ignoring the regional bias, 1 hour of quality entertainment for me is well worth the 5 USD price. As has been said before, you cannot buy much for that amount of money. There are always arguments to the contrary, and though people can raise valid points, that yes, 5 USD can buy you this and that which is so much more entertainment then 1 extra hour of dragon age. It all boils down to quality though, I can eat a McDonalds burger for 4 euro or a steak for 25 euro. In both situations I am fed, but the experience is different. If you are trying to calculate value purely based on length of the experience, then I can conclude you do not believe sex is worth the investment required in having a girlfriend/wife.
User created content, predominantly is crap, therefore the free price tag. Very few independent free packages have ever been good in comparison to the volume of crap produced. Also, user created content is generated on no particular schedule and usually with incredibly limited support if any. When you buy DLC, or any product in general from BioWare and other similar development houses you are buying a few things:
1. Quality
2. Continuity
3. Balance
4. Customer Support
5. Patches (When bugs are uncovered)
6. Likelihood of future releases
It is almost guaranteed that BioWare had already begun work on some of the DLC before the launch of the game, this would have had to be done in order to deliver DLC within short increments of each other post launch. In itself BioWave took a gamble with this because the costs of developing the DLC were already being incurred while the success of the product was still not fully understood outside the scope of the pre-orders. I commend BioWare for their faith in this product and I respect their approach of not padding the game with pointless courier quests just to add game play time.
If you do not see the same value in the DLC based on the cost then you really have 2 options. You can choose to not buy it, or you can wait 5 years down the line, when it will undoubtedly become free as the game begins to fade under the shadow of future releases.
I do software dev work professionally and I can tell you that the costs of developing anything, even crap, are incredibly high due to the cost of labour. Everyone needs to get paid, the company office needs to have lights, and the company still needs to cut a profit.
#120
Posté 12 janvier 2010 - 02:04
Quickfend wrote...
Yes, and as avid RPG players, we all know that graphics is the most important part of a game. That must be the reason why we all agree that Baldur's Gate II is such an awful game.generalkorrd wrote...
I tried wow for a whole week, and couldnt tolerate it anymore, I actually felt dirty and somehow pathetic after sitting there playing that stupid game. Completely outdated graphics, and a horrible feel to it, the only reason that they have so many subs is because you can play wow on any computer, it came out 5-6 years ago, has the same graphics as it did then. ugggh
I played WoW for over a year, on an RP server, did a whole lot of RPing, had a couple RP guilds, loads of fun, a lot of friendship and social interaction, to see people who played it for five minutes or even never, slander it just because so many people love it. The first couple hours were bad for me too, but after that it got better and better, to the point where I'd say it's the best game I ever played. I used to play it every day, and it was the only game I played in that period, where before I'd buy a new game every two weeks otherwise in those days, so even with the monthly fees it saved me quite a bit of money. The major reason I quit was that it was just taking up way too much time.
Everyone's allowed to like a game, or dislike a game. I've heard people say that Dragon Age's graphics are absolutely horrendous, and they're entitled to that opinion. You may think WoW is bad, that is your prerogative. But the constant dragging WoW into arguments just to bash it on this - and other - forums, for no particular reason.. And then call someone else a troll. I'm really getting quite sick of that. Hate on Final Fantasy or KOTOR, at least you'll be a little more original.
The reason wow got dragged in is due to the op talking up blizzard, and his u/n. I play bg as well, and the graphics there dont bug me at all. But if I am expecyed to pay 15 dollars a month for an "up to date" and "current" game, I would expect the graphics to be updated as well. I also play DDO, and happily pay for it, it gets and stays updated. And anyway, why should I hate on FF or KOTOR, when wow is so easy to hate on due to it's completely pathetic loserbase.. I mean userbase. Talk about fanbois, you guys are the ones stupid enough to pay for a game that is years behind the times and blizzard is laughing in their pockets with every dollar they get from you.
#121
Posté 12 janvier 2010 - 02:04
Healthcare should be free.
Emergency response services should be free.
... and so on ...
... and so on ...
... and so on ...
Intimate gratification from a trained, licensed, healthy individual - who loves their job - should be free.
And that's the end of the list.
Sorry... DLC doesn't appear.
#122
Posté 12 janvier 2010 - 02:05
#123
Guest_Obtusifolius_*
Posté 12 janvier 2010 - 02:12
Guest_Obtusifolius_*
SheffSteel wrote...
Education should be free.
Healthcare should be free.
Emergency response services should be free.
... and so on ...
... and so on ...
... and so on ...
Intimate gratification from a trained, licensed, healthy individual - who loves their job - should be free.
And that's the end of the list.
Sorry... DLC doesn't appear.
Good list
#124
Posté 12 janvier 2010 - 02:12
SheffSteel wrote...
Intimate gratification from a trained, licensed, healthy individual - who loves their job - should be free.
#125
Posté 12 janvier 2010 - 02:18





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