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The Nerfers love this game more than you do.... and they trying to protect  it for you (Wall of text)


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#26
N7-RedFox

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The game will not be receiving much more support soon. Maybe one more patch and some odds n sods like minor balance changes but main focus for bioware now is ME4. Might as well leave the fun stuff in ME3 MP since its almost over and done with. Better to have some crazy kits left untouched than to have everything nerfed, leaving hardly any interest in the game.

It's good to have a noobtube character like the EDI-bot. It allows experienced players and beginners to play in the same match and not force the good player to babysit the noob.

Modifié par N7-RedFox, 05 mars 2013 - 01:12 .


#27
sharkboy421

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Knockingbr4in wrote...

AIU is overpowered but so is the GI, and GI wasn't nerfed into the ground. Fancy that.


The GI was responsible for the HM nerf and was probably slightly more responsible for the TC nerf than other infiltrators.  However the GI is a unique case in that its powers all synergize extremely well and that none of them are unique to it.  Altering anything about the GI will also influence other kits so the GI really can't be changed anymore than he already has been.

To be honest I have not tried the AIU yet and I really don't see many of them at all.  I suppose Repair Matrix is overpowered but I've never really seen it used even when I do encounter AIUs.  I guess I need to try it at some point to see what the fuss is about.

#28
PreGy

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Chealec wrote...

3XT3RM1N4TUS wrote...

Oh, look how you defended us from Krysae. It is a garbage now.

I don't care about people crying about "overpowered" stuff in the game. I've played a few games with Krysae, it was fun, then I switched to another weapon. That's all. Same with reegar, harrier, anything whiners complain about. You have an option to use a gun/kit or not to, use it. Do not ruin the game for players who have fun.

I know Bioware will probably nerf the new stuff because you people are still crying about "overpowered" AIU, Jugg, etc, which makes me to play them even more before they nerf the **** out of them.

I hate you so much.


The Krysae was broken - but if nobody had used it it, it probably wouldn't have been nerfed... it wasn't the nerfers (vocal minority) that got it hammered it was the stats showing that there was a disproportionally high number of Krysae/Infils being used in gold games. Carebears on crutches got the gun nerfed.


This.

Besides, it's Bioware the one who did the changes and killed the weapon; I don't think anyone wants the Kysae as it is right now (and it's been stated in this forum a lot of times), but back when it was released, Gold games always had a couple of Krysae users, and enemies kept blowing up in pairs. It wasn't fun AT ALL, but it doesn't mean people like me that wanted it to be nerfed (although I think I didn't write it on the forums, just talking with friends) wanted it to be that bad. In fact, I think a slight improvment in its ROF would make it Gold viable, due to its CC, but it's not up to us "nerfers" :innocent:

#29
Knockingbr4in

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Schachmatt wrote...

Knockingbr4in wrote...

AIU is overpowered but so is the GI, and GI wasn't nerfed into the ground. Fancy that.

Does the GI have infinite autorevives that are superior to medgel? Nuff said.

Severe nerf needed. The only thing this kit does is to teach bad players to keep bad habits. Ramboing around without to fear any consequences is one thing. Hitting a lobby and immediately ready up without even take a look at the other kits/setups/ map/enemy settings is all I see from Reegar AIU's. Surest way to earn a kickvote.


You don't really need revives/medi-gels when you don't die and you don't die by killing stuff, something a GI does better than the AIU. Wall hack, etc.

Granted, AIU offers more leeway if the user fails. Plus, everyone and their mother have access to wall hack now... I'm not on the balance team so what do I know. :lol:

#30
Mzzl

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Hausner85 wrote...

So we got another broken overpowered kit. As always in this situation some of the players starts to ask for a nerf and some oppose them. I’m nerfer, I must admit to that. I’m also proud to be one... This post i dedicated to those that think we are trying to destroy your game. We are not. In fact we are trying to save it even while you can’t see it. 


I don't think you are trying to destroy my game, I think you all are a bunch of elitists peepees (no offense intended, this is a standard technical term in my field)

Hausner85 wrote...
The OP kit/weapons take you where you shouldn’t be. You’re not ready to play Gold but with them you can.... And the filling is great at the beginning. Then after 20 matches it’s only good  after 50-60 you want to switch to something else. You do..... Only to find yourself being completely unable to play with it. You're dying a lot you burn through supplies like crazy and you're failing a lot of missions, and you're always consistently outscored by almost every one, hardly what you call a fun.(snip)
 This kit is making sure you will never learn how to time your attacks, how to protect yourself and how to survive on Gold.


So what? What business is that of yours? 

You know, your rant probably doesn't even apply to me, as I rarely get outscored on gold, but I'm still offended. Are you trying to be the daddy of all bronze and silver players, guiding their develoment and making their sandwiches for them? 

#31
Schachmatt123

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tCruzin4lyfe wrote...

oh please, "infinite revives" lmao. Every game I played that had had a AIU in it has gone down plenty and didn't get right back up. They either ran out of RM or it went out just as they were getting shot at. It cracks me up people think this kit is so Op that anyone can just jump from bronze and solo gold with it. She is not even the best Infiltrator. Also having a teammate that can get up on their own is a good thing. That way others don't have to risk going down as well trying to revive. Simple solution, don't like the kit, don't play the kit. If one joins the lobby, leave or kick. 

You do not know how RM works, don't you? That's not too bad, as you said yourself, others haven't figured it out yet, too. These people have no business on higher difficulties, if they can't even figure out how to push a key/button.

But yes, let's buff the kit so the player does not even have to worry about pushing a simple key/button Image IPB

#32
Joe Neutrino

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Hausner, I agree with you completely. Nerfer and proud.

#33
xtorma

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bartz824 wrote...

I can beast any of the new DLC units with just about any other kit out there on Gold. So what if there's 3-4 OP kits/weapons. Let each person play and experience the game the way they want. It's not your call to tell them to use a certain kit. This game is a year old and the player base is shrinking and will continue to shrink so if there is a few OP kits that keep a few more players around this long, then let it go. You do NOT know what's best for each and every player.


you don't understand. They are here to save you brother, they are here to save the game. halaluja. If a nerf does not happen when they say so the whole system breaks down. People leave the game in droves, new people don't learn anything and ruin everyones gameplay, more people leave, soon there is only AIU's left and then BW shuts the server down! It's a catastrophy!

If you do not think a nerf is needed for one reason or another, than you must be converted!

check for yourself. Pug 10 gold games and you will see how everyone playes OP classes. The end times are here brother. We must avert them. Image IPB

#34
Zorinho20_CRO

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If you are not real Gold player,RM won´t save you.
Same thing for Jugger.

#35
Hausner85

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3XT3RM1N4TUS wrote...
As I said I didn't care. I only used it like 5-6 times and that's all. And I wasn't raging when a Krysae GI entered the lobby. This is not a competive games. I understand when BF3 noobs overuse M16A3 and AEK or when CoD noobs overuse SMGs, yes, this is a serious issue. But not in a coop games.
And here on BSN are 2 types of nerfers: 1) people who got outscored and cry on BSN 2) elitists who find the game easy with everything but a predator. All this "we want to save you blah blah blah" talks are BS, If you really want to save the players you'd better don't post theads like this and let us use whatever we want.


First this is a competitive game (if not what is the point of score system?). If you think it's not that means you a rubbish player that is outscore by everyone... No other option, just like all nerfers must be outscored cry babies or elite duchbags... Oh you really have noncompetitive approach to this, hmm then maybe some nerfers really care bout this game... Nope you should discard this claim from your mind before it settles there.
Yes... crybabies and douchbags nice and simple.

Well you learned nothing...

#36
Vrin

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If there are overpowered kit/weapons in the game all (but the very best) players are forced to use them. You can argue as much as you want but the truth is that we all are a competitive bunch and in order to compete


Here is your problem. It's not a competitive game. It's a co-operative game. At the end, we all get the same money, virtually same EXP.

In this game, the only real competition is between your team and the game. There is no true competition between players because there's no prize for coming in first or drawback for coming in last.

#37
inversevideo

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xtorma wrote...

Did you ever think that maybe we don't need your self important arse to save us?

And even if we did, you need to include quite a few more kits into your sermon. I'm sorry to say this, but I won't be putting anything in the plate today.


This

Modifié par inversevideo, 05 mars 2013 - 01:25 .


#38
ElectroNeonPanda

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To continue to call for nerfs in a co-op game with a limited lifespan (no further DLC will be released) just puts you out there as a selfish killjoy. In so much as you feel your opinion is clearly more valid than the developers or the other players who feel the current state of the game is acceptable.

#39
Shadohz

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MaxBoss wrote...

I still believe balance changes are mostly derived from actual game telemetry rather than BSN threads. So, if a kit is too popular, it will get adjusted. Same thing the other way.
Also, given the novelty of the DLC characters, those will be played the most, so I guess balance changes, if any, will not affect the newest chars, at least in the immediate future as stats will be skewed in their favour.

The heck is does. If the game was balanced due to actual game data, then the other kits would have been buffed by now and the OP-ish characters would have been properly nerfed. Read some of the BW-responded threads. You'll see there is some 'favoritsm' to some kit. Also, buff and nerfs DO come directly from BSN feedback. Bug/glitches and improper damage output/shield protection have been caught by players, where they weren't caught in-house during release testing.

That's not to say there aren't SOME balance changes made due to use. 

Modifié par Shadohz, 05 mars 2013 - 01:30 .


#40
Hausner85

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xtorma wrote...
you don't understand. They are here to save you brother, they are here to save the game. halaluja. If a nerf does not happen when they say so the whole system breaks down. People leave the game in droves, new people don't learn anything and ruin everyones gameplay, more people leave, soon there is only AIU's left and then BW shuts the server down! It's a catastrophy!

If you do not think a nerf is needed for one reason or another, than you must be converted!

check for yourself. Pug 10 gold games and you will see how everyone playes OP classes. The end times are here brother. We must avert them. Image IPB

Now your exaggerating a lot... The OP don't destroy the game complete but they make it worse. Also a game without Juggy and Sexbot is a rarity now... And they do awful most of the time because they think OP will make the gold players right away and they are hurting my game this way to

#41
Nogs28

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 Tell you what "Mr. I know better"  go f**k yourself.  Go sit in your little corner with your little f**king friends and have a grand f**king time banning all kits/weapons that don't match your perceived notions of difficulty.

In case this isn't any clearer for you....

---> LEAVE THE REST OF US THE F**K ALONE!  <---

Have a nice day.

Modifié par Nogs28, 05 mars 2013 - 01:34 .


#42
Chealec

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3XT3RM1N4TUS wrote...

...

As I said I didn't care. I only used it like 5-6 times and that's all. And I wasn't raging when a Krysae GI entered the lobby. This is not a competive games. I understand when BF3 noobs overuse M16A3 and AEK or when CoD noobs overuse SMGs, yes, this is a serious issue. But not in a coop games.
And here on BSN are 2 types of nerfers: 1) people who got outscored and cry on BSN 2) elitists who find the game easy with everything but a predator. All this "we want to save you blah blah blah" talks are BS, If you really want to save the players you'd better don't post theads like this and let us use whatever we want.


People can use whatever they wanted, always have been able to - when the Krysae was at its most powerful everyone wanted to use Krysae/Infil - funny that. However, if you got into a lobby with 2 or 3 Krysae Infils you knew you'd be in for a monumentally boring game.

Noobs using nubtubes in BF3/CoD/whatever (AWP in CS - yeah, I'm oldskool) is no more of a big deal than it is in ME3 (unless it's an e-sport event maybe, with a prize pot); in PvP games it means you're probably in for a frustrating game, in co-op games a boring one, you're stuck with the same solution in either case though - don't like it? Quit the game.

Modifié par Chealec, 05 mars 2013 - 01:37 .


#43
Hausner85

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ElectroNeonPanda wrote...

To continue to call for nerfs in a co-op game with a limited lifespan (no further DLC will be released) just puts you out there as a selfish killjoy. In so much as you feel your opinion is clearly more valid than the developers or the other players who feel the current state of the game is acceptable.

 

And please tell me why Bioware where doing any nerfs before and will still do? Aren't they trying to achieve same think i'm talking about?

#44
DungeonHoek

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Yup, thread is complete garbage. Throw it away along with the OP.

Congratulations on reaching a higher level of elitism though. That takes some doing.

#45
Happy Shepard

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This black & white world you all live in, it must be nice. Unbalanced weapons and kits need to be adjusted. Sometimes they're too strong and sometimes they're too weak. Everybody has their own opinion on balance (hence why some demand the Juggernaut to be nerfed, while i find it ridiculous to even call him a top tier kit) and it doesn't help this discussion if you keep on acting like everyone that opposes your point of view is driven by petty emotions or wants to force you into a certain playstyle.

Also, i've said it before. Buffers are the ones destroying this game. They take away my fun of playing an underused, underpowered kit and crushing cheap crutch user on the scoreboard. If you can't handle a weak weapon or class, don't play it. And why is buffing even necessary in a COOP GAME?! Just use something stronger or easier to use. I've seen many players do well with the so-called "UP" weapons and kits, your points are invalid anyway.

#46
Dr-Rai1

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This game isn't competitive it's cooperative, there's no economy. OP kits will not ruin the gaming experience for anyone. Quit whining and use something else or stop crying that people using those kits are outscoring you >.>

#47
Happy Shepard

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Oh i forgot. The tears will be delicious when the AIU gets nerfed.

...while the kit will still be viable and fun to play. Win-win.

#48
Xetto

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I rather see too many overpowered things, than having 90% of the arsenal availeble being unusable past bronze. They should buff all other kits enstead and weapons too. And if the 1% of the 1% that is the absurd elite of me3 think it is "too easy" then they could always just have made yet another difficulty.
I know some of the hardcore nolifer players have a diffferent view, but for us casuals, the nerfs are often a step down in gameplay, eg with the revert of acolyte, i was finally having awesome fun with different adept classes, now it is ruined for me.

And no, i am not gonna l2p, life is too short to not have fun in a game, i just stay with the fun OP classes and wpns thank you.

#49
Hausner85

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Nogs28 wrote...

 Tell you what "Mr. I know better"  go f**k yourself.  Go sit in your little corner with your little f**king friends and have a grand f**king time banning all kits/weapons that don't match your perceived notions of difficulty.

In case this isn't any clearer for you....

---> LEAVE THE REST OF US THE F**K ALONE!  <---

Have a nice day.


Wow so mature response:) I think i will take your advice seriously as it well thought out and so polite. Seriously pathetic... What are you twelve???

#50
MaxBoss

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Shadohz wrote...

The heck is does. If the game was balanced due to actual game data, then the other kits would have been buffed by now and the OP-ish characters would have been properly nerfed. Read some of the BW-responded threads. You'll see there is some 'favoritsm' to some kit. Also, buff and nerfs DO come directly from BSN feedback. Bug/glitches and improper damage output/shield protection have been caught by players, where they weren't caught in-house during release testing.

That's not to say there aren't SOME balance changes made due to use. 


Difficult to say for sure, IMO.

If a kit is overused, both BSN and BW will notice through different means. BSN is normally more reactive, or at least it looks that way since threads are made by the minute while balance changes are weekly or bi-weekly. Buffs and nerfs have also been different from BSN requests (ex. original Turians never got a dodge).

I reiterate that it's objectively difficult, for me at least, to understand if adjustments come from BSN requests or telemetry. I'm more inclined to believe the latter as BSN requests far exceed what has actually been done. 

Bugs are a different story. It's quite logical that a several orders of magnitude larger player base is more likely to discover a bug than what's left of the ME3 QA department.