Okay, Here are my few thoughts:
While i spent good few hours reinstalling whole WINDOWS, and then consequent;ly Mass Effect base and all DLC's [i'm not using windows on day-to-day basis, just so you know] to check out the DLC [at the time of doing that my last DLC was the Leviathan] i asked myself "is that dlc worth the effort?" -the short answer is YES.
The Long answer is:
1. Let's enumerate the few mistakes first so all the good stuff can follow;
A. i've noticed that after completing the DLC ALL of my Shep's stats just RESET to level one[!] if i'd play onwards i would NOT be happy about that. As this was probably my last launch of ME3 ever i just parked Shepard right before the wall with the big Party Picture, said final good-bye and shut the game down.
B. The achievements unlocked -even tho visible in-game [after loading a save] but online syncup is completely oblivious to the fact-everything shows as "Locked" even thou it is clearly NOT locked-i assume the reason for that is the same weird thing that caused the fault in point A-again if i were to play onwards post DLC-that would've been a serious problem.
Now as we are past the bad stuff, time for the GOOD stuff:
A. Overall impression compared to Omega DLC:
- i did play the Citadel DLC just after playing trough Omega. Omega [excluding all point-and-shoot] action was pretty short to me. in terms of involvement and content and that was part of the reason why i did not like Omega DLC much, so i'll admit it i've been a bitt skeptical [but only a tiny bit] that the Citadel may share the same fate, As soon as the DLC [Citadel] began i could FEEL straight away that the story will be big, emotional and deep. VERY GOOD BioWare.
B. Combat/Non-Combat Balance
-While playing the Omega DLC i strongly felt the ratio was tilted towards combat. With Citadel-i rarely say so but PERFECT BALANCE First Combat Action -nothing too fancy, nice and easy, then a little breather, buildup of the tension and the Final Showdown-after that gradual tension release, and the party, i was EXTREMELY glad that the part after defeating the evil clone was not cut short. Honest again-i was fearing it would be just a short cameo -i cannot fully express how glad i am that it wasn’t, but was instead a fully developed storyline.
+!
C CITADEL STORYLINE-HIGHLIGHTS:
The idea to make the “mirror Shepard” main antagonist was AWESOME -much better than if some previously unknown “last-minute-mastermind” were to be introduced.
The Story is nicely woven trough ENTIRE DLC not just “segmented” story-shoot-story-shoot-story-boss-much shooting-END [like Omega was for me], the way the story continues AFTER the excitement and the threat are over- the ability to talk with characters separately not just “bunching up” everyone together straight after combat to say good bye, the dialogues are meaningful and suiting the characters, [for example Garruss comment’s about being paid and so on].
The party [ i did invite the whole crew but not the strangers [“can i try this….No!”]]
I just CANNOT describe this DLC and be happy about the description because i know, that no matter how many pixels i’ll use to write those words it will not be enough.
Again +!
D. THE PLACE:
The Apartment - I LOVE THE PLACE!! [i want one! :O] HUUUGE- newly introduced ward-a place You want to come to to have fun very good choice of ambience,[lights, color etc. among other things] each place You can go to has it’s own style [i know this post is getting VERY LONG, so i’m taking great shortcuts here]-BIG YES!!!!!
E OVERALL SUMMARY AND CONCLUSIONS:
-again i LOVED the personal moments with the characters either “going out’s” or “invites” [Liara invite was so emotional]-. just a LITTLE too short in my opinion but not influencing the DLC in any negative way in that respect
Soundtrack-as usual-Top score
The Arcade Arena -BIG fun until my Shepard suddenly 0-ed [see point A of BAD stuff]
The finishing touches -also perfect [i’m referring to the big picture on the wall, and the after party awakening ,]
At the very end the music changes-You just FEEL it’s the ultimate END FIN,ENDE…. It just made me very sad,
once again +++++++!!!!!
One sentence finish from me THE BEST MASS EFFECT TRILOGY DLC I’VE EVER PLAYED. [While Shadow Broker DLC having 2nd place close to my heart]
P.S.
One last sour note for the very end to BioWare and whoever reads this:
WHY BioWare did not use the same approach as they used to this DLC to the ENDING of the game -if they did the game [ME3] would be rated by me and probably many others 20/10!!!! And the WHOLE TRILOGY would most likely become an icon of BEST-OF-THE-BEST of it’s kind for ever. As everyone knows BW obviously did NOT used the same approach to the game ending [ i know the DLC did not exist by then but You get my point], The Ending EVEN AFTER THE EXTENDED CUT does not keep the level of excellence of the rest of the series INCLUDING Mass Effect 3 itself…..
Now….truly concluding my “micro-essay” i challenge You reader to just for a moment close your eyes and IMAGINE what would whole series look like if The Citadel DLC “happened” actually IN the main game-if we’d get “Evil Shepard” instead of starbrat.......
just imagine.......
EDIT: now bundled with a pool:
http://social.biowar...11/polls/44114/Thank You Very much for reading this post
Modifié par Marcin R, 08 mars 2013 - 04:07 .