Simba501 wrote...
Yes, she is (platinum material).
Agreed. She's how I made the jump up to Platinum.
Simba501 wrote...
Yes, she is (platinum material).
Original Stikman wrote...
a bonus 2 melee would be insane on rank six....
they also need to fix her ES rank 5.... she would obliterate with it
Istari Ipuosta wrote...
Original Stikman wrote...
a bonus 2 melee would be insane on rank six....
they also need to fix her ES rank 5.... she would obliterate with it
Can't wait to see the effect of 6b snap freeze + properly working 5a electric slash... No one will ever complain ES being garbage again... nobody will complain tech combo being weaker than biotic combo again...
No. Good thing you just used the word insane and not op on describing a rank 6 melee bonus. Or I wont be hesitate in calling you a noob.Original Stikman wrote...
a bonus 2 melee would be insane on rank six....
they also need to fix her ES rank 5.... she would obliterate with it
Titus Thongger wrote...
I find her tricky to play on platinum because of boss spam mode. nightmare to use her against collectors since you can only really hit troopers/captains with impunity, and the BEEEEES MAN.
heavy meleeing the abos works fine though. Do enjoy doing that
himegoto wrote...
No. Good thing you just used the word insane and not op on describing a rank 6 melee bonus. Or I wont be hesitate in calling you a noob.Original Stikman wrote...
a bonus 2 melee would be insane on rank six....
they also need to fix her ES rank 5.... she would obliterate with it
The usability effectiveness of this kit in gold+ games will never compare to kits like AIU or GI or even some non Inf kits such as the destroyer, fury, slayer, paladin, demolisher. Yes, I'm naming all N7 kits to illustrate a point. She's in still not a boss killer in most cases with a melee bonus and that's the fact.
Majority of her damage will still be coming from the claymore with the 3 shot build. And carefully gauging the field.
The 3 shot build I'm using on her does 2 cloaked claymore shot at 4200 damage each pop while the SS only 2300. SS is in fact only a maneuver move and the leeway for connecting the 2 shots.
Personally speaking I'd skip both rank 5 melee and rank 6 melee in cloak even if we were given the option and choose something like extra mobility and survivibility if I can. Sharing melee damage in the fitness tree and worse yet some of the niche power ability in some of the N7 kits is fail game design.
http://narida.pytalh...ngholdPackage5/
And who uses the silly ES anyways. It does good damage indeed and indeed it's bloody boring.
Shadow is the only kit I use the claymore on.Arctican wrote...
himegoto wrote...
No. Good thing you just used the word insane and not op on describing a rank 6 melee bonus. Or I wont be hesitate in calling you a noob.Original Stikman wrote...
a bonus 2 melee would be insane on rank six....
they also need to fix her ES rank 5.... she would obliterate with it
The usability effectiveness of this kit in gold+ games will never compare to kits like AIU or GI or even some non Inf kits such as the destroyer, fury, slayer, paladin, demolisher. Yes, I'm naming all N7 kits to illustrate a point. She's in still not a boss killer in most cases with a melee bonus and that's the fact.
Majority of her damage will still be coming from the claymore with the 3 shot build. And carefully gauging the field.
The 3 shot build I'm using on her does 2 cloaked claymore shot at 4200 damage each pop while the SS only 2300. SS is in fact only a maneuver move and the leeway for connecting the 2 shots.
Personally speaking I'd skip both rank 5 melee and rank 6 melee in cloak even if we were given the option and choose something like extra mobility and survivibility if I can. Sharing melee damage in the fitness tree and worse yet some of the niche power ability in some of the N7 kits is fail game design.
http://narida.pytalh...ngholdPackage5/
And who uses the silly ES anyways. It does good damage indeed and indeed it's bloody boring.
The Claymore has become boring. Otherwise, good build despite its inconsistency on the console.
Ego trip?sN00Z wrote...
I am good with the shadow, my BSN buddies are good with the shadow, therefore no changes are necessary.
The effectiveness of a character should also never be measured by the majority, most, or significant amount of players but only the most vocal players.
Anyone who disagrees is either a noob or moron, I have more experience than you in ME3 and my vision of the game should be the only one and the most important.
I also don't care if the changes you propose make the game more enjoyable for you.
The fact that you think your input matters when you can't even make a less effective kit (relative to other more effective kits) effective is hilarious.
himegoto wrote...
Completely missing the points OP made.BACON4BREAKFAST wrote...
Omagerd this thread is getting ridiculous.
Basic
point is Infiltrators don't need any buffs of any kind because of the
nature of TC. Unless they bring the nerfbat to TC (which will likely
never happen) this class is fine as it is.
GL and HF
He was advocating having the kit make more sense.
- Shadow has sniper bonus at rank 6 cloak instead of melee.
- Extra mobility and survivability as a CQC class
-
Fixing the SS for a overall better experience. Instead of enemies
locking onto you and shoot you death while you're teleporting and the
sword jamming on an atlas.
It was never about buffing her to an AIU like so many of you read and I frankly don't know what are the lot of you reading
It
was trying to have a CQC melee class make more sense for her to be a
damn CQC melee class without getting power creeped too much.
himegoto wrote...
Ego trip?sN00Z wrote...
I am good with the shadow, my BSN buddies are good with the shadow, therefore no changes are necessary.
The effectiveness of a character should also never be measured by the majority, most, or significant amount of players but only the most vocal players.
Anyone who disagrees is either a noob or moron, I have more experience than you in ME3 and my vision of the game should be the only one and the most important.
I also don't care if the changes you propose make the game more enjoyable for you.
The fact that you think your input matters when you can't even make a less effective kit (relative to other more effective kits) effective is hilarious.
Let me quote thijs for you.himegoto wrote...
Completely missing the points OP made.BACON4BREAKFAST wrote...
Omagerd this thread is getting ridiculous.
Basic
point is Infiltrators don't need any buffs of any kind because of the
nature of TC. Unless they bring the nerfbat to TC (which will likely
never happen) this class is fine as it is.
GL and HF
He was advocating having the kit make more sense.
- Shadow has sniper bonus at rank 6 cloak instead of melee.
- Extra mobility and survivability as a CQC class
-
Fixing the SS for a overall better experience. Instead of enemies
locking onto you and shoot you death while you're teleporting and the
sword jamming on an atlas.
It was never about buffing her to an AIU like so many of you read and I frankly don't know what are the lot of you reading
It
was trying to have a CQC melee class make more sense for her to be a
damn CQC melee class without getting power creeped too much.
I thought you did too on the first 3 sentences. The last 2 sentences however don't read like it to me.sN00Z wrote...
himegoto wrote...
Ego trip?sN00Z wrote...
I am good with the shadow, my BSN buddies are good with the shadow, therefore no changes are necessary.
The effectiveness of a character should also never be measured by the majority, most, or significant amount of players but only the most vocal players.
Anyone who disagrees is either a noob or moron, I have more experience than you in ME3 and my vision of the game should be the only one and the most important.
I also don't care if the changes you propose make the game more enjoyable for you.
The fact that you think your input matters when you can't even make a less effective kit (relative to other more effective kits) effective is hilarious.
Let me quote thijs for you.himegoto wrote...
Completely missing the points OP made.BACON4BREAKFAST wrote...
Omagerd this thread is getting ridiculous.
Basic
point is Infiltrators don't need any buffs of any kind because of the
nature of TC. Unless they bring the nerfbat to TC (which will likely
never happen) this class is fine as it is.
GL and HF
He was advocating having the kit make more sense.
- Shadow has sniper bonus at rank 6 cloak instead of melee.
- Extra mobility and survivability as a CQC class
-
Fixing the SS for a overall better experience. Instead of enemies
locking onto you and shoot you death while you're teleporting and the
sword jamming on an atlas.
It was never about buffing her to an AIU like so many of you read and I frankly don't know what are the lot of you reading
It
was trying to have a CQC melee class make more sense for her to be a
damn CQC melee class without getting power creeped too much.
The fact that at you thought I was serious just speaks volumes about what passes as "usual commentary" around here.
I was being completely sacastic, the statements I made above was to exaggerate but clearly point out a mentality that some invdividuals hold.

Modifié par Khranitel, 06 mars 2013 - 12:06 .
Khranitel wrote...
That is my last match on Platinum with her.
I don't know if that counts as "effective" by some BSN chicken-headed troll's standarts, but she is certainly Platinum viable.
Other guys were TGI x2 and Juggy.
And no, I don't use Claym0ar. Most of my damage come from SS.
Build is here:
narida.pytalhost.com/me3/classes/#Infiltrator/NShadow/MALPL/NPiranha10BG5AP5/Hurricane8AU5BB5/StrengthEnhancer3/PowerAmplifierModule4/JuggernautShield5/
So, as I said before, she really doesn't need buffs. Just bugfixes.
himegoto wrote...
He (OP) was advocating having the kit make more sense.
- Shadow has sniper bonus at rank 6 cloak instead of melee.
- Extra mobility and survivability as a CQC class
-
Fixing the SS for a overall better experience. Instead of enemies
locking onto you and shoot you death while you're teleporting and the
sword jamming on an atlas.
It was never about buffing her to an AIU like so many of you read and I frankly don't know what are the lot of you reading
It
was trying to have a CQC melee class make more sense for her to be a
damn CQC melee class without getting power creeped too much.
Modifié par TG XTerminatorX, 06 mars 2013 - 02:43 .