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Citadel DLC - Post your feedback and thoughts here


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#451
Bourne Endeavor

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Holger1405 wrote...

Bourne Endeavor wrote...

Sleekshinobi wrote...

kobayashi-maru wrote...

I seriously don't understand the hate. It all about character relationships and they can't fight constantly they need breather occasionally. It's fun, entertaining and the dialogue is the best in the trilogy. Have finished mission and wandering around finding all the Easter eggs now, greatly enjoyable.


THIS!!! I'm pretty sure the majority of the hate is coming from people still upset about the ending. I personally don't understand it either. They hate everything simply because they didn't like the ending. Their hate is unfounded and they can come up with no good reason to dislike something other than "it wasn't what they wanted".

This was easily one of the best pieces of DLC for Mass Effect series. The interesting story and the thorough fan service was greatly appreciated Bioware. Almost makes me sad Shepard's story has to end, but this was a great way to end it. Looking forward to the next Mass Effect game in the franchise.


Evidently, neither of you appreciate nor understand what war is. There are no "breaks." You are constantly fighting. It is a brutal and exhausting hardship, but the alternatives are often far less appealing. Either you persevere or you die. To say Shepard "needs a breather occasionally" completely belies the themes ME3 attempted to demonstrate. She is tasks with finding a means to prevent galactic-wide genocide. People are dying by the millions - whole planets have become smoldering ruins. And Shepard needs a break? Suck it up, princess.


You, for sure, never served in the military.


Yes, because I'm certain during all the major wars in recent history, soldiers randomly stopped to throw parties that lasted several days. Fun fact, had this taken place in ME1. Saren would have succeeded and the entire galaxy would be doomed.

I should qualify that by saying integral soldiers (or higher ups) whose role decided the fate of thousands. Perhaps an argument could be made had there been a plan underway and Shepard had nothing to do, even if that is still quite a stretch. But Shepard has plenty to do between Cerberus and the Reapers. It is literally everyone, antagonists and all, just taking five.

I don't mind the idea but this DLC screamed epilogue and felt completely out of place.

Modifié par Bourne Endeavor, 07 mars 2013 - 12:46 .


#452
Holger1405

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Arisugawa wrote...


It is the final-kill-Brooks-six-times-in-the-same-fight-but-she-never-stays-down boss fight  that fills my gamer girl heart with rage and contempt.


Well, now you can empathize how all you enemies felt during all three games.  :D

Joking aside, Brooks was basically clone Sheps squad, and it was a real Boss fight with that and Clone Shep having the abilities of Shepard. Imho, nothing wrong with that.  

#453
MASSEFFECTfanforlife101

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Does ANYONE have a LARGER version of THIS Wallpaper? ANYONE?

Image IPB

#454
Pinkflu

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Citadel was excellent. I thoroughly enjoyed it, but I'm saddened that it's the last DLC for ME3. After the quality of Citadel, I'd gladly buy more.

#455
DanHarbinger

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Overall, I was utterly riveted by the DLC. Wrex's inclusion evoked so much nostalgia and words can express how much this aspect of the DLC gratified me.

The party sequence was wonderfully written, beautiful character interaction, a real sense of equanimity :') stunning.

My only major gripe was with the somewhat tenuous and contrived plot. I was hoping that the conspiracy would be more nuanced, pernicious and beguiling. Nonetheless, whilst I was initially sceptical with regards to the introduction of the "clone Shepard", I felt that Bioware executed the character well.

I would have preferred Harbinger as the antagonist but I won't dwell on this.

Sadly however, I felt myself unable to progress on to Cronos Station, after completing the DLC. Obviously we are privy to the inevitable plot resolutions and on some inexplicable level, having experienced all the emotion, nostalgia, the sentimentality of the DLC, I felt paralysed, unable to conclude Shepard's journey. Doubt I'll ever be able to now, which is testament to the potency of the DLC but...

As Cortez aptly intimated, "I wish this night had never ended" (or some such variant)

#456
draconian139

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Fantastic dlc! For anyone on the fence about buying, check out the official review from Team BirdsallSa! http://social.biowar.../index/16154227

#457
MB957

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I liked the party part of it. alot! that would have been awesome with a good ending. if I can ignore the endings, and headcannon something cool...then maybe the party will be fulfilling as a wrap to ME trilogy!

the clone story was good enough. better than shooting more cerberus goons. I really enjoyed the dlc, as long as I kept in mind it had no connection to the main story or had an effect on the endings.

as a stand alone dlc, it was great!

I really like the arena part. I hope its something we can visit over and over in game, and not have to play the dlc all the way thru to get it!

and traynors toothbrush saves the day...!! nice!! that was fun!

I do wish the party and the clone part were seperate. I really dont feel like chasing the clone again, just to have the party on future play thrus.

ah well.

overall...thumbs up on this dlc!

#458
Holger1405

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Bourne Endeavor wrote...

Holger1405 wrote...

Bourne Endeavor wrote...

Sleekshinobi wrote...

kobayashi-maru wrote...

I seriously don't understand the hate. It all about character relationships and they can't fight constantly they need breather occasionally. It's fun, entertaining and the dialogue is the best in the trilogy. Have finished mission and wandering around finding all the Easter eggs now, greatly enjoyable.


THIS!!! I'm pretty sure the majority of the hate is coming from people still upset about the ending. I personally don't understand it either. They hate everything simply because they didn't like the ending. Their hate is unfounded and they can come up with no good reason to dislike something other than "it wasn't what they wanted".

This was easily one of the best pieces of DLC for Mass Effect series. The interesting story and the thorough fan service was greatly appreciated Bioware. Almost makes me sad Shepard's story has to end, but this was a great way to end it. Looking forward to the next Mass Effect game in the franchise.


Evidently, neither of you appreciate nor understand what war is. There are no "breaks." You are constantly fighting. It is a brutal and exhausting hardship, but the alternatives are often far less appealing. Either you persevere or you die. To say Shepard "needs a breather occasionally" completely belies the themes ME3 attempted to demonstrate. She is tasks with finding a means to prevent galactic-wide genocide. People are dying by the millions - whole planets have become smoldering ruins. And Shepard needs a break? Suck it up, princess.


You, for sure, never served in the military.


Yes, because I'm certain during all the major wars in recent history. Soldiers randomly stopped to throw parties that lasted several days. Fun fact, had this taken place in ME1. Saren would have succeeded and the entire galaxy would be doomed.


So you didn't do any of the, often completely unrelated, side mission in ME1? 

I should qualify that by saying integral soldiers (or higher ups) whose role decided the fate of thousands. Perhaps an argument could be made had there been a plan underway and Shepard had nothing to do, even if that is still quite a stretch. But Shepard has plenty to do between Cerberus and the Reapers. It is literally everyone, antagonists and all, just taking five.

I don't mind the idea but this DLC screamed epilogue and felt completely out of place.


Solders, (human beings) especially if they are under severe stress, need R&R. Shepard, with the burden of a whole Galaxy on her/his shoulders, even more than others. 

It was one night, in a Storyline that lasted at least for several Months. Imho not too much to ask for.

#459
Rikketik

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Bourne Endeavor wrote...
Yes, because I'm certainly during all the major wars in recent history. Soldiers randomly stopped to throw parties that lasted several days. Fun fact, had this taken place in ME1. Saren would have succeeded and the entire galaxy would be doomed.

Oh? Because while Saren was well on his way to Ilos, my Shepard decided to first collect all the Matriarch writings, clean out a few prefab bunkers on several remote planets and search for valuable minerals before finally giving chase. As she still managed to stop Saren.

I find it weird that this Take Your Time trope still bothers people so much when it has been around for ages, especially in RPG's with lots of sidequests. And if you think about it, it isn't that out of place in Mass Effect 3. Liara and Javik state on at least two seperate occasions that the Reapers don't destroy the galaxy in the course of a month, but that it takes them hundreds of years to eradicate every bit of advanced life in the universe. So what difference does a few days off make? Sure, people will die in the days Shepard and his/her crew spend partying, but Shepard can't be everywhere at once and those people would've died even if Shepard didn't go to the Citadel to relax.

Completely burned-out soldiers make bad decisions on the battlefield and without the R&R this DLC offers, Shepard might as well screw up during a mission because s/he's mentally broken. Thousands of people die while Shepard is on the Citadel, billions of people will die if Shepard falls in battle. It might seem out of place in a war, but in the long run, it really is in the best interests of the whole universe to force Shepard to go on shore leave.

Modifié par Rikketik, 07 mars 2013 - 01:02 .


#460
Chrissycole64

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Things I Liked:

- Anderson's apartment: Big, beautiful, detailed and customisable, what we as fans have always wanted. Interesting/touching information on Anderson's life.

- Sushi Bar looks gorgeous. Again, incredibly detailed. The fish in the floor is a great idea. Banter with Joker was humourous as always. Laughed very hard at the "You used me as bait line." and again when Joker mentions it back at the apartment.

- New enemies, new drones, new guns, new environments.

- Music.

- High quality cutscenes intermingled with in-game cutscenes, seamless and effective as always.
Dialogue for all characters is incredibly well written; at no point did I think, "Liara would never say that." Javik's lines are some of the best I've heard, especially his first comment about Glyph.

- Wrex! Need I say more?

- Brooks' character overall is a welcome addition, a twist I never saw coming infact.

- I like that you took the opportunity to create new faces for generic background characters, even those that don't even speak. Helped make me feel like this is a new part of the Citadel I haven't been to before, ergo, new faces to meet.

- I enjoyed the first squad meeting, listening to your squad give reasons why they each couldn't go into the shaft was a nice touch. Pulled me in.

- Silver Coast Casino has plenty of content and again is gorgeous. The roof is made of water? Or has water in it? Weird but sweet!

- Volus Pizza delivery guy. Funny as hell. Citadel Archives holograms, pretty cool. Welcome design change to atlas. Level design great as usual.

- Ingame banter was perfect, considering there's so many characters you gotta accomodate them all. I disagree with people who thought it was cheesy or overdone. (I had all characters, except Kaidan, such a fuller experience).

- Fight to the Normandy and inside final confrontation was incredible from start to finish. We got to crouch under the stairs! And apparantly throwing the Space Hamster in the trash was the last straw fro Shepard.

- Having Wrex just made everything better.

- Avina!

- In-game jokes about the ME3 Multiplayer. Ahhh, some players really do suck; Elcor Shakespeare, I could go on...

- So much stuff to do with companions! Oh, and Star Wars inside joke FTW. (finally!)

Things I Didn't Like:

- Shepard arrives at the Sushi Bar and we see disgusted patrons, yet 3 seconds later when the player takes control, the people in the queue have completely changed. Very similar to the 'Avenger always being the default weapon in cutscenes thing." Small gripe.
- The hologram of the Salarian councillors face was completely screwed for me. I got close up and it looked like the game didn't load his face properly, everything out of place.

- The ending of the DLC was a "done before Clone story". But what else is there that you can do? I don't hate it at all, but I'm afraid ripping off the ending of 'The Mummy 2' is a bit of a "meh" move. If you haven't seen the film, then yeah, it works.

#461
the_last_krogan

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the best me3 dlc .. just finished kicking that half arsed shepard off the normandy, ... was good seeing wrex back in action, and it was frikin kick ass having team mako and team hammerhead dialogue between crew awesome frikin awesome mission ... still have to throw the party ... just checking out the strip and the combat arena but this dlc will be my shepards ending ... i'll play prioty earth destroy the reapers ... use my imagination , and the re-load you get play this dlc ... have a V for Victory party ... and my shepard will spend the rest of his days retired fighting in the combat arena, and living off all the royalties from the vids ..... awesome dlc ....

#462
ZDR2473

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I liked the visuals and attention to detail but I had hoped for better dialouge content, especially between scenes involving LI. That part of the dlc seemed short and rushed. This was supose to be the last dialogue ever between individuals who had been through hell and back together and loved each other. I didn't dislike it I just felt like it was rushing to get as much in as short of time as possible. On a tech diff issue, not sure if anyone else had this happen but I was missing a few sqadmates like Samara,Tali,Zieed,Kasumi. On a positive note, fav. scenes: Thanes memorial, having a drink at the bar with W rex and him needing to"ice himself" (laughed out loud at that), listening to Andersons auto bio left around the apt., etc. I am sure there is more but I think I might of missed some places to explore, speaking of that; the one other thing I would of really liked to of done is to take my time and explore the secret council archives. That is really emphasized as something that was going to be a significant part of the dlc but again, we were rushed through there because that was big fight scene. That is my two cents, peace.

#463
Goljana

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I fully loved this dlc from start to finish. The story was fun, the banter was fun, the epiloge and afterparty was exellent. People complain about fanservice, i say that this was a perfect last adventure and goodbye to shepard and the crew. I will remember this dlc fondly and replay it more than once, exellent job bioware! Shepards story is now 100% over, looking forward to me4!

#464
Aarkaan

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Carger1887 wrote...

Codename_Code wrote...

This is my last post on BSN. I loved the saga for years, I support the indoctrination theory, and my Shepard is waking up in London with the reapers out there, leaving me in a cliffhanger nightmare I can never wake up from, this is my punishment for trusting Bioware writers and getting engaged in this story.

Citadel DLC is a stinky cheesy TV episode of normady : high school days, an obvious post ending victory DLC shoved up in the middle of the game with one liners and references that took that side of me that admired the sophistication and touch Bioware was known about in their stories and broke it down to dust. Im talking now to any of the genius and fabulous writers from ME1 and ME2, the ones that built this beautiful world : Why you let this happen, why you let them kill mass effect with non-sense. Was it arrogance ? so unfortunate.

In this DLC they took my beloved comander shepard and turned her into a partying ******, who doesnt care about the ongoing reaper war or the reapers, a shamelest fanservice fest with Shepard and crew taking part on a script more worthy of charlies angels. Talking about an impostor shepard.

Time to leave ME behind, the awkening never arrived, the nonsense prevails, and Bioware have new "improved" fans with less demanding quality.

Good luck bioware, you are going to need it.


This


It wasnt that bad, the action and the enviroment and music were good... It's just u get more pointless WAR ASsETS...a side from that it was good... for washing in youtube:bandit:...

Sereustly U have to let it go dude...dont like the ending dont play it...or try the MP that way U wont field u lost your money...thats what I do:huh:

#465
davepissedatending

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Ive just finished my 1st play through and just wanna thank you all a bioware this was a amazing ending to an amazing game trilogy. In fact my favourite games of all time i found it funny but very bittersweet. I remember some guy from bioware coming out after all the ending controversies and saying if you new what we guys had planned you would keep hold of your copy! Boy was he RIGHT! Irrespective of what the negativity crowd have constantly bestowed on the series, Bioware created something significant. They have redefined what a game can do by reinforcing that sense of connection with the characters in the game. A touching experience that offers hope without promises or guarantee's that it will be alright in the end the sad reality is that it often isn't.

I for one am looking forward to the next Mass Effect, to use the galaxy map and explore new star systems, to fire the imagination and dream of what could be. its a stunning achievement one usually reserved for and by movies now translated into a new media.

Thanks Bioware for having the vision. And here's to the next title in this Universe.

#466
DanHarbinger

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This is my last post on BSN. I loved the saga for years, I support the indoctrination theory, and my Shepard is waking up in London with the reapers out there, leaving me in a cliffhanger nightmare I can never wake up from, this is my punishment for trusting Bioware writers and getting engaged in this story.

Citadel DLC is a stinky cheesy TV episode of normady : high school days, an obvious post ending victory DLC shoved up in the middle of the game with one liners and references that took that side of me that admired the sophistication and touch Bioware was known about in their stories and broke it down to dust. Im talking now to any of the genius and fabulous writers from ME1 and ME2, the ones that built this beautiful world : Why you let this happen, why you let them kill mass effect with non-sense. Was it arrogance ? so unfortunate.

In this DLC they took my beloved comander shepard and turned her into a partying ******, who doesnt care about the ongoing reaper war or the reapers, a shamelest fanservice fest with Shepard and crew taking part on a script more worthy of charlies angels. Talking about an impostor shepard.

Time to leave ME behind, the awkening never arrived, the nonsense prevails, and Bioware have new "improved" fans with less demanding quality.

Good luck bioware, you are going to need it.
[quote]



You make a lot of sense. Bioware has polarised the fanbase. Aesthetic over substance and gravitas. 

Modifié par DanHarbinger, 07 mars 2013 - 01:35 .


#467
DanHarbinger

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[quote]
This is my last post on BSN. I loved the saga for years, I support the indoctrination theory, and my Shepard is waking up in London with the reapers out there, leaving me in a cliffhanger nightmare I can never wake up from, this is my punishment for trusting Bioware writers and getting engaged in this story.

Citadel DLC is a stinky cheesy TV episode of normady : high school days, an obvious post ending victory DLC shoved up in the middle of the game with one liners and references that took that side of me that admired the sophistication and touch Bioware was known about in their stories and broke it down to dust. Im talking now to any of the genius and fabulous writers from ME1 and ME2, the ones that built this beautiful world : Why you let this happen, why you let them kill mass effect with non-sense. Was it arrogance ? so unfortunate.

In this DLC they took my beloved comander shepard and turned her into a partying ******, who doesnt care about the ongoing reaper war or the reapers, a shamelest fanservice fest with Shepard and crew taking part on a script more worthy of charlies angels. Talking about an impostor shepard.

Time to leave ME behind, the awkening never arrived, the nonsense prevails, and Bioware have new "improved" fans with less demanding quality.

Good luck bioware, you are going to need it.
[quote]



You make a lot of sense. Bioware has polarised the fanbase. Aesthetic over substance and gravitas. 

Modifié par DanHarbinger, 07 mars 2013 - 01:35 .


#468
Bourne Endeavor

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@Holger1405, @Rikketik

Those side quests were made available prior to Ilos. You chose to wait and the story simply glosses over the timeline. The Citadel DLC is required to take place in the midst of a galactic war where the only hope is Shepard.

What difference? "Two million dead in the first day. Another seven million by the end of the first week." So... millions.

To say "those people were dead anyway" disregards the faster this war ends, the less loss of life. I can appreciate some downtime per se, but under the circumstances and themes represented in ME3, it felt disconnected. For comparison sake, I attempt to equate it to a real world hypothesis. If the US was being invaded; thousands dying by the day. Is this really the time to play slots in Las Vegas? Perhaps, if the plot was not so reliant on Shepard being the only hope, it may have worked better. However, for someone so integral to the galaxy's survival - and after everything that happened preceding Citadel DLC. It felt completely out of place to me, at least when I view in context with the story instead of in a separate vacuum.

Shepard just had six months off doing absolutely nothing. I find it difficult to accept the "burnt-out" argument, provided we do not assume Shepard is mental weak. And that bode many more problems. The whole thing feels contrived and poorly situated. Someone suggested Bioware really wanted an epilogue and just wrote it that way regardless - seems more likely.

Nevertheless, it is a good DLC. If the placement does not bother you, more power to you. I suppose we will just have to agree to disagree on that aspect.

Modifié par Bourne Endeavor, 07 mars 2013 - 03:45 .


#469
ZDR2473

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OK, after reading more posts I realized I am missing even more people and content. Never saw Miranda,Jacob,Mordins letter,Tali,Samara,Shep helping Garus get date witha female Turian. What else did I miss or not get? Anyone got ideas or feedback?

#470
gurg13

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Random Thoughts:

EDI being disconnected from the Normandy, very funny!

"Winner Winner Chicken Dinner!"

#471
xXProNoobXx

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I LOVE IT!!!!! THANKS BIOWARE!!!!!!!!1

#472
noobcannon

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Chris Priestly wrote...

Howdy everyone

Hopefully people have started to play the Citadel DLC (PC & PS3 are still on their way at the time I write this) and want to give their opinons, pro or con, about it. Please post your thoughts on the Citadel DLC here.

If you liked it, great. Let people know why you liked it, what was cool, etc. Maybe explain the choices your Shepard made that affected the DLC (like Wrex was dead, romanced Tali, started after Tuchanka mission, etc).

If you didn't like it, I'm sorry you were disappointed. Please let people know why you didn't like it, what let you down, etc. Please don't just post "It sucked" or whatever, please try to explain why you didn't like it.

Obviously SPOILERS below. Read at your own risk.

Thanks.



:devil:


the high point of the dlc for me was the beginning. then it slowly went downhill from there

THE GOOD:

the first 20 minutes or so; shepard on the run; tali and garrus trying to find me. wrex falling onto the shuttle. the first 20 minutes i had a non-stop smile on my face.

being able to have wrex as a squad mate. this was a nice surprise. i made sure to have him in my squad whenever possible to make up for his abscense in me2 and 3.

difficult combat, especially in the beginning. played on insane and it was very challenging (in a good way). but not having my trusty black widow X and armor made for an interesting twist.

THE BAD:

so i'm trying to go over it again in my head and i can't exactly figure it out. what was "clone shep's" goal? TO BE TEH NEW SHEPARD. and then do what? STEAL HIS SHIP. why did brooks give a ****? SHE'S....hold on how did she say it? .... oh yeah, "SINISTER".

i'm all for the banter and whatnot, but they layed it on WAY too much in this. the comic relief was so over the top i almost wanted to stop playing, or at least take a break. totally sucked the air out of the citadel archives mission.

tali "singing" during the romance/movie scene. it was embarrassing to watch. i wanted a renegade interupt asking her to never sing again and to tell her she sounded like a cat getting run over by car.

so i saved.... myself.... from.... my clone... so now i can get back to saving the gal..... oh, wait, party invitations? party supplies? but....... /facepalm


there are plenty of other things i liked/disliked in ME3: citadel, but these were some of the bigger ones.

i sound like i maybe hated the dlc, but i really didn't most of the negatives i had with it came in the second half so they are fresh in my head. as more and more people play it and discuss it i might change my review or add to it, but overall, i would wait before buying. they might have an all-in-one dlc pack or something down the road.



MY SCORE
5/10 (i tend to be harsh with my 1-10 scores. very rarely do i give anything, especially dlc, higher than a 7. LOTSB is the exception.)

OTHER SCORES

omega 4.5/10
leviathan 7/10

LOTSB 8/10



EDIT: one more point i want to make, regardless of what you think of this dlc , you have to admit, they put ALOT of effort into it. so what i want to know is how does a side mission dlc where you're fighting something as silly as "clone shep" get more energy and effort than the most important part of your trilogy: the ending? saying i'm dumbfounded is an understatement.

Modifié par noobcannon, 07 mars 2013 - 02:30 .


#473
N7-RedFox

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Chris Priestly wrote...

Howdy everyone

Hopefully people have started to play the Citadel DLC (PC & PS3 are still on their way at the time I write this) and want to give their opinons, pro or con, about it. Please post your thoughts on the Citadel DLC here.

If you liked it, great. Let people know why you liked it, what was cool, etc. Maybe explain the choices your Shepard made that affected the DLC (like Wrex was dead, romanced Tali, started after Tuchanka mission, etc).

If you didn't like it, I'm sorry you were disappointed. Please let people know why you didn't like it, what let you down, etc. Please don't just post "It sucked" or whatever, please try to explain why you didn't like it.

Obviously SPOILERS below. Read at your own risk.

Thanks.


Image IPB



I really enjoyed the Citadel DLC. There were so many cool things to interact with. And the Armax Arena is a great place to earn credits so u can unlock all the weapons and mods in SP before the end of the game. The script writing was exceptionally well done. So much humor between squadmates. It was great being able to use some of them on the mission and talk to many more on several occasions. That really IS how to do a DLC properly. I can see a lot of time, care and effort went into this one.

Yeah the ending's still a far cry from what it could have been ( the cut boss fight with illusive man was greatly missed, the dark energy plot regarding Haestrom's sun vanished and Javik really should have been the Catalyst) but at least this DLC was brilliant. Who knows, maybe ME4 will will carry the same quality as the Citadel DLC. Thanks for this great chapter of the story, Bioware.

I hope Shepard gets a worthy successor, coz whoever it is, has a lot to live up to.

Scores for ME3 DLC's:-

Leviathan - 7/10
Omega - 5/10
Citadel - 10/10

Modifié par N7-RedFox, 07 mars 2013 - 02:24 .


#474
Cypher61

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Best DLC they have put out. Thank you Bioware!

#475
Mixon

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Ok, Shepard is out of ME next gen. game. Bioware made us to love his crew mates. And it's crazy, but I guess some people here will miss them as they were real people. I just hope there will be apportunity to see at least some of them at least for short of time in the next game. And we will always look for their character's pieces in the new characters.
Awesome dlc, nothing to add. Just sad that we have to say farewell to Wrex, Garrus, Tali, Liara... forever... And thank you for this dlc.