Everwarden wrote...
I don't understand this statement. Some people have a problem with paraphrasing, and showing what is actually about to be said would fix said problem. How could completely removing the problem not go far enough? Is your point that if the problem is removed people will just find other things to whine about?
Not every design issue is solvable by a toggle-- it always sounds like the best idea (everyone's happy!) but just forces us to deal with the consequences of both options rather than just one, as valid options must be equally supported.
In this case, the existence of player VO means the lines are written differently. So knowing the actual text of the line
may give you more insight, but would probably fall down just about as often as paraphrases (albeit in different ways). There will always be places where options don't do what you think they will-- even in Origins, with its lack of VO, had this... and if you think it didn't and wasn't occasionally complained about, you're fooling yourselves.
The origin of the request (for many people, at least) seems to stem from the nuance of not being able to imagine a line spoken as they wish and less from a factual difference in the line versus the paraphrase. While the latter can be fixed with seeing the full line, the former cannot, and thus for many people is effort spent to not really address their base issue.
It also, quite frankly, isn't something we feel works very well. We're leery about putting in an option that many people will opt for without realizing the full implication ("More information on the dialogue? Hell, yes! I love dialogue!"). They wouldn't come and complain that they don't like the hover text, they'd complain that the dialogue seems slow or repetitive. Sylvius likes to counter this by saying we shouldn't protect players from themselves, but that is indeed exactly our job as designers. Not everyone is as aware of every nuance of the system as the people who come here to these forums-- actually, very far from everyone indeed.
If someone disagrees with that, it's fine. We investigated it, tried it out ourselves (various versions, in fact) and in the end put it aside. I know some people will categorize this as "you aren't listening", but we did listen and looked into it thoroughly and decided it wasn't what we wanted or what we thought could be made to work as an option. That's really the best we can do.
Modifié par David Gaider, 04 mars 2013 - 06:12 .