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Bonus Powers in Citadel DLC?


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#26
FifthBeatle

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capn233 wrote...

I haven't finished yet but I think I know what it might be.

Wrex is in the DLC and this is his skillset:

Carnage
Barrier
Lift Grenades
Stim Packs
Passive

So one of those would be new to SP...

Interesting. That makes sense. Though no one has unlocked it yet, I assume. 

#27
Shadowalker1191

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This is troubleing for me, I have finished the DLC, all the achievements for it and every else I can find other than buying all the furnature and getting the prizes from the claw game. After I went back to the Normandy I have NO bonus powers that I can select. I cannot un-train Domniate and get something different.

#28
KevinDiesel

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does anyone know it yet ?

#29
shumworld

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capn233 wrote...

I haven't finished yet but I think I know what it might be.

Wrex is in the DLC and this is his skillset:

Carnage
Barrier
Lift Grenades
Stim Packs
Passive

So one of those would be new to SP...


Stim Packs for a NPC?

Speaking of which I find it to be a missed oppurtunity to have a lot of the MP powers brought to SP. Like have each of the temp squadies have one or two of the powers from the mp. Like Samara have Biotic Orbs and Jacob have Snap Freeze. Then to later have these powers be unlocked for Shepard after using the Temp Squadies in the mission.

Even if this is "The Last" dlc. I hope we get a Weapons/ Powers pack for SP.

#30
HBC Dresden

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Wait, is there a way to respec the ME2 Arena squadmates?

#31
Doctor_Jackstraw

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I'm surprised kasumi didnt have arc grenades.


i kinda like that grunt is just james with concussive shot. (And more aggressive ai/shields)

#32
capn233

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shumworld wrote...

Stim Packs for a NPC?

Yes.  And since all the other bonus powers come from NPC's, I figured that might be the bonus in this one.

Well, Dominate didn't... but still.  The rest did. ;)

#33
antony1197

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Damn it I literally did all achievments got all side missions squad mates and still nothing... unless thane or Mordin would show up (both dead in my save)

#34
Aryck the One

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Oh, for the love of... how about this, Bioware? Why don't you just tell us where the Bonus Power is, instead of making us guess!

Hasn't anyone found it yet?

#35
FifthBeatle

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Not yet. Haven't heard back from Eric yet either.

Has anyone beaten the game after completing the Citadel DLC and started a NG+?

#36
Bjorn Taylor

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Sorry about the earlier post. Eric and I have been investigating and it seems like this never actually made it to in game status. We had planned one, but it seems to have been missed.

#37
FifthBeatle

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Thanks for the update

Edit: Wait. Does this mean there will or wont be a new bonus power? 

Modifié par FifthBeatle, 06 mars 2013 - 08:34 .


#38
Shad Croly

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FifthBeatle wrote...

Thanks for the update

Edit: Wait. Does this mean there will or wont be a new bonus power? 


Seems like it. :crying:

#39
ShaggyWolf

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Awww. I was really hoping to pick up combat stim because I was planning on doing a 1-3 series playthrough as a soldier. And combat stim+adrenaline rush would be sooo hilariously overpowered XD

#40
Guest_Aotearas_*

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Damnit, no Citadel for me then in the foreseeable future.

And that Javik romance was almost, almost enough to get me buying the DLC.

#41
shumworld

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Neofelis Nebulosa wrote...
And that Javik romance was almost, almost enough to get me buying the DLC.


wha???

#42
llandwynwyn

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Bjorn Taylor wrote...

Sorry about the earlier post. Eric and I have been investigating and it seems like this never actually made it to in game status. We had planned one, but it seems to have been missed.


:(

*think of all the cool mp in sp*

:crying:

#43
Gaw_Damnit

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If this was an oversight, is there any chance it might be patched back in?

Incidentally, as others have pointed out, the Armax Combat Arena would be a very elegant location to give out new bonus powers from multiplayer as earned unlockables. Having to complete challenges with specific companions would also be a great way to see your ME2 squad using new powers that you can eventually earn yourself.

Patch content? That would be amazing. But hell, I'd pay for that content.

#44
Ledgend1221

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What was it?

#45
FifthBeatle

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Gaw_Damnit wrote...

If this was an oversight, is there any chance it might be patched back in?

Incidentally, as others have pointed out, the Armax Combat Arena would be a very elegant location to give out new bonus powers from multiplayer as earned unlockables. Having to complete challenges with specific companions would also be a great way to see your ME2 squad using new powers that you can eventually earn yourself.

Patch content? That would be amazing. But hell, I'd pay for that content.

I don't know how to put that "Shut up and take my money" meme on here, but if I did I would use it. 

#46
shumworld

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FifthBeatle wrote...

Gaw_Damnit wrote...

If this was an oversight, is there any chance it might be patched back in?

Incidentally, as others have pointed out, the Armax Combat Arena would be a very elegant location to give out new bonus powers from multiplayer as earned unlockables. Having to complete challenges with specific companions would also be a great way to see your ME2 squad using new powers that you can eventually earn yourself.

Patch content? That would be amazing. But hell, I'd pay for that content.

I don't know how to put that "Shut up and take my money" meme on here, but if I did I would use it. 


Petition time!

#47
Drayce333

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Gaw_Damnit wrote...

If this was an oversight, is there any chance it might be patched back in?

Incidentally, as others have pointed out, the Armax Combat Arena would be a very elegant location to give out new bonus powers from multiplayer as earned unlockables. Having to complete challenges with specific companions would also be a great way to see your ME2 squad using new powers that you can eventually earn yourself.

Patch content? That would be amazing. But hell, I'd pay for that content.


They won't patch. At the best they would sell Bonus Power DLC, I think they are done with the game though.

#48
Gaw_Damnit

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From a development perspective, I'm actually a little surprised that they didn't re-use much of the content from MP. I'm sure there are many factors they had to balance, but I am curious why we didn't see more of the powers, creatures and maps.

I think it would actually be quite awesome to release a kind of ME3 2.0 DLC with enhancements that are meant to extend SP replayability. These would include:

1) New difficulty level higher than Insanity.
2) Re-balancing of player abilities and powers.
3) Compatible multiplayer powers brought into SP as bonus powers, and/or part of:
4) Player class customization: new system for swapping out powers for others that still fit class identities, and/or an unregulated fully customizable-class option.
4) Multiplayer weapons and upgrades brought into SP (mostly done already).
5) Multiplayer gear slot items brought in as new element for SP.
6) Multiplayer maps ported to SP as new N7 missions.
7) Multiplayer melee abilities brought into SP as item types.
8) Multiplayer unique enemies brought in to augment Geth and Cerberus fights (Dragoons and Bombers).
8) Collectors brought in as fightable faction (already brought over for Arena). Making them a part of the N7 missions could be an interesting way to tie them into the "real world," though. For instance, the new N7 missions could all be woven together into a single Collectors-themed thread, so that you feel that you have dealt with this faction in a significant way in SP.
9) Extend level cap by 10 and balance such that near-completionist run of full game + DLC is needed to max out. Grant ability to use 2nd bonus ability at higher levels.
10) Multiplayer armor compatible with Shephard brought into SP.

This is a pretty significant list, but would affect things globally enough that it should encourage new playthroughs. To me, that actually represents significant value. Of course, this wouldn't happen short of a miracle, but it's nice to imagine it. :)

#49
Asch Lavigne

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I wonder what the power was. Most likely some MP power but since I don't play MP at least I won't know what I'm missing out on.

#50
devSin

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Asch Lavigne wrote...

I wonder what the power was. Most likely some MP power but since I don't play MP at least I won't know what I'm missing out on.

Indeed. I was curious as well.

I wish I had noticed Bjorn sooner. I still want to ask about the exact logic for the mineral resources asset.