I hate to say it, but the Juggernaut has completely ruined PUGs.
#51
Posté 04 mars 2013 - 12:17
#52
Posté 04 mars 2013 - 12:19
BlackDahlia424 wrote...
Every idiot is running this class. And all they do is casually stroll around the map, slow as hell, and melee EVERYTHING. Never use their guns or Siege Pulse EVER. I get it - their melee is a great survivabiltiy tool. NOT GOOD FOR DAMAGE. It's meant to help keep enemies off your teammates and as a way to revive your shields in a pinch, not for being your primary source of damage.
It honestly drags out matches way longer. An average Gold PUG is in the realm of 30 minutes now, whereas it used to be 23-25 minutes.
Working as intended. Teammates need buff.
#53
Posté 04 mars 2013 - 12:20
#54
Posté 04 mars 2013 - 12:23
I use the Heavy Melee on certian bosses (ie, phantoms) or when my shields are real low.
I don't like seeing other Juggernauts on the field using only heavy melee. gives me a bad name.
#55
Posté 04 mars 2013 - 12:26
Modifié par iOnlySignIn, 04 mars 2013 - 12:26 .
#56
Posté 04 mars 2013 - 12:28
Shezo wrote...
So, it's like volus then ?
Volus are unstoppable killing machines.
#57
Posté 04 mars 2013 - 12:30
They keep big groups from killing me, I use my best classes to kill off said group without risking myself.
Everyone wins.
No one should care about score, just the money.
#58
Posté 04 mars 2013 - 12:31
#59
Posté 04 mars 2013 - 12:32
BlackDahlia424 wrote...
NovaCypher wrote...
FIVE TO SEVEN WHOLE MINUTES
Or ~30-33% longer. But let's not look at it with perspective.
That's actually like 20% but who's counting...
#60
Posté 04 mars 2013 - 12:33
Free killstreaks, easy headshots/combos etc hooray
#61
Posté 04 mars 2013 - 12:34
#62
Posté 04 mars 2013 - 12:36
BlackDahlia424 wrote...
Every idiot is running this class. And all they do is casually stroll around the map, slow as hell, and melee EVERYTHING. Never use their guns or Siege Pulse EVER. I get it - their melee is a great survivabiltiy tool. NOT GOOD FOR DAMAGE. It's meant to help keep enemies off your teammates and as a way to revive your shields in a pinch, not for being your primary source of damage.
It honestly drags out matches way longer. An average Gold PUG is in the realm of 30 minutes now, whereas it used to be 23-25 minutes.
Oh, have patience. Soon the game will return to 75% of every lobby being an infiltrator and jugs will be a rare breed.
I like jugs though, and like playing as a melee jug. :happy:
Course Bioware could always balance the game, which would require beating most infiltrators with a great big nerf stick. But that won't happen.
Modifié par Grumpy Old Wizard, 04 mars 2013 - 12:38 .
#63
Posté 04 mars 2013 - 12:37
born2beagator wrote...
Melee is actually very good for damage on targets without armor.
It's quite good on armored targets, as well. Had a duo game with a Quarian infiltrator on gold against reapers. Two bashees were trying to rip me to shreds but without success. Juggy is my new favorite character right now.
Also, I cannot fathom why someone would not use the Siege pulse.
#64
Posté 04 mars 2013 - 12:37
Elecbender wrote...
This is probably on Xbox, PC, or PS3 where 99% of all players are terrible.
You missed a platform, bro. No need to thank me.
#65
Posté 04 mars 2013 - 12:38
#66
Posté 04 mars 2013 - 12:38
Schneidend wrote...
Elecbender wrote...
This is probably on Xbox, PC, or PS3 where 99% of all players are terrible.
You missed a platform, bro. No need to thank me.
QFT
Everyone knows the master race thing is an obvious joke................except for the xbox players.
#67
Posté 04 mars 2013 - 12:38
Schneidend wrote...
Elecbender wrote...
This is probably on Xbox, PC, or PS3 where 99% of all players are terrible.
You missed a platform, bro. No need to thank me.
but...but....what about Wii-U *shot*
#68
Posté 04 mars 2013 - 12:39
BlackDahlia424 wrote...
Every idiot is running this class. And all they do is casually stroll around the map, slow as hell, and melee EVERYTHING. Never use their guns or Siege Pulse EVER. I get it - their melee is a great survivabiltiy tool. NOT GOOD FOR DAMAGE. It's meant to help keep enemies off your teammates and as a way to revive your shields in a pinch, not for being your primary source of damage.
It honestly drags out matches way longer. An average Gold PUG is in the realm of 30 minutes now, whereas it used to be 23-25 minutes.
Are you seriously complaining about 7 minutes? What kind of spoiled little person are you to complain the this? Perhaps you need to put the donuts and controller down and go for a walk. Maybe?
#69
Posté 04 mars 2013 - 12:40
#70
Posté 04 mars 2013 - 12:40
Wait, you actually know somebody who plays me3 on wii-u?Teliko Freedman wrote...
Schneidend wrote...
Elecbender wrote...
This is probably on Xbox, PC, or PS3 where 99% of all players are terrible.
You missed a platform, bro. No need to thank me.
but...but....what about Wii-U *shot*
#71
Posté 04 mars 2013 - 12:41
RoundedPlanet88 wrote...
Wait, you actually know somebody who plays me3 on wii-u?Teliko Freedman wrote...
Schneidend wrote...
Elecbender wrote...
This is probably on Xbox, PC, or PS3 where 99% of all players are terrible.
You missed a platform, bro. No need to thank me.
but...but....what about Wii-U *shot*
well....no....not really...
I just read it in a history book...
#72
Posté 04 mars 2013 - 12:43
According to my manifest I am in the top 2%. I must be terrible.Elecbender wrote...
This is probably on Xbox or PS3 where 99% of all players are terrible.
#73
Posté 04 mars 2013 - 12:44
#74
Posté 04 mars 2013 - 12:45
#75
Posté 04 mars 2013 - 12:45





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