Shadow of Terror wrote...
Oh my god, fire explosions are not a glitch.darkpassenger2342 wrote...
thats the glitch.... hes explained it quite throughly.Shadow of Terror wrote...
me0120 wrote...
KainD wrote...
me0120 wrote...
Warp/ incindiary glitch.
No I am not talking about that. I am talking about this, Link.
This is the older video when acolyte was instant, but I don't care much for the charge mechanics, it still works all the same,
I know quite well what you're talking about. Anytime Warp + Incindiary ammo is combined, and said to be effective, the exploit has to be accounted for. Also, the RoF is higher with the charge mechanic so you should still enjoy it.
That;s not what he's talking about at all, he's talking about making fire explosions with Incindiary rounds and throw/warp. Jesus.
The damage ramp up Incindiary ammo provides when layed on warp is a bug, but fire explosions are not, fire explosions, like tech bursts and cryo explosions, are not bugs, but part of the game.
Okay let me summarize things differently for you:
- No one is calling Fire Explosions a glitch.
- In the original post KainD mentioned Incindiary + Warp/ Throw being effective
- I said, "Anytime Warp + Incindiary ammo is combined, and said to be effective, the exploit has to be accounted for."
- You got butthurt





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