Whenever I play this guy I think of Pulp Fiction and the "Bring out the Gimp." line....
Every game I've played and there's been a Talon they have been the bottom score. So I've played around on several Golds with the Talon Merc and have even managed to top the scoreboard with competent people. I have a spec I that feel is good but would be so much better if there were some glitchy issue that were fixed.
I spec 6/4/46/6
Trip mine with all A evos. Arrows for more nades (Probably not optimized). Spec for power dmg and shields on the last 2.
Cain Trip Mine is awesome!!!...when it actually proper detects and detonates. I've lost track the number of times where an enemy was standing directly on or walked through and active mine. I've gotten a couple kill streaks spawn nuking with this it can be pretty amazing.
Both the of arrow abilities are completely gimp I spec them just to get more nades. Definitely need a buff to be even remotely useful.
Omni-bow: Honestly I only use the melee as a stagger when I'm in trouble. Tried a full melee build once and I was embarrased.
Random bugs: Alternate key binds don't work. ..Sometimes by ammo packs don't show up on him. Seemed to go away when I used the Warfighter equipment over the Grenade (you don't need it).
So I really like this kit and think it could be amazing with some simple fixes.
Cheers.
Talon Merc needs bug fixes to attain greatness (Bring out the Gimp)
Débuté par
isocyanide
, mars 03 2013 06:34
#1
Posté 03 mars 2013 - 06:34





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