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Why do I keep getting kicked on the Asari Adept?


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#151
me0120

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KainD wrote...

Doctor Trick wrote...

A Pure Biotic class shouldn't be dependant on weapons.


No it should. This game is all about the unlockables, people spend huge amounts of time to earn money to unlock new weapons. It would be totally unfair if power based classes would shine at once when they reach lvl 20, as opposed to weapon based classes that have to go through all that hard work to get good weapons to make them effective. 

People say that weapon classes > power classes, but it is not quite true. I believe that new cool weapons help biotics be better with their powers. 

I know a lot of people despise Incediary + Warp combo and don't really like to base power classes on consumables, but if you look at it from this side:

Pure power classes are not so effective on Platinum as are weapon classes, but then if you take for example Asari Adept with incediary ammo and slap Acolyte and Reegar on her, these weapon actually make her POWERS shine. Because with Acolyte her throw blows up all the mooks in a single hit, and with Reegar her Warp melts Bosses like never before. 

So I think weapons are very important for all classes, just that for power classes weapons support and improve powers instead if just being killing tools. 



I definitely agree on all of this except I personally value a class by its maximum value, so I include consumables when I judge a character. 

#152
millahnna

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KiraTsukasa wrote...

You're missing that the next 5 pages basically disprove that, among other things.


The next five pages didn't even address that.  They addressed all of the perfectly reasonable reasons why Acolyte users would choose to use an Acolyte on the AA.  But no one said anything about this lifting comment, specifically.  I was hoping for clarification but I'm assuming that there's not actually anything there to clarify at this point.

#153
KainD

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me0120 wrote...

I definitely agree on all of this except I personally value a class by its maximum value, so I include consumables when I judge a character. 


Yes me too, must of made in unclear. Consumalbes are part of the unlocks you work for, and as such become an essential part of the character on higher difficulties. 

#154
Doctor Trick

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KainD wrote...

So I think weapons are very important for all classes, just that for power classes weapons support and improve powers instead if just being killing tools. 

If all classes pack weapons like the Harrier, Reegar, etc. All classes are basically the same.

A biotic uses Warp to get more damage, an Infiltrator uses Cloak. The differences would be which one looked better blowing stuff up and the Asari would get my vote :wub:

#155
Stimpo

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millahnna wrote...

KiraTsukasa wrote...

You're missing that the next 5 pages basically disprove that, among other things.


The next five pages didn't even address that.  They addressed all of the perfectly reasonable reasons why Acolyte users would choose to use an Acolyte on the AA.  But no one said anything about this lifting comment, specifically.  I was hoping for clarification but I'm assuming that there's not actually anything there to clarify at this point.


Was probably referring to the added utility of acolyte+[any power limited to unshielded targets], the famous examples being acolyte+pull or acolyte+singularity, in which case phantoms are made extremely easy. AA has stasis, which works thru shields, so that added utility is somewhat wasted on her.

#156
KiraTsukasa

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millahnna wrote...

KiraTsukasa wrote...

You're missing that the next 5 pages basically disprove that, among other things.


The next five pages didn't even address that.  They addressed all of the perfectly reasonable reasons why Acolyte users would choose to use an Acolyte on the AA.  But no one said anything about this lifting comment, specifically.  I was hoping for clarification but I'm assuming that there's not actually anything there to clarify at this point.


Looking back, it's probably the weakest argument against the gun and I don't think it even needed to be addressed. The Acolyte is good on the class, even without lifting powers. The nature of the powers never changed throughout the discussion and it was still proven that the Acolyte was a good choice for the asari adept.

#157
millahnna

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Stimpo wrote...

Was probably referring to the added utility of acolyte+[any power limited to unshielded targets], the famous examples being acolyte+pull or acolyte+singularity, in which case phantoms are made extremely easy. AA has stasis, which works thru shields, so that added utility is somewhat wasted on her.


Ah ok... so there was a strategic point there.  Still I don't see why you'd need a ragdoll power for the acolyte to do its thing (strip shields so my warps can make things go boom).  I see why it's an added bonus but I'm a little surprised someone would feel it was strictly necessary.

#158
me0120

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KainD wrote...

me0120 wrote...

I definitely agree on all of this except I personally value a class by its maximum value, so I include consumables when I judge a character. 


Yes me too, must of made in unclear. Consumalbes are part of the unlocks you work for, and as such become an essential part of the character on higher difficulties. 


Hmm, I guess I misintreptreted your 3rd paragraph. My bad. Anyways, I don't mind the Warp/Inc. exploit at all; earlier I was just mentioning that it is hard to rate a set up that uses those two together. That got muddled a bit.

#159
J4mes

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Acolyte sucks with the Asari Adapt, Carnifex X all the way.

#160
KalilKareem

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Bah real blue women uses a claymoar; heavy barrel, smart choke, incendiary ammo, warp, headshot ->profit.

#161
joker_jack

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KiraTsukasa wrote...

millahnna wrote...

KiraTsukasa wrote...

You're missing that the next 5 pages basically disprove that, among other things.


The next five pages didn't even address that.  They addressed all of the perfectly reasonable reasons why Acolyte users would choose to use an Acolyte on the AA.  But no one said anything about this lifting comment, specifically.  I was hoping for clarification but I'm assuming that there's not actually anything there to clarify at this point.


Looking back, it's probably the weakest argument against the gun and I don't think it even needed to be addressed. The Acolyte is good on the class, even without lifting powers. The nature of the powers never changed throughout the discussion and it was still proven that the Acolyte was a good choice for the asari adept.


Meta game mechanics changes say otherwise. A dragon sneaks behind or in front of you boom, you're down. The acolyte dose crap against armor. She has the lowest health/shelds of viable asari build. This do to she was 1st designed to be kit that would strike from "hard" cover. Lag strikes & she can be one shotted by a cannibal. 

You need something that can fire as fast as you can shoot. AA doesn't have the luxery of regenation, tc, fortifaction, etc, that other classes have that can fully utalize the charge mechanic to it's fullest. Every other squishy has some means of defences and or mobilty without need of equipment. Even the frail drell has speed and dogdeing betond that of the AA.

On gold with, there has been a noticable tweeking to spawn tables in later rounds. You need more speed and or durabilty. Better and more reasonable choice of a weapon for her is the execution pistol or talon. Talon perhaps being the best as it also does great damage to shields/barriers. Put on a scope and ap mod and this thing will hit at any range. The ep becomes total viable with phasics. Phasics have become one of the best sheild breakers for many weapons in this game.

This has become a very weapons/heavy damage power/tech power game. The aa really has no place in it anymore. 

#162
Grunt_Platform

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Ehhh. Crap damage to armor is overstating it, especially considering the gun's minuscule weight. Its base damage is still freakishly high, and it has a 100% damage multiplier against armor.

It's not a bad choice for AA and never will be—the Acolyte's good on just about any kit in the game. I just haven't seen anything to convince me it's especially good on the AA or has any noteworthy synergy. Acolyte+Throw isn't bad, but depends on physics damage for kills, as opposed to the headshots you could get using Stasis or even Throw to lock the enemy down.

Modifié par EvanKester, 04 mars 2013 - 10:38 .


#163
Dr. Tim Whatley

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Are we talking about using an acolyte, and only an acolyte without a backup weapon for bosses? If that's the case, then you're just limiting your damage output.

#164
Yosuke

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The acolyte is good on any kit, but there isn't much reason not to take another gun, even if it's a hurricane with ULM.

#165
iOnlySignIn

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Are there any other Biotics in the lobby?

#166
Clearly Balkan

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She is the most squishiest among Adept class characters.

Statis is very weak & can't be compared to superiority of Annihilation Field.

My subjective opinion of course.

#167
templarphoenix

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Clearly Balkan wrote...
She is the most squishiest among Adept class characters. 
Statis is very weak & can't be compared to superiority of Annihilation Field.
My subjective opinion of course.


Spec 66606 and you're good.

#168
poonts

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back to OP...

you were likely kicked because of the lvl of your acolyte (assuming it is something like lvl 1-4?), and the fact that you didn't have any gear/consumable equipped (not sue if you did), along with the lvl of your gear mod (adaptive war amp 1?)... and the mods you had on your acolyte (assuming you had weapon mods equipped)

In general, people want to finish gold fairly quickly, with little stress or chance of not making it to extraction. It's unfortunate for some but if you're trying to enjoy gold and make credits... you have to be descriminatory as to who you wish to spend the next 20 minutes with.

Now, if it's me and two friends and we need a fourth? idgaf what that person wants to bring into gold. But playing with 3 people I don't know, I'm not stingy with kick votes.

#169
Clearly Balkan

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templarphoenix wrote...

Clearly Balkan wrote...
She is the most squishiest among Adept class characters. 
Statis is very weak & can't be compared to superiority of Annihilation Field.
My subjective opinion of course.


Spec 66606 and you're good.


I never said she was bad in any way, but if I have to choose between Fury & Asari Adept, I'll always choose first. 

Actually just yesterday evening I've had great match with her on Gold & outscored 50K+ points other 3 guys.

Of course 66606, although 66653 works too excellently. 

Fury will always be my adept love. 

#170
swjobson

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This thread reminded me of the days when you'd get kicked for *not* being the a sari adept. It was the gold standard of farming before people found out how retardedly easy FBWGG was with a widow inf.

#171
HolyAvenger

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Clearly Balkan wrote...

templarphoenix wrote...

Clearly Balkan wrote...
She is the most squishiest among Adept class characters. 
Statis is very weak & can't be compared to superiority of Annihilation Field.
My subjective opinion of course.


Spec 66606 and you're good.


I never said she was bad in any way, but if I have to choose between Fury & Asari Adept, I'll always choose first. 

Actually just yesterday evening I've had great match with her on Gold & outscored 50K+ points other 3 guys.

Of course 66606, although 66653 works too excellently. 

Fury will always be my adept love. 


One-CD adepts will always do better than 2-CD adepts. Hence why the Batarian, Drell and Fury are the best adept kits.

This is how I play her on Plat on a non-biotic team

#172
templarphoenix

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Clearly Balkan wrote...

templarphoenix wrote...

Clearly Balkan wrote...
She is the most squishiest among Adept class characters. 
Statis is very weak & can't be compared to superiority of Annihilation Field.
My subjective opinion of course.

Spec 66606 and you're good.

I never said she was bad in any way, but if I have to choose between Fury & Asari Adept, I'll always choose first. 
Actually just yesterday evening I've had great match with her on Gold & outscored 50K+ points other 3 guys.
Of course 66606, although 66653 works too excellently. 
Fury will always be my adept love. 


I choose AA though.
Most of the game I've played is PUG, and PUGs do lag.

for me this is what will happened:
Host/Localhost: Fury charge in -> enemy effected by AF -> throw in the face -> kaboom and profit.
PUG: Fury charge in -> wait enemy effected by AF -> throw in the face -> husk laugh at you because you miss.:crying:

#173
MindAssassin

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Had to post a reply to defend the double A.  If you base your kit rankings solely on individual score at the end of the match, you are missing a good deal of the asari adept's game.  I find she is best played when you don't run off to a corner of the map to be by yourself.  I'm always looking for biotic and tech primers to detonate with throw.  I never cared who got the points, just as long as the enemy is dead.   A character with one of the best all around detonators in the game, a superb debuff power, and a crowd control power doesn't strike me as being a useless kit.  In fact I've always built her with no points in passive, and even when the team is subpar, relying on BE's alone for damage is not underwhelming, and I always run the acolyte on her.

#174
Shinnyshin

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While I definitely wouldn't kick you for this, I can see why people would. If I were more of an elitist, I could easily read an Acolyte only AA as not really understanding the class, meaning you're a weak player.

Let me be clear here. If you take an Acolyte and an Acolyte alone, you're essentially declaring that you don't care about doing consistent weapon damage. And while I'm sure you can clear Gold without doing so, that's a wasteful policy. There's no reason to not squeeze in a few shoots with a better outputter using your class. You give up virtually nothing and probably double your damage output over the course of the match. Hell, I actually spec into some weapon passives for the AA because the power damage does nothing for your rotation, while the weapon damage increase does tons.

They didn't kick you because an Acolyte's bad. They kicked you because carrying an Acolyte and an Acolyte alone is a declaration that you'll be using a very substandard playstyle for that class. And substandard players are overwhelmingly the ones using outright substandard playstyles. Meaning they guesstimated based on those factors that you were probably bad.

Modifié par Shinnyshin, 04 mars 2013 - 11:29 .


#175
zuckendesfleish

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Yesterday I voted to kick an AA on gold because the player kept priming every single target I had already primed instead of just detonating the BE. I don't care about people stealing kills but doing that while you're trying to bring down a group of three phantoms is such a waste of time. Otherwise I would have never done that, AA is one of the most powerful characters IMHO.