Great DLC. The storyline would have worked better with more justification for shoreleave, or as an ending story, but overall everything was fantastic. The idea of "fanservice" -- doing something that fans will enjoy – is too derided these days. You all did amazing on this one.
Citadel DLC - Post your feedback and thoughts here
Débuté par
Chris Priestly
, mars 05 2013 04:53
#1276
Posté 24 avril 2013 - 12:41
#1277
Posté 24 avril 2013 - 11:42
An enormous oddball as the part of the main storyline. I consider it the epilogue that happens after Priority:Earth. It would work like that.
Very funny, to the point of trying too much. But I'm okay with it.
Varied, centered on the characters we enjoy. Fixes some problems from the main game, which I do appreciate.
If this DLC was a part of a 'happy ending', I wouldn't object.
It's good to know that the team listens to the fan feedback. That fills me with hope for the next ME title - there's a chance that in the upcoming game we'll get this kind of treatment right from the start.
The Citadel storyline isn't particularily smart or ingenious, but this flaw is completely overshadowed by all the squad banter I absolutely loved, humorous dialogue and enjoyable combat sequences. Looking back at ME DLCs, the following fact is formed: it doesn't matter WHAT you do, rather than WHO you do it with. I hated 'the Arrival'. There was no friendly face to make up for irritating, railroaded plot. 'Overlord', on the other hand had an awesome plot and team presence (but just the physical presence, no interaction). LotSB had both. Leviathan had both. Both were (imho) top quality content.
Long story short: even if you can't come up with any plot ideas, you can cover it with your characters and get away with it. Citadel DLC does that masterfully, and throws in some 'always welcome' content, like mini-games, self-references and lots and lots of jokes.
9.4/10.0
Very funny, to the point of trying too much. But I'm okay with it.
Varied, centered on the characters we enjoy. Fixes some problems from the main game, which I do appreciate.
If this DLC was a part of a 'happy ending', I wouldn't object.
It's good to know that the team listens to the fan feedback. That fills me with hope for the next ME title - there's a chance that in the upcoming game we'll get this kind of treatment right from the start.
The Citadel storyline isn't particularily smart or ingenious, but this flaw is completely overshadowed by all the squad banter I absolutely loved, humorous dialogue and enjoyable combat sequences. Looking back at ME DLCs, the following fact is formed: it doesn't matter WHAT you do, rather than WHO you do it with. I hated 'the Arrival'. There was no friendly face to make up for irritating, railroaded plot. 'Overlord', on the other hand had an awesome plot and team presence (but just the physical presence, no interaction). LotSB had both. Leviathan had both. Both were (imho) top quality content.
Long story short: even if you can't come up with any plot ideas, you can cover it with your characters and get away with it. Citadel DLC does that masterfully, and throws in some 'always welcome' content, like mini-games, self-references and lots and lots of jokes.
9.4/10.0
#1278
Posté 25 avril 2013 - 01:11
So, I'm on PS3 and the first thing I loved about the citadel DLC is that Garrus which is my cannon Shepard's ... "romantic interest". Is mostly the main focus besides Shepard. So, the dlc kind of gives the vibe of it's Shepard and Garrus's last time together. (in ME3 at least.) I also loved all the little inside jokes and I just loved the comedy it gave a lighter and funnier tone on the dark and serious tones ME3 gives off by itself.
#1279
Posté 26 avril 2013 - 08:39
Truly one of the most well done DLCs I have ever seen. Excellent job!
#1280
Posté 26 avril 2013 - 02:55
I had a lot of fun with this DLC, though LotSB will always be my favorite, this one had me thoroughly amused with the banter, and it was great to exploit my adept Shep's powers fighting through mercs with little health left. As Liara is my canon Shep's LI, her coming to the rescue made it all the more satisfying. What I think really topped off this DLC for me though was the arcade you could play around with after the Infiltrator mission and party are over. It was awesome meeting Jack at the arena to fight "virtual" baddies.
#1281
Posté 26 avril 2013 - 06:21
One of the best bits of DLC i have purchased for any game on the the 360. Awesome.
#1282
Posté 27 avril 2013 - 07:06
I found Citadel to be very enjoyable. Might have been a bit more so if it were a post-ending DLC but by now everyone knows how tightly closed that window is.
#1283
Posté 27 avril 2013 - 12:18
Amazing...
#1284
Guest_tickle267_*
Posté 27 avril 2013 - 12:48
Guest_tickle267_*
the DLC was pretty good but it made the ending feel even sh*tter than before, and as such I haven't been able to play ME3 since I finished my first playthrough with citadel DLC installed.
#1285
Posté 27 avril 2013 - 06:52
Just got around to it. I thought it was excellent. Loved the apt, interaction with squad was great, enjoyed the battles, and all the little touches like the toothbrush and the hamster. Grunt is my hero
#1286
Posté 28 avril 2013 - 06:10
I really enjoyed the comedy and the banter between squad mates. This dlc was also like a good old mystery novel with comedy. I loved it! My only complaint was I wished it was longer.
#1287
Posté 28 avril 2013 - 11:34
I enjoyed it and appreciated the humor it brought.
It made me a bit sad at the house party, because I can't help but think about how it would all end.
I saw Maya Brooks as a mole from the very beginning and was not surprised by the trap. I wish she would have stayed a literal quirky bumbling character that becomes a sharpned blade from just spending a day with Shepard. And added to the crew to play the rest of the missions.
I saw the apartment as a tribute to Anderson. I didn't listen to all his recordings because I plan to listen to them later on future play throughs. I actually skipped listening to some of the chater a the party, so I can check them out later on future play throughs.
Favorite moment:
Breaking into the Normady with Traynor's toothbrush.
Regret:
Playing Femshep and not putting her in that dress for the restaurant scene. I had her in uniform.
It made me a bit sad at the house party, because I can't help but think about how it would all end.
I saw Maya Brooks as a mole from the very beginning and was not surprised by the trap. I wish she would have stayed a literal quirky bumbling character that becomes a sharpned blade from just spending a day with Shepard. And added to the crew to play the rest of the missions.
I saw the apartment as a tribute to Anderson. I didn't listen to all his recordings because I plan to listen to them later on future play throughs. I actually skipped listening to some of the chater a the party, so I can check them out later on future play throughs.
Favorite moment:
Breaking into the Normady with Traynor's toothbrush.
Regret:
Playing Femshep and not putting her in that dress for the restaurant scene. I had her in uniform.
#1288
Posté 28 avril 2013 - 11:49
I loved it and couldn't stop laughing. From Wrex's suicidal charges, Grunt being the bouncer and all the stuff in between it's one of the most enjoyable parts of a game I've ever played.
#1289
Posté 29 avril 2013 - 05:59
After playing this DLC, end of ME3 feels worse than before.
#1290
Posté 29 avril 2013 - 02:19
First of all, the DLC is great, I admit that but I feel that it should've happened after the ending. Would have been perfect conclusion to the trilogy and also a game saver, which would have made MEHEM unnecessary.
I really loved meeting Javik and Grunt, which both made me laugh like crazy. Also the Arena is awesome addition. I'm most grateful for the Shep/Cortez "I love you" confession and the FemShep/Garrus tango. Well done.
The apartment wasn't really as customisable as I had expected and I really hated the fact that Thane's picture disappeared and didn't stay on the piano.
One thing that really surprised me - and my friends also - is that the end scene where the clone dies is practically a straight copy from the movie "Mummy Returns".
I really loved meeting Javik and Grunt, which both made me laugh like crazy. Also the Arena is awesome addition. I'm most grateful for the Shep/Cortez "I love you" confession and the FemShep/Garrus tango. Well done.
The apartment wasn't really as customisable as I had expected and I really hated the fact that Thane's picture disappeared and didn't stay on the piano.
One thing that really surprised me - and my friends also - is that the end scene where the clone dies is practically a straight copy from the movie "Mummy Returns".
#1291
Posté 29 avril 2013 - 04:57
I really enjoyed this DLC, though I kind of wish that the final battle involved the clone wearing the same exact armor I had. It would make the "Well that's creepy" line all the better, just like how it doesn't make sense if Liara comments on your outfit if you don't dress Shepard up before meeting Joker at the sushi restaurant.
Modifié par KaiserShep, 29 avril 2013 - 04:58 .
#1292
Posté 29 avril 2013 - 05:23
Absolutely loved it. One of the funniest and more enjoyable experiences I've had in gaming. I really thought it was the perfect way to say one final, very fond farewell. Thank you.
#1293
Posté 30 avril 2013 - 08:56
I thought it was great!
#1294
Posté 01 mai 2013 - 02:47
The party needs to be the long range ending after Shepard leaves the hospital married to Jack.
#1295
Posté 03 mai 2013 - 02:51
It saved bioware from being bashed to death by series fans...maybe one day our choices will actually matter.
#1296
Posté 04 mai 2013 - 01:42
Citadel : a great closure to the game.
and
End of an Era soundtrack.
possibly my favorite from the entire game. But Leaving Earth, Mars , LI theme come close behind.
So i made a transcription which i'll rework for piano.
Here's a YT video of it.
www.youtube.com/watch
and
End of an Era soundtrack.
possibly my favorite from the entire game. But Leaving Earth, Mars , LI theme come close behind.
So i made a transcription which i'll rework for piano.
Here's a YT video of it.
www.youtube.com/watch
Modifié par xassantex, 04 mai 2013 - 08:23 .
#1297
Posté 04 mai 2013 - 05:46
I really liked it. There was a lot of nostalgia at the party, especially if everyone was alive. It had the feel of "one last adventure" and seemed a pretty fitting end to these characters that we loved. The adventure itself was alright, nothing great but nothing bad, but it was fun just to go on, especially since you could bring *everyone* in on it. The banter I liked though, it was reminiscent of the banter during the Shadow Broker DLC which was also great.
The arcade and Armax stuff I didn't really care for, but the interactions with your squad mates at various places on the Silversun Strip were great. My favorite was Grunt's, that cracks me up every time! In fact in my latest playthrough after playing the DLC for it I decided to write a sustained review of the games and my experience and love of the universe itself. It's in my sig for those interested.
I can really say I didn't want the game to end, I had such a great time playing these games.
Edit: I love the whole angle with the toothbrush.
The arcade and Armax stuff I didn't really care for, but the interactions with your squad mates at various places on the Silversun Strip were great. My favorite was Grunt's, that cracks me up every time! In fact in my latest playthrough after playing the DLC for it I decided to write a sustained review of the games and my experience and love of the universe itself. It's in my sig for those interested.
I can really say I didn't want the game to end, I had such a great time playing these games.
Edit: I love the whole angle with the toothbrush.
Modifié par Jasonite75, 05 mai 2013 - 05:42 .
#1298
Posté 05 mai 2013 - 10:27
Definitely the best of the DLCs for ME3, even though it doesn't tie in to the main plot at all. While the clone was cheesy, it wasn't exactly something that blew my mind, as the clone's brief explanation was enough to satisfy me that it was feasible. The final fight in the hangar bay was definitely interesting, and I like how the challenge changes depending on your own class.
The soundtrack is definitely awesome. I especially like "The End..." which is played as Shepard and squad are disembarking the Normandy in dry dock to meet up with the rest of the squad that just arrived. It's a shame it's such a short track, as an extended version would have been an awesome theme for end credits. The track just somehow manages to sum up everything I ever liked about the ME franchise since it is played as Shepard and the entire squad are walking off together, victorious (and this is disregarding the fact this DLC could have been a great post-ending send-off).
The soundtrack is definitely awesome. I especially like "The End..." which is played as Shepard and squad are disembarking the Normandy in dry dock to meet up with the rest of the squad that just arrived. It's a shame it's such a short track, as an extended version would have been an awesome theme for end credits. The track just somehow manages to sum up everything I ever liked about the ME franchise since it is played as Shepard and the entire squad are walking off together, victorious (and this is disregarding the fact this DLC could have been a great post-ending send-off).
#1299
Guest_ZacTB_*
Posté 06 mai 2013 - 12:46
Guest_ZacTB_*
Chardonney wrote...
The apartment wasn't really as customisable as I had expected and I really hated the fact that Thane's picture disappeared and didn't stay on the piano.
Yeah I forgot about the apartment customization, it wasn't that great. Also I think Thane's picture should have stayed on the piana, Liara's song should still be playable on the piano (although Glyph isn't always in the apartment to play it I think) and Mordin's datapad should have stayed in Shepard's room and so should have Thane's videos.
#1300
Posté 06 mai 2013 - 01:34
My thoughts? my thoughts are every single successful franchise like Mass Effect should have it's own version of The Citadel DLC. It's the most perfect DLC I've ever played in a video game.





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