That and Biowares tendancy to kill off characters you are related to as well as those you grow attached to as well (see ME3) and usually in cutscenes where you have zero control of what happens such as both of your siblings in da2 if you take the other one down to the Deep Roads w/out Anders.Wulfram wrote...
I think having a kid would fit uncomfortably with the casual attitude to danger that the PC and the party generally adopt in RPGs.
Modifié par BouncyFrag, 06 mars 2013 - 01:10 .





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