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The Cabal is not very good on Platinum....


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#26
Stardusk

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Cyonan wrote...

Stardusk wrote...

tfoltz wrote...

0/6/6/6/6 with hurricane and acolyte works fine for bosses on platinum. My hurricane it's at x, though.


I won't use the Acolyte and I only have a Hurricane IV. My Bloodpack Punisher is X but it is a piece of crap, unusable on anything but Geth, T.Soldier or Destroyer.


You could bring one of the other guns that has Hurricane levels of DPS like the Harrier or Piranha.


Harrier is forbidden. Piranha, maybe.

#27
Blind2Society

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Ashen Earth wrote...

Blind2Society wrote...

The Cabal doesn't have debuffs nor damage bonuses/synergy and her powers are lackluster in the damage department if you ask me.


People seem to be forgetting she's a Turian...

37.50% bonus damage to all weapons and 55% stability....


I didn't forget that at all. All classes get weapon damage bonus from passives. Turians get a slight amount more and stability (which is only usefull on certain weapons). All other kits have some powers/evos that boost those number or have powers that do significant damage. I haven't found poision strike to deal out much damage at all (if any) and NBs have such a low base capacity.

I still think she's lacking something.

#28
llandwynwyn

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Stardusk wrote...

75% of the classes in the game are not good against bosses. Something is wrong.


I don't understand why you're always complaining about her. There is nothing wrong with the Cabal, Stardusk. :?

Except PS.

Buff and fix it, Bioware.

#29
Deerber

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Blind2Society wrote...

I haven't found poision strike to deal out much damage at all (if any) and NBs have such a low base capacity.


What do you mean, low base capacity? They have the same base capacity as all the other grenades in the game: 1 :mellow:

I won't add anything more on topic. I've already expressed my opinion times and times again in the other threads.

#30
Stardusk

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Blind2Society wrote...

Ashen Earth wrote...

Blind2Society wrote...

The Cabal doesn't have debuffs nor damage bonuses/synergy and her powers are lackluster in the damage department if you ask me.


People seem to be forgetting she's a Turian...

37.50% bonus damage to all weapons and 55% stability....


I didn't forget that at all. All classes get weapon damage bonus from passives. Turians get a slight amount more and stability (which is only usefull on certain weapons). All other kits have some powers/evos that boost those number or have powers that do significant damage. I haven't found poision strike to deal out much damage at all (if any) and NBs have such a low base capacity.

I still think she's lacking something.


The problem is, all she has are those passives, nothing to dish out good damage beyond that, no Warp, CC like Overload, Proxy Mine, etc.

#31
LuckyBullet95

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Stardusk wrote...

Cyonan wrote...

Stardusk wrote...

tfoltz wrote...

0/6/6/6/6 with hurricane and acolyte works fine for bosses on platinum. My hurricane it's at x, though.


I won't use the Acolyte and I only have a Hurricane IV. My Bloodpack Punisher is X but it is a piece of crap, unusable on anything but Geth, T.Soldier or Destroyer.


You could bring one of the other guns that has Hurricane levels of DPS like the Harrier or Piranha.


Harrier is forbidden. Piranha, maybe.


Don't tell me you are actually indluging Annomander's rediculous rules just to be included in his Hall of E-Peen...

#32
Cyonan

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Stardusk wrote...

Harrier is forbidden. Piranha, maybe.


Refuses to bring high DPS weapons, complains that DPS isn't high enough =P

#33
Blind2Society

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Deerber wrote...

Blind2Society wrote...

I haven't found poision strike to deal out much damage at all (if any) and NBs have such a low base capacity.


What do you mean, low base capacity? They have the same base capacity as all the other grenades in the game: 1 :mellow:


It's the combination of that being her only power that actually does anything and not having any other sort of damage boosting power/debuffing power that makes the capacity feel really low.

#34
BeardyMcGoo

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Cyonan wrote...

Stardusk wrote...

Harrier is forbidden. Piranha, maybe.


Refuses to bring high DPS weapons, complains that DPS isn't high enough =P


Gotta have something to complain about.

#35
Guest_Air Quotes_*

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Deerber wrote...

Blind2Society wrote...

I haven't found poision strike to deal out much damage at all (if any) and NBs have such a low base capacity.


What do you mean, low base capacity? They have the same base capacity as all the other grenades in the game: 1 :mellow:

I won't add anything more on topic. I've already expressed my opinion times and times again in the other threads.

 

There's a difference between grenades and NB's. NB's have limited range, they only work in a straigth line, if an enemy is in cover you will not hit, they only affect up to 3 targets, and they don't have a 360* radius of a grenade. Plus they are poor vs armor - a defense every boss has. Plus their casting animation is even longer than throwing a grenade. 

#36
Deerber

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Blind2Society wrote...

Deerber wrote...

Blind2Society wrote...

I haven't found poision strike to deal out much damage at all (if any) and NBs have such a low base capacity.


What do you mean, low base capacity? They have the same base capacity as all the other grenades in the game: 1 :mellow:


It's the combination of that being her only power that actually does anything and not having any other sort of damage boosting power/debuffing power that makes the capacity feel really low.


:?

Capacity = number of blades you can carry at once, or am I missing something? If I'm not, how does the fact that it's supposedly her only power that does something affect how many blades she can carry?

#37
Blind2Society

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^ Well, sure seems like you're missing the point on purpose.

Air Quotes wrote...

Deerber wrote...

Blind2Society wrote...

I haven't found poision strike to deal out much damage at all (if any) and NBs have such a low base capacity.


What do you mean, low base capacity? They have the same base capacity as all the other grenades in the game: 1 :mellow:

I won't add anything more on topic. I've already expressed my opinion times and times again in the other threads.

 

There's a difference between grenades and NB's. NB's have limited range, they only work in a straigth line, if an enemy is in cover you will not hit, they only affect up to 3 targets, and they don't have a 360* radius of a grenade. Plus they are poor vs armor - a defense every boss has. Plus their casting animation is even longer than throwing a grenade. 


That too.

Modifié par Blind2Society, 03 mars 2013 - 07:03 .


#38
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Cyonan wrote...

Stardusk wrote...

Harrier is forbidden. Piranha, maybe.


Refuses to bring high DPS weapons, complains that DPS isn't high enough =P

 

Harrier makes perfect sense on her. She can get away with higher cooldowns and you'll be visiting boxes anyway for NB's

#39
mpompeo27

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Cyonan wrote...

Stardusk wrote...

Harrier is forbidden. Piranha, maybe.


Refuses to bring high DPS weapons, complains that DPS isn't high enough =P



#40
Deerber

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Air Quotes wrote...

Deerber wrote...

Blind2Society wrote...

I haven't found poision strike to deal out much damage at all (if any) and NBs have such a low base capacity.


What do you mean, low base capacity? They have the same base capacity as all the other grenades in the game: 1 :mellow:

I won't add anything more on topic. I've already expressed my opinion times and times again in the other threads.

 

There's a difference between grenades and NB's. NB's have limited range, they only work in a straigth line, if an enemy is in cover you will not hit, they only affect up to 3 targets, and they don't have a 360* radius of a grenade. Plus they are poor vs armor - a defense every boss has. Plus their casting animation is even longer than throwing a grenade. 


I'm not arguing that the blades are as good as grenades. I was just wondering what caused people to say she has a low base capacity for them.

On a sidenote, though... Why are you and everyone else saying they're no good against armor? Last time I checked, they didn't have any kind of bad modifier against it...

#41
megabeast37215

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Cyonan wrote...

Stardusk wrote...

Harrier is forbidden. Piranha, maybe.


Refuses to bring high DPS weapons, complains that DPS isn't high enough =P


FORGIVE THE ALL CAPS. MY PHONE DOES THIS SOMETIMES.

THIS IS A MAJOR ISSUE FOR STARDUSK IMO. HE INSISTS ON USING SPORTING WEAPONS, THEN COMPLAINS ABOUT UNDERPERFORMANCE. WHEN YOU DO THINGS FOR "SPORTING" OR "NON-CHEAP" REASONS, PREPARE TO NOT BE SUCCESFUL 100% OF THE TIME. 

ALL YOU HAVE TO DO TO MAKE THIS SOLO POSSIBLE IS USE A HARRIER... BUT YOU REFUSE. HAVE FUN BEATING YOUR HEAD AGAINST THE WALL... BUT DONT BLAME THE CABAL BECAUSE IT CANT KILL BOSSES WITH ITS POWERS ALONE. ITS A VANGUARD... THE ACOLYTE IS A VANGUARDS BEST FRIEND, BUT AGAIN YOU REFUSE.

#42
megabeast37215

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Also... LOL at not using the Harrier, but considering the cheap ass Piranha. Hypocrisy at its finest.

#43
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Deerber wrote...

Air Quotes wrote...

Deerber wrote...

Blind2Society wrote...

I haven't found poision strike to deal out much damage at all (if any) and NBs have such a low base capacity.


What do you mean, low base capacity? They have the same base capacity as all the other grenades in the game: 1 :mellow:

I won't add anything more on topic. I've already expressed my opinion times and times again in the other threads.

 

There's a difference between grenades and NB's. NB's have limited range, they only work in a straigth line, if an enemy is in cover you will not hit, they only affect up to 3 targets, and they don't have a 360* radius of a grenade. Plus they are poor vs armor - a defense every boss has. Plus their casting animation is even longer than throwing a grenade. 


I'm not arguing that the blades are as good as grenades. I was just wondering what caused people to say she has a low base capacity for them.

On a sidenote, though... Why are you and everyone else saying they're no good against armor? Last time I checked, they didn't have any kind of bad modifier against it...

 

Well, because they are not as good as let's say Inferno nades or Clusters. That's why the capacity seems low. 2 Inferno nades will kill a Ravager on Gold, 3 will kill a brute. And you can throw them from cover or around walls. With NB's you need to be in the line of fire to use them. And the animation is rather slow and can be interrupted easily. 

#44
Blind2Society

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Deerber wrote...

I'm not arguing that the blades are as good as grenades. I was just wondering what caused people to say she has a low base capacity for them.


I'm saying that, due to a combination of things already mentioned within this thread, it feels like her base capacity for NBs should be higher.

#45
STRANGE10VE

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Lancer feels like it was made for her. Throw on the omni blade and ext. mags with armor piercing rounds. It doesn't weigh much and her passive stability and damage perks compliment it well.

#46
LuckyBullet95

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megabeast37215 wrote...

Cyonan wrote...

Stardusk wrote...

Harrier is forbidden. Piranha, maybe.


Refuses to bring high DPS weapons, complains that DPS isn't high enough =P


FORGIVE THE ALL CAPS. MY PHONE DOES THIS SOMETIMES.

THIS IS A MAJOR ISSUE FOR STARDUSK IMO. HE INSISTS ON USING SPORTING WEAPONS, THEN COMPLAINS ABOUT UNDERPERFORMANCE. WHEN YOU DO THINGS FOR "SPORTING" OR "NON-CHEAP" REASONS, PREPARE TO NOT BE SUCCESFUL 100% OF THE TIME. 

ALL YOU HAVE TO DO TO MAKE THIS SOLO POSSIBLE IS USE A HARRIER... BUT YOU REFUSE. HAVE FUN BEATING YOUR HEAD AGAINST THE WALL... BUT DONT BLAME THE CABAL BECAUSE IT CANT KILL BOSSES WITH ITS POWERS ALONE. ITS A VANGUARD... THE ACOLYTE IS A VANGUARDS BEST FRIEND, BUT AGAIN YOU REFUSE.



1) He refused to use Harrier or Acolyte because Annomander made rules that you can't be accepted into the hall for using Harrier, Acolyte or running White, Ghost, Reactor, Glacier, Glacier Hazard, Reactor Hazard or White Hazard.
2) The Solo would still be posible, he just needs to not **** up. Granted it'd take forever as Stardusk pointed out and you'd be bored to tears but come on, the Wraith, Piranha, Lancer, Hurricane etc. would be able to kill Banshees on Plat.
3) Lancer would likely be a good Harrier sub. Hurricane IV would be fine aswell.Hell Suppressor would likely also do the job...
4) TCPs would help double your damage for several seconds.
5)  All of Stardusk's problems would be solved if he wasn't looking for recognition that he is a good players so he can get a cheap e-peen boost.

#47
Drayce333

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I thought stardusk was a semi decent player, guess not.

Cabal is wonderful. She the best well rounded oriented vanguard.

Its really stupid since she takes all the good crap from drell vanguard, batarian soldier, human soldier, turian solider, and slayer/fury and yet there are people complaining that she sucks.

#48
N7 Whiskey

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lol @ Lucky Bullet. Tell us how you really feel! Not that I disagree, I've just been gone long enough not to know about the new "rules".

#49
ryoldschool

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BuckshotSamurai wrote...


lol @ Lucky Bullet. Tell us how you really feel! Not that I disagree, I've just been gone long enough not to know about the new "rules".


i assumed the rules also included any infiltrator, any console sniper ( actually any console player ), any character that uses snap freeze, any character with flamer.

#50
DrMayhem22

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ryoldschool wrote...

I would suggest that your criteria is too limited. She is fine in a four player platinum match, which is all I am interested in.

I go 06666 with an javelin on platinum, raider on gold.

I sincerely hope that you posted on the wrong forum.  Otherwise, you are among the worst at building a class that I have ever seen.  a ****ing Javelin on the cabal?  really?  not only are her passive damage bonuses incredibly high, but she isn't an infiltrator.  The cabal is designed to be a really fast paced character, utilizing hit and run tactics and her poison.  if you are sniping on her, you are wasting an amazing class.  You seem to be one of those idiots who believe that if you equip a good gun on any class, it's efficient.  You couldn't be more wrong.  The javelin is among the heaviest guns in the game, which makes it only useful on an infiltrator because of the whole thing with cloaking and shooting right afterwards results in a very short cooldown.  that class is NOT a shooty class.